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Hall of Honour Featured

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Scrasamax
January 27, 2008
Hits: 5002
Comments: 9
Ideas: 0
Votes: 8 / 4.312500
Of Familiars    Systems  (Mystical)   (General)

A greater examination of the Magician’s best friend, his familiar.

Siren no Orakio
January 19, 2008
Hits: 4444
Comments: 12
Ideas: 0
Votes: 9 / 4.555556
The Six Who Are    Systems  (Divine/ Spirit)   (Defining)

Consisting of the most fundamental concepts of the universe, the Six are the deities upon which all other things rest. Their very existence and interaction defines the world.

MoonHunter
January 13, 2008
Hits: 4858
Comments: 7
Ideas: 11
Votes: 4 / 3.750000
Sports    Systems  (Societal/ Cultural)   (General)

Sports and other competitions are common in every society. They allow healthy competition and release for competitive nature. What sports do you have in your world?

Chaosmark
January 12, 2008
Hits: 1380
Comments: 0
Ideas: 0
No votes
Cloud Hopping    Systems  (Combat/ Warfare)   (Specific)

In the land of Epoa, Cloud Hoppers are some of the craziest people you’ll meet. Cloud Hopping is their job.

Kassil
January 8, 2008
Hits: 5866
Comments: 14
Ideas: 0
Votes: 9 / 4.777778
Thaumatechnology    Systems  (Mystical)   (Defining)

Thaumatechnology - in a world where straight magic has an unnerving tendency to get the user killed, either by magical catastrophe or by being lynched by an upset mob, this is a much safer form of magical use… Even if it does occasionally explode.

Siren no Orakio
January 7, 2008
Hits: 2798
Comments: 7
Ideas: 0
Votes: 7 / 3.571429
Yau Calabi Fold Engine    Systems  (Transportation)   (Specific)

Mathematically twisting the fabric of space, the Yau-Calabi Fold Engine allows for FTL travel without violation of causality.

MoonHunter
December 26, 2007
Hits: 1292
Comments: 0
Ideas: 0
No votes
Black Christmas    Systems  (Societal/ Cultural)   (Specific)

Black Christmas started on Dec 24, sunset in London, UK. It is the when the Grinches first attacked… and The Elfs came to Humanity’s rescue.

Scrasamax
December 23, 2007
Hits: 2374
Comments: 8
Ideas: 0
Votes: 7 / 3.500000
Spirit of the Steel    Systems  (Mystical)   (General)

A methodology for the magic behind the magic weapon.

valadaar
December 18, 2007
Hits: 1122
Comments: 0
Ideas: 1
No votes
Valadaars Hall of Shame    Systems  (Knowledge/Lore)   (Defining)

A collection of my substandard subs as they were before being redone…

valadaar
November 21, 2007
Hits: 5925
Comments: 7
Ideas: 1
Votes: 5 / 4.200000
School of Parasitism    Systems  (Mystical)   (General)

Not all magic is pretty, or fair. Some is cold and exploitive.  This is that kind of magic.

Ouroboros
November 10, 2007
Hits: 5516
Comments: 9
Ideas: 0
Votes: 5 / 4.500000
The Art of Sigil Magic    Systems  (Mystical)   (Defining)

Power Sigils, Glyphs, Puissant Symbols - The Art of Sigil Magic is everywhere in Locastus, City of Mirrors

Chaosmark
November 1, 2007
Hits: 538
Comments: 0
Ideas: 0
No votes
The Sacred Seven    Systems  (Divine/ Spirit)   (General)

The precepts of the Triguian faith, passed down from generation to generation. What not to do.

Ouroboros
October 29, 2007
Hits: 3350
Comments: 12
Ideas: 0
Votes: 6 / 4.083333
The Rite of Greater Induction    Systems  (Mystical)   (General)

"So you want to be a wizard, eh? Well, then, this week we have a special on the Rite of Greater Induction that I´m sure you will be MOST interested in. Step right into my office and let me tell you more….."

Scrasamax
October 16, 2007
Hits: 4224
Comments: 10
Ideas: 3
Votes: 6 / 4.083333
Olfactomancy    Systems  (Mystical)   (Specific)

The scent of magic

manfred
October 14, 2007
Hits: 3827
Comments: 10
Ideas: 3
Votes: 5 / 3.700000
True Vampires: Magic    Systems  (Mystical)   (General)

Vampires have strange powers indeed.

Stomphoof
September 20, 2007
Hits: 2548
Comments: 9
Ideas: 0
Votes: 3 / 3.666667
The Creation of Erilensi    Systems  (Knowledge/Lore)   (Historical)

A Brief History of my custom campaign setting, Erilensi.  Details the creation of the world, birth of the Gods, and the birth of the Races.  Will be worked on further.

Chaosmark
September 18, 2007
Hits: 553
Comments: 1
Ideas: 0
No votes
Hereditas, Blood of Divinity    Systems  (Divine/ Spirit)   (Defining)

The world is populated by people. Hundreds, thousands, millions of people. Of those people, there tend to be the noble families that rise up and rule the ‘common’ person. However, of those noble families, there is a breed that rises up and above even the other nobles. These are the Hereditas, those who have the Blood of Divinity.

MoonHunter
September 18, 2007
Hits: 872
Comments: 0
Ideas: 0
No votes
Night Faire    Systems  (Societal/ Cultural)   (General)

It is that most magical night, it is time for the Night Faire

manfred
August 31, 2007
Hits: 1593
Comments: 0
Ideas: 0
No votes
Priests of Geryon    Systems  (Divine/ Spirit)   (Specific)

Priests of the god of agriculture.

Scrasamax
August 29, 2007
Hits: 4021
Comments: 17
Ideas: 0
Votes: 12 / 4.875000
Magic as an Attribute    Systems  (Mystical)   (General)

To the winds with memorizing spells and counting mana points.

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Random Idea Seed View All Idea Seeds

Quool's Tide

       By: Murometz

Once every decade on the eve of St. Poskov's Day during mid-winter, the coastal city of Tiyabon experiences a horrific event. Quool's Tide rolls in, depositing hundreds of bloated, fish-eaten corpses upon the pebbly shores of Tiyabon's wide bay. This singularity is to this day unexplained, though countless theories abound. It is said for example, that these corpses are not eaten by the myriad fish of the seas completely, due to the fear all creatures of the seas hold for Quool.

Named for Quool, a terrible, antediluvian god of seas and storms, who no longer exists for he has no worshipers, the Tide chokes the beaches and surf with the countless rotting bodies of those who had perished at sea in a violent way.

Almost immediately, the lifeless corpses are fed upon by crabs, gulls, and worse things that await the horrid feast. The townsfolk let nature take it course with disinterested disgust, though lately some enterprising adventurers have taken to searching along the beaches of flesh for former deceased companions, with intentions of raising them again!

Surprisingly no undead ever rise from among the many corpses. This is also a mystery.

Encounter  ( Water ) | January 18, 2014 | View | UpVote 6xp


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