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manfred
July 22, 2008
Hits: 988
Comments: 2
Ideas: 0
No votes
Component Magic    Systems  (Mystical)   (Specific)

...or Lego Magic, if you will.

valadaar
February 8, 2008
Hits: 637
Comments: 0
Ideas: 0
No votes

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Shipborne Icestorm Events    Systems  ()   (Specific)

Possible Events while clearing Ice on ship deck

Chaosmark
January 12, 2008
Hits: 1727
Comments: 0
Ideas: 0
No votes
Cloud Hopping    Systems  (Combat/ Warfare)   (Specific)

In the land of Epoa, Cloud Hoppers are some of the craziest people you’ll meet. Cloud Hopping is their job.

Siren no Orakio
January 7, 2008
Hits: 3088
Comments: 7
Ideas: 0
Votes: 7 / 3.571429
Yau Calabi Fold Engine    Systems  (Transportation)   (Specific)

Mathematically twisting the fabric of space, the Yau-Calabi Fold Engine allows for FTL travel without violation of causality.

MoonHunter
December 26, 2007
Hits: 1606
Comments: 0
Ideas: 0
No votes
Black Christmas    Systems  (Societal/ Cultural)   (Specific)

Black Christmas started on Dec 24, sunset in London, UK. It is the when the Grinches first attacked… and The Elfs came to Humanity’s rescue.

Scrasamax
October 16, 2007
Hits: 4650
Comments: 10
Ideas: 3
Votes: 6 / 4.083333
Olfactomancy    Systems  (Mystical)   (Specific)

The scent of magic

manfred
August 31, 2007
Hits: 1984
Comments: 0
Ideas: 0
No votes
Priests of Geryon    Systems  (Divine/ Spirit)   (Specific)

Priests of the god of agriculture.

valadaar
June 4, 2007
Hits: 3031
Comments: 8
Ideas: 0
Votes: 7 / 3.785714
School of Midwifery    Systems  (Mystical)   (Specific)

Not all magic is focused on war or power. Some magic is used to ease some of the hazards of normal life. The school of Midwifery is one such school.

Scrasamax
March 17, 2007
Hits: 3957
Comments: 6
Ideas: 0
Votes: 5 / 5.000000
Elementals of Aterrizar    Systems  (Divine/ Spirit)   (Specific)

Thus do the spirits of the six elements take form beyond the norm of elementals of genre fantasy.

Chaosmark
January 6, 2007
Hits: 1588
Comments: 0
Ideas: 0
No votes
Nether Energy    Systems  (Mystical)   (Specific)

"The nothing outside of Creation defies our description and reasonings, leaving us with just the effects and our attempts to explain it." ~Energies of the Universe, Praetor Skelundus H’renta

MoonHunter
December 3, 2006
Hits: 3362
Comments: 6
Ideas: 0
Votes: 5 / 3.800000
Preserver Thought    Systems  (Divine/ Spirit)   (Specific)

Preserver Thought is “The School of Thought” on Kerren. It motivated the Colonist to colonize. It is what led them to their unique technolgical and social mix. These Preservers live up to their own ideals.

MoonHunter
December 2, 2006
Hits: 2321
Comments: 4
Ideas: 0
Votes: 3 / 3.500000
Ryder Honor Code    Systems  (Societal/ Cultural)   (Specific)

“If you are going to live in the Warren, you need to live by The Rules,” The Edge said.

“I can follow the Ward Rules as good as anyone,” the Green Ryder said.

He waves dismissively. “Those are not the rules I speak of. I speak of the ones that make you more than just another fool with a dragon mount. I speak of the ones that make you a True Ryder.”

MoonHunter
November 30, 2006
Hits: 3567
Comments: 9
Ideas: 1
Votes: 4 / 4.125000
Encyclopedia Kerrenica    Systems  (Knowledge/Lore)   (Specific)

While someday this will be available in the twenty three GIP soft leather bound volume set, this abbreviated version is here for your viewing

MoonHunter
November 30, 2006
Hits: 5342
Comments: 3
Ideas: 1
Votes: 3 / 2.833333
Sagas of Kerren    Systems  (Knowledge/Lore)   (Specific)

Sagas are the “oral tradition” of Kerren. Sure they are written down, but they tell stories of The Days of the Ships, of Onterio, of Earlier Days. In addition to history, they are used to teach moral lessons and Preserver Ideals to the younger generations. Though the Sagas, one learns to of Kerren and how to be Kerrenese.

Scrasamax
October 23, 2006
Hits: 21433
Comments: 6
Ideas: 5
Votes: 2 / 4.000000
The Bestiary of Aterrizar    Systems  (Ecological)   (Specific)

Of creatures great and small

Scrasamax
October 16, 2006
Hits: 4617
Comments: 12
Ideas: 0
Votes: 10 / 4.100000
Falhathian Currency    Systems  (Mercantile)   (Specific)

Be it salt, wheat, silk or gold, money is money lad.

axlerowes
September 7, 2006
Hits: 4436
Comments: 14
Ideas: 0
Votes: 4 / 4.000000
Creation and the Great Wager    Systems  (Divine/ Spirit)   (Specific)

A creation myth that sets up a Job like contest between the gods for the souls men. It explains the origins of monsters, magic, death and demi-humans.

Scrasamax
September 2, 2006
Hits: 6549
Comments: 9
Ideas: 0
Votes: 7 / 4.500000
The Astral Sea    Systems  (Transportation)   (Specific)

The Sea that touches all shores.

Scrasamax
August 23, 2006
Hits: 12267
Comments: 14
Ideas: 16
Votes: 10 / 4.800000
The Sidereal Calendar    Systems  (Knowledge/Lore)   (Specific)

A composite calendar devised by magi based on the movement of the stars rather than the movement of the moon or the sun.

Maggot
June 25, 2006
Hits: 5008
Comments: 13
Ideas: 0
Votes: 12 / 4.416667
The Flayed One    Systems  (Divine/ Spirit)   (Specific)

Doom and hope, misery and joy, are but two sides of the same mirror to this ancient force that has withstood the annihlation of an entire culture..

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Random Idea Seed View All Idea Seeds

       By: Scrasamax

Goblins originated the idea of meat on a stick. In larger towns, goblin vendors can be seen hawking their wares, a variety of animals skewered and deep fried. Almost always tasty so long as you dont ask too many questions.

Ideas  ( NPCs ) | April 5, 2005 | View | UpVote 0xp


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