Hall of Honour Featured

  • You are challenged to go find a System worthy of a Hall of Honour Vote!

Random Gold Golden


January 2, 2006
Hits: 8364
Comments: 6
Ideas: 6
Votes: 6 / 4.333333
On Death and Undeath    Systems  (Mystical)   (Defining)

Have you ever been confused by the mess of rules and philosophies concerning death and the undead? Here’s an attempt to lay down a set of rules to end all confusion.

Ancient Gamer
December 27, 2005
Hits: 10921
Comments: 10
Ideas: 12
Votes: 6 / 4.166667
Battles out of History    Systems  (Combat/ Warfare)   (General)

A follow up thread to MoonHunter’s NPCs out of History. These are battles out of history that may serve to inspire GMs to create cool battle scenarios or mythical battles / rumours of battles.

December 24, 2005
Hits: 8642
Comments: 6
Ideas: 4
Votes: 2 / 4.000000
Adventurer Guilds    Systems  (Societal/ Cultural)   (General)

An adventurer guild is a way to provide plot hooks, motivation and social context for such a weird and diverse group of people known as “adventurers”. It can can offer interesting options, in-game and out-of-game.

December 23, 2005
Hits: 8047
Comments: 8
Ideas: 0
Votes: 6 / 3.916667
Adventurers Guild Contract    Systems  (Societal/ Cultural)   (General)

I could think of many times such a party contract would of come in handy.

December 18, 2005
Hits: 6110
Comments: 6
Ideas: 0
Votes: 6 / 4.166667
The Year of Red Leaves    Systems  (Mystical)   (Defining)

In the royal year 451, also known as the year of Red Leaves, something strange occured. A star fell blazing from the heavens, in to the Midlands. Imperial Wizardry could be sent to examine the object. However things changed in the area. Royal Viziers were unable to postulate a cause for the matter, but the fact that none of the countyfolk were alive led to the whisper of one, chilling word. Zombie.

December 17, 2005
Hits: 4332
Comments: 6
Ideas: 0
Votes: 3 / 3.333333
The Four Magi: A Children's Folk Tale of the North    Systems  (Societal/ Cultural)   (General)

Upon the fourth night of Winterkiss, a lord of the land was visited by four Magi.

December 17, 2005
Hits: 9579
Comments: 19
Ideas: 15
Votes: 13 / 4.384615
The Hundred Journeys of Lai-Xeng    Systems  (Societal/ Cultural)   (General)

Lai-Xeng was a traveling scholar and wise man. There are a hundred tales attributed to him, each one containing a kernal of wisdom.

Ancient Gamer
December 17, 2005
Hits: 4938
Comments: 8
Ideas: 0
Votes: 7 / 4.000000
Ur-Kanesh Rhyme of the Shievren    Systems  (Societal/ Cultural)   (General)

This is a popular children’s rhyme in the city of Ur-Kanesh. It is chanted while the children run down the street on St. Arakis eve.

Ancient Gamer
December 17, 2005
Hits: 3737
Comments: 5
Ideas: 0
Votes: 4 / 3.625000
The Tale of Tear and Shastalar    Systems  (Divine/ Spirit)   (General)

In the lands of the Ardamians there is a tale. A tale of the weather god, Shastalar, and of Tear, the spirit of nature. This tale is often told when the weather grows bad and the children huddles in front of the fireplace.

December 15, 2005
Hits: 7196
Comments: 15
Ideas: 1
Votes: 3 / 4.166667
Heroic but non-magical items    Systems  (Mystical)   (General)

How may times have you read a book in which a famous hero’s sword is treasured and valued, not because it is magic, or because of its powers, but just because the hero wielded it. The “Sword of Enthar” the great warrior may just be a normal steel broadsword; but because he used it, it will be prized and treasured.

December 10, 2005
Hits: 9107
Comments: 11
Ideas: 0
Votes: 3 / 3.166667
Spell Components - we don't need any stink'n spell components    Systems  (Mystical)   (General)

Most of the people who “spell components” really don’t know anything about magic. Components are used as tools, symbols to help focus the concentration and associations for the spell caster. Rarely is anything “consumed” in the casting, unless it is a sacrifice or burned.

December 10, 2005
Hits: 19233
Comments: 22
Ideas: 34
Votes: 12 / 4.250000
Cantrips    Systems  (Mystical)   (General)

The little things matter.

December 10, 2005
Hits: 5448
Comments: 8
Ideas: 0
Votes: 3 / 4.000000
Steamery - A type of magic    Systems  (Technical/ Mechanical)   (General)

Steamery is a type of learning, like Magery and Lettery (Magic of Written words, Scholarly works), akin to Alchemy which combined elements of the two. It is considered a type of magic, the use of the four basic elements to produce “magical” power.

December 10, 2005
Hits: 7298
Comments: 4
Ideas: 10
Votes: 3 / 3.666667
Unique Magic Items    Systems  (Mystical)   (Defining)

Magic is a strange power, that can be harnessed (or not?), but never fully understood. Magic should be unique. Magic could be REALLY unique on this one world…

December 10, 2005
Hits: 14831
Comments: 27
Ideas: 20
Votes: 12 / 4.291667
Runecasting - Dwarven Magics    Systems  (Mystical)   (General)

It is said that dwarves have problems with using magic (maybe they cannot cast spells at all). This is an attempt to create a distinctly dwarwen school of magic. The way you use it is of course yours.

December 7, 2005
Hits: 19666
Comments: 15
Ideas: 22
Votes: 5 / 4.400000
Fantastic elemental forces    Systems  (Mystical)   (General)

But, O Fellow Denizens of the Citadel, I ask this - what other kinds of unique elements can you come up with?

December 3, 2005
Hits: 13837
Comments: 56
Ideas: 14
Votes: 19 / 4.763158
Scrasamax's Guide to Orcs    Systems  (Societal/ Cultural)   (General)

Recently unearthed this gem of mine, and thought to post it. Its writing predates my joining of Strolen, and I found quite a few interesting bits in it. It is nearly completely written and I am going to endeavor to finish writing it out. Until then, I plan to post it here, perhaps a section a day or so. Enjoy, expand, criticism, comment.

December 3, 2005
Hits: 73391
Comments: 14
Ideas: 24
Votes: 10 / 4.750000
Gemstone Magic    Systems  (Mystical)   (Defining)

The magic in my roleplay system is based around gemstones. It started off with the fact that wizards could use gems to regain lost mana: essentially, the gems were nothing more than glorified potions of mana. Since then I’ve managed to expand the uses of gems considerably and make them much more integral to the magic system; however, I still feel there is a lot more that I could do with them if I could only think of it! Basically, I’m asking for any ideas and suggestions that people have on how to make the gems and magic more interlinked.

December 1, 2005
Hits: 4300
Comments: 6
Ideas: 6
Votes: 1 / 3.500000
Dreaming Lord and String of Worlds Cosmology    Systems  (Divine/ Spirit)   (Defining)

The worlds are nothing more than bubbles on the strings on the plane of dreams.

November 30, 2005
Hits: 19052
Comments: 17
Ideas: 17
Votes: 12 / 4.791667
Garan- The Name of Magic    Systems  (Mystical)   (Defining)

Magic is a living entity, simple and non-sentient, but reactive to large-scale emotional states. Its name, like we might call a dog, “Dog”, is Garan. It is better to think of it as a huge astreal vine like plant, rather than an animal.

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"Under the Hill"

       By: rickster

Some parallel worlds have different time-flows, like the fabled dwelling-places of the elves: those who visit them under the hill for a night return to find that years have passed in this world. Perhaps it is the gate leading between the worlds which causes the alteration. If a gate were 'misaligned', the shift from '| |' to '| \' or '| /' as it were would lead to that difference, much as a light-beam split and bent by a prism ends up taking a longer path. There might even be a mathematical function linking degree of misalignment to alteration of time-rate.

Ideas  ( Items ) | September 22, 2013 | View | UpVote 3xp

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