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caesar193
March 12, 2014
Hits: 619
Comments: 3
Ideas: 0
Votes: 3 / 4.666667
Demon Summoning for Idiots    Systems  (Mystical)   (Specific)

An introductory text to the demands of demon summoning.

Scrasamax
March 5, 2014
Hits: 1103
Comments: 4
Ideas: 0
Votes: 2 / 3.500000
Arcanotech    Systems  (Knowledge/Lore)   (Specific)

What is arcanotech? It's breaking the laws of physics for fun and profit.

Cheka Man
February 24, 2014
Hits: 692
Comments: 3
Ideas: 1
Votes: 3 / 3.333333
7 Ways To Control Monarchs    Systems  (Setting Building)   (Gaming - In General)

Many, perhaps most fantasy lands are monarchies, which can be ruled well when the monarch is a clever and able man or woman devoted to his or her people. But what happens when the monarch is ill, or is tyrannically cruel, or a young child, or is otherwise blatantly unfit to rule? How can he or she be dealt with without risking civil war as powerful nobles fight for the crown?

Scrasamax
February 15, 2014
Hits: 1522
Comments: 12
Ideas: 1
Votes: 5 / 4.100000
30 Mecha Design Flaws    Systems  (Combat/ Warfare)   (General)

30 generic problems to dole out for homebrew, custom made, and scratch built machines

Scrasamax
February 9, 2014
Hits: 461
Comments: 2
Ideas: 0
Votes: 2 / 4.000000
National Corporatism    Systems  (Mercantile)   (Defining)

One of the current political paradigms of the Cosmic Era.

Dozus
February 3, 2014
Hits: 961
Comments: 8
Ideas: 0
Votes: 6 / 4.333333
Jampiri    Systems  (Divine/ Spirit)   (Specific)

"De Kanaar folk tink all dere gods and medicines are secret. But I live in dese marshes long enough to hear dere gods, whether pointy-ear folk like it or not. I can hear dere comin's and goin's, an' I can make dem see you or skip you as you like."
- Tonis, hillaq of Rakart Village

Scrasamax
December 19, 2013
Hits: 891
Comments: 4
Ideas: 1
Votes: 3 / 4.500000
Genetic Castes    Systems  (Societal/ Cultural)   (Specific)

One of the side effects of the rampant cloning and genetic augmentation in the Cosmic Era is the slow emergence of genetic castes.

Nobody
October 3, 2013
Hits: 644
Comments: 10
Ideas: 0
Votes: 8 / 4.125000
Luck Points    Systems  (Technical/ Mechanical)   (General)

Luck Points are Fate's way of showing interest in the PC's, and the GM's way of rewarding the players.

Gossamer
September 6, 2013
Hits: 1113
Comments: 12
Ideas: 0
Votes: 7 / 4.285714
Dwarven Calendar    Systems  (Societal/ Cultural)   (Specific)

How does a culture measure time underground, without any sun? The dwarves have got it covered.

caesar193
August 9, 2013
Hits: 1215
Comments: 8
Ideas: 0
Votes: 8 / 4.312500
Lunism    Systems  (Divine/ Spirit)   (Specific)
"And Lo; today Alea Waxes, and she shall blesses us. For soon a great change is upon us, for soon our beliefs shall be hallowed! We as a group, we as a people, we as a religion, shall be acknowledged. Our efforts shall no longer be in vain!"

--The Prophet John, Sermon to the Capitol

Scrasamax
June 29, 2013
Hits: 835
Comments: 5
Ideas: 0
Votes: 3 / 3.833333
Somantic Parapsychic Powers    Systems  (Mystical)   (Specific)

Likely the most common class of parapsychic powers, somantic powers are also the least flashy and visible.

rickster
June 26, 2013
Hits: 937
Comments: 3
Ideas: 0
Votes: 2 / 3.750000
A Tale of Two Rituals    Systems  (Mystical)   (Defining)

An exploration of the differences between sorcerous and cultic vampires.

Scrasamax
June 23, 2013
Hits: 832
Comments: 5
Ideas: 0
Votes: 4 / 4.500000
Technological Parapsychic Powers    Systems  (Technical/ Mechanical)   (Defining)

The vast majority of parapsychic powers do NOT manifest as freeform pyrokinesis or rotating thunder kicks.

Moonlake
June 15, 2013
Hits: 1781
Comments: 24
Ideas: 2
Votes: 7 / 4.285714
Magic System based on Fengshui    Systems  (Mystical)   (Historical)

A magic system based on Yin Yang, the Five Elements (Wu Xing) and the Eight Symbols (Ba Gua)

Moonlake
June 2, 2013
Hits: 1267
Comments: 18
Ideas: 1
Votes: 14 / 3.357143
The Dragon And Its Nine Offsprings    Systems  (Knowledge/Lore)   (Specific)

A mythical tale in wide circulation within the Dragon Empire about the Dragon, one of the First, and its Nine Off-springs

Moonlake
May 15, 2013
Hits: 910
Comments: 17
Ideas: 0
No votes
30 Symbols for Various Societies or Shop Signs    Systems  (Artistic/Performance)   (General)

An assortment of symbols and images associated with various societies and shop signs

Scrasamax
March 18, 2013
Hits: 809
Comments: 10
Ideas: 0
Votes: 8 / 4.375000
Angel BioModification    Systems  (Technical/ Mechanical)   (Specific)

An uncommon, but visually dramatic body modification in the Cosmic era

Scrasamax
January 29, 2013
Hits: 1438
Comments: 7
Ideas: 0
Votes: 3 / 4.166667
Environmental Parapsychic Powers    Systems  (Mystical)   (Specific)

A list of Parapsychic powers that have physical manifestations

Shadoweagle
January 9, 2013
Hits: 806
Comments: 8
Ideas: 0
Votes: 8 / 4.312500
Maddux    Systems  (Geological/ Geographical)   (Defining)

Changing the Maddux is a difficult as changing the weather. And like the storm on the horizon, all one can do when Maddux sings is to prepare yourself as best you can.

caesar193
December 23, 2012
Hits: 844
Comments: 5
Ideas: 0
Votes: 5 / 3.600000
How Weapons Become Magic Weapons    Systems  (Combat/ Warfare)   (Defining)

"And Arathinos brandished the Foe-Reaper, and let loose a battle cry. He stood, with rain pouring out of the heavens, on a mountain of bodies. The rain washed the blood through channels in the corpses. Arathinos raised the Foe-Reaper and saluted the fleeing enemies before him, as lightning crashed around him.

The Foe-Reaper is a great blade. With the years spent in Arathinos's hands, it has taken up a myriad of powers. And most prominent among those powers is dramatic effect. What is more morale-sapping than seeing your enemy with a backdrop of lightning, as if the arrows of the heavens stand with your foe?"

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Random Idea Seed View All Idea Seeds

       By: svincent

Feral teenagers:

Teenagers who run away from home to live in the wilderness may become feral. As they become more and more feral, they gain some supernatural powers (a la Peter Pan - ability to fly, things they imagine come true - possibly quite powerful), but at the expense of their humanity and ability to speak, comprehend complex subjects, etc. Maybe they have a leader: the most feral of them all.

A regression into a fantasy childlike state.

Ideas  ( NPCs ) | October 12, 2004 | View | UpVote 0xp


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