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hylandpad
June 18, 2011
Hits: 1205
Comments: 11
Ideas: 0
Votes: 5 / 4.400000
Ether and Ethereal Magicks    Systems  (Mystical)   (Defining)

"Sorry?! There's nothing to be sorry about boy! That was a conflagration worthy of my applause, my commendation even. Now excuse me, I have to go don new robes. These are a bit...burnt."

-Circle Master Caius Aurelias, to his Apprentice Idimus

Dozus
June 1, 2011
Hits: 1690
Comments: 21
Ideas: 2
Votes: 10 / 4.900000
Cartogramancy - The Magic of Maps    Systems  (Mystical)   (Defining)

"Anyone can draw a map, boy - there's no more difficulty in that than laying brick. What makes maps useful is when they are so proper, so precise, that they are living images of the places they represent. Encompassing knowledge of the geography, and mastery of the very space itself - that, child, is cartogramancy."

- Sage Pakpao Sasithorn, Chief Lecturer, the Ezagun-Darkbolt College of Cartogramancy

Mourngrymn
April 16, 2011
Hits: 11351
Comments: 28
Ideas: 20
Votes: 13 / 4.884615
Constellation Myth    Systems  (Knowledge/Lore)   (Defining)

Old cultures since the dawn of written time have seen pictures in the night sky and asked questions of them. Who they were, where did they come from, and why do they return? The earliest efforts to distinguish these nightly visitors and give them names and meanings dates back to before the Contention of Aborior. Those first observations were different than what is seen today but most still hold true to their original origins.

Mourngrymn
August 22, 2010
Hits: 1199
Comments: 10
Ideas: 0
Votes: 4 / 4.125000
Death And Resurrection    Systems  (Divine/ Spirit)   (Defining)

Death and Resurrection
Life is commonly difficult, especially for those who choose a life of hardship and adventurous excitement. The cycle of life is never ending and continues its birth, life, death cycle for everyone. With divine aid and assistance, however, at times it can extend this cycle greatly, even halting it for a time. Death is different among nearly all game settings. Please read this with the understanding that it may not fit your particular game setting and style, but is an alternative.

Scrasamax
May 3, 2010
Hits: 2110
Comments: 16
Ideas: 21
Votes: 6 / 4.583333
30 More Limitations on Magic    Systems  (Mystical)   (Defining)

30 more limitations to the practise of magic, aka Why Everyone Cant be a Magic User

Cheka Man
April 25, 2010
Hits: 1761
Comments: 7
Ideas: 0
Votes: 7 / 4.000000
30 Limitations on Magic    Systems  (Mystical)   (Defining)

Why are most people not users of magic? Why does magic not rule the whole world? Because...

Lockheed
June 30, 2009
Hits: 2310
Comments: 7
Ideas: 0
Votes: 6 / 4.583333
The Sorcerer's Art    Systems  (Mystical)   (Defining)

Magik is slippery and dangerous to work with, and failure can have disastrous results.  Yet the Sorcerer's continue to ply their art without the benfit of the engines and machines now widely recognized as essential to the making of magik.

Grey
January 6, 2009
Hits: 2312
Comments: 8
Ideas: 0
Votes: 7 / 4.142857
Music as a form of offensive magic    Systems  (Mystical)   (Defining)

"Looking at the clean shatter with surrounding structural damage, I’d say it was most likely a bass with mezzo-soprano backup, possibly accompanied by a skilled bassist."

Murometz
December 12, 2008
Hits: 5591
Comments: 30
Ideas: 1
Votes: 13 / 4.461538
30 Divine Concepts    Systems  (Societal/ Cultural)   (Defining)

After Buddha died, his shadow was still shown for centuries in a cave—a tremendous, gruesome shadow. God is dead; but given the way of man, there may still be caves for thousands of years in which his shadow will be shown. And we—we still have to vanquish his shadow, too.

-Frederick Nietzsche

Siren no Orakio
January 19, 2008
Hits: 4441
Comments: 12
Ideas: 0
Votes: 9 / 4.555556
The Six Who Are    Systems  (Divine/ Spirit)   (Defining)

Consisting of the most fundamental concepts of the universe, the Six are the deities upon which all other things rest. Their very existence and interaction defines the world.

Kassil
January 8, 2008
Hits: 5863
Comments: 14
Ideas: 0
Votes: 9 / 4.777778
Thaumatechnology    Systems  (Mystical)   (Defining)

Thaumatechnology - in a world where straight magic has an unnerving tendency to get the user killed, either by magical catastrophe or by being lynched by an upset mob, this is a much safer form of magical use… Even if it does occasionally explode.

valadaar
December 18, 2007
Hits: 1120
Comments: 0
Ideas: 1
No votes
Valadaars Hall of Shame    Systems  (Knowledge/Lore)   (Defining)

A collection of my substandard subs as they were before being redone…

Ouroboros
November 10, 2007
Hits: 5511
Comments: 9
Ideas: 0
Votes: 5 / 4.500000
The Art of Sigil Magic    Systems  (Mystical)   (Defining)

Power Sigils, Glyphs, Puissant Symbols - The Art of Sigil Magic is everywhere in Locastus, City of Mirrors

Chaosmark
September 18, 2007
Hits: 551
Comments: 1
Ideas: 0
No votes
Hereditas, Blood of Divinity    Systems  (Divine/ Spirit)   (Defining)

The world is populated by people. Hundreds, thousands, millions of people. Of those people, there tend to be the noble families that rise up and rule the ‘common’ person. However, of those noble families, there is a breed that rises up and above even the other nobles. These are the Hereditas, those who have the Blood of Divinity.

Siren no Orakio
August 1, 2007
Hits: 2979
Comments: 5
Ideas: 0
Votes: 5 / 4.100000
The Pierced Veil    Systems  (Mystical)   (Defining)

"He’s dead, Sir Paladin." "... What?" "Hens-bane, my Lord, a false tooth. Not even our best interrogators could get an answer from him now." "Bring the corpse to me. The veil of death will be pierced."

Chaosmark
July 15, 2007
Hits: 2664
Comments: 8
Ideas: 0
Votes: 6 / 3.250000
Hyperprojection Drive    Systems  (Transportation)   (Defining)

The Hyperprojection Drive was perhaps the most revolutionary discovery in mankind’s history, enabling us to travel the stars.

Cheka Man
June 12, 2007
Hits: 5343
Comments: 21
Ideas: 0
Votes: 16 / 4.406250
The God of Small Things    Systems  (Divine/ Spirit)   (Defining)

For want of a nail a horse was lost
For want of a horse a rider was lost
For want of a rider a message was lost
For want of a message a battle was lost
For want of a battle a kingdom was lost…

Which serves as a warning not to get on the wrong side of the God of Smalll Things.

valadaar
June 3, 2007
Hits: 15241
Comments: 11
Ideas: 4
Votes: 4 / 4.625000
Zoimorphisits School of Magic    Systems  (Mystical)   (Defining)

The Zoimorph School of Magic is a school of magic specialized in altering and creating variants of life, sometimes referred to as Arcanaeugenics.

manfred
December 18, 2006
Hits: 4099
Comments: 6
Ideas: 15
Votes: 1 / 4.500000
Icathian Magic    Systems  (Mystical)   (Defining)

The sum of all spellcasting traditions of one world - or most of them - in one place.

Mourngrymn
August 31, 2006
Hits: 17577
Comments: 16
Ideas: 9
Votes: 9 / 3.777778
Demon Legion Ranks    Systems  (Combat/ Warfare)   (Defining)

The six demonic legions are extremely structured compared to their seemingly chaotic nature. While to the outside, those looking in to the hate and rage filled beast of nightmares all that is seen is a lust for blood and death and suffering. While that is true to some degree it is all for a purpose and all for a reason.

This is a detail of the structure of the demonic military ranks and their leaders.

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       By: Cheka Man

A country where noone can be executed whilst telling a story provided it's reasonably interesting.

Ideas  ( System ) | June 12, 2012 | View | UpVote 5xp


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