Hall of Honour Featured

Random Gold Golden

Random

Systems » GeneralView GoldenView HoHNorm

Redgre
April 27, 2011
Hits: 2111
Comments: 14
Ideas: 5
Votes: 10 / 4.500000
53 or More Cantrips    Systems  (Mystical)   (General)

More cantrips for a wizard who likes options

axlerowes
October 23, 2010
Hits: 1927
Comments: 10
Ideas: 0
Votes: 9 / 4.388889
Magical Songs    Systems  (Artistic/Performance)   (General)

An annotated play list for Bards, Musical Mages, Sirens, and Supernatural Musicians regardless of time frame or setting.  

Siren no Orakio
April 13, 2010
Hits: 1615
Comments: 7
Ideas: 3
Votes: 5 / 4.100000
Medical Technologies of the Future    Systems  (Knowledge/Lore)   (General)

It is taken for granted that medical technologies will advance apace in the future, permitting rapid healing and perhaps even shaping of the human body. This submission is to provide possible flavors for that medicine to come in. 

Scrasamax
March 22, 2010
Hits: 2617
Comments: 21
Ideas: 21
Votes: 12 / 4.500000
101 Problems with my Spaceship    Systems  (Transportation)   (General)

You came here in that? You are brave

Redgre
January 8, 2010
Hits: 2093
Comments: 15
Ideas: 0
Votes: 7 / 4.214286
Cannibal Magic    Systems  (Mystical)   (General)

The magic of Cannibalism or Asuramancy is the weird sister of Necromancy and a distant cousin to Alchemy, although Alchemy denies it.

Drackler
May 23, 2009
Hits: 1784
Comments: 6
Ideas: 0
Votes: 2 / 3.250000
Floating Marches    Systems  (Ecological)   (General)

Elephants crossing the seas!

DrTurtlesse
May 14, 2009
Hits: 1932
Comments: 7
Ideas: 0
Votes: 6 / 4.083333
The Common Calendar    Systems  (Societal/ Cultural)   (General)

A colourful but universally applicable calendar.

Grey
March 17, 2009
Hits: 3677
Comments: 18
Ideas: 5
Votes: 9 / 4.333333
Zythumancy    Systems  (Mystical)   (General)

Beer Magic!

Scrasamax
February 5, 2009
Hits: 4573
Comments: 15
Ideas: 0
Votes: 12 / 4.375000
The Seven-Fold Flame    Systems  (Mystical)   (General)

Many begin to path to master the seven-fold flame, but with one exception, no one has ever mastered all seven faces of fire.

Cheka Man
January 14, 2009
Hits: 2886
Comments: 8
Ideas: 1
Votes: 4 / 3.625000
30 Systems of Justice    Systems  (Societal/ Cultural)   (General)

Thirty systems of justice-or the most rank injustice, in some cases.

Scrasamax
November 29, 2008
Hits: 2074
Comments: 3
Ideas: 0
Votes: 3 / 4.166667
The Phthanic Enchantment    Systems  (Mystical)   (General)

the word Phthano- translates to ‘prevent’ and is the root of one of the most common enchantments in the wizarding world.

Scrasamax
November 24, 2008
Hits: 4909
Comments: 8
Ideas: 0
Votes: 6 / 4.500000
Totemos    Systems  (Divine/ Spirit)   (General)

A Totemos is a spirit or little god strongly associated with a human group, organization, or urban location.

MoonHunter
October 28, 2008
Hits: 1980
Comments: 1
Ideas: 0
No votes
Malign Hypercognition Disorder    Systems  (Ecological)   (General)

It is not an infectious disease, but it is a plague upon the world.

For it spawns villains. And not your garden variety villains, but epic villains, master villains of the most dangerous kind Evil Geniuses.

Grey
October 16, 2008
Hits: 5066
Comments: 17
Ideas: 5
Votes: 13 / 4.461538
Augmented Undead    Systems  (Mystical)   (General)

"Don’t worry, I’ve fought necromancers before! Wait, what the…"

Kuseru Satsujin
September 14, 2008
Hits: 24107
Comments: 4
Ideas: 0
Votes: 3 / 2.333333
Samurai Rank System    Systems  (Societal/ Cultural)   (General)

A system for samurai ranks. Still having trouble with the output of this one.

Kuseru Satsujin
September 14, 2008
Hits: 7599
Comments: 6
Ideas: 0
Votes: 5 / 2.500000
Gurkha Military Ranks    Systems  (Societal/ Cultural)   (General)

A short summary of the ranks used by the Gurkha Regiments of the British Indian Army.

Kuseru Satsujin
September 14, 2008
Hits: 14155
Comments: 4
Ideas: 0
Votes: 4 / 3.750000
Byzantine Military Ranks    Systems  (Societal/ Cultural)   (General)

An attempt to codify the Byzantine military system.

Kuseru Satsujin
September 14, 2008
Hits: 7917
Comments: 3
Ideas: 0
Votes: 3 / 3.000000
Guild Ranks    Systems  (Societal/ Cultural)   (General)

Ranks of the members of a particular craft guild or livery company.

Kuseru Satsujin
September 14, 2008
Hits: 9492
Comments: 4
Ideas: 0
Votes: 4 / 3.250000
Ottoman Nobility Ranking    Systems  (Societal/ Cultural)   (General)

A simplified explanation of the nobility of the Ottoman Empire.

Kuseru Satsujin
September 14, 2008
Hits: 9416
Comments: 6
Ideas: 0
Votes: 4 / 2.500000
Arabic Nobility Ranking    Systems  (Societal/ Cultural)   (General)

A fantasy version of nobility from a Middle-Eastern type setting.

 < 1 2 3 4 5 6 7 >  Last ›
Reset Sorting
Total for selections: (142)
Sort By:







Random Idea Seed View All Idea Seeds

       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 2xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.1324