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Ancient Gamer
September 10, 2015
Hits: 214
Comments: 4
Ideas: 1
Votes: 2 / 4.000000
Bleakwood Character Creation II: Perks & Psionics    Systems  (Technical/ Mechanical)   (Defining)

After rolling stats, Bleakwood characters are given certain perks. They get 4 ability points, plus another 2 if they choose to have a dark side.

This submission covers special abilities (including psionics), special backgrounds, special items and dark sides.

January 3, 2015
Hits: 328
Comments: 1
Ideas: 0
Votes: 1 / 4.500000
Psychotronics    Systems  (Technical/ Mechanical)   (Specific)

Psychtronics is a field of arcanotechnology that deals with using machines to emulate the mentalist parapsychic realms such as as telepathy, mind control, memory manipulation, and emotional manipulation.

April 25, 2014
Hits: 631
Comments: 2
Ideas: 0
Votes: 2 / 5.000000
30 Genetic Mods    Systems  (Technical/ Mechanical)   (Specific)

30 common to uncommon genetic mods for the Cosmic Era

October 3, 2013
Hits: 518
Comments: 10
Ideas: 0
Votes: 8 / 4.125000
Luck Points    Systems  (Technical/ Mechanical)   (General)

Luck Points are Fate's way of showing interest in the PC's, and the GM's way of rewarding the players.

June 23, 2013
Hits: 687
Comments: 5
Ideas: 0
Votes: 4 / 4.500000
Technological Parapsychic Powers    Systems  (Technical/ Mechanical)   (Defining)

The vast majority of parapsychic powers do NOT manifest as freeform pyrokinesis or rotating thunder kicks.

March 18, 2013
Hits: 622
Comments: 10
Ideas: 0
Votes: 8 / 4.375000
Angel BioModification    Systems  (Technical/ Mechanical)   (Specific)

An uncommon, but visually dramatic body modification in the Cosmic era

August 8, 2012
Hits: 710
Comments: 7
Ideas: 2
Votes: 4 / 2.875000
Soul Craft    Systems  (Technical/ Mechanical)   (Specific)

A technique that craftsmen use for creating the masterpiece of their lives (100 word submisson)

November 11, 2008
Hits: 2259
Comments: 8
Ideas: 0
Votes: 5 / 3.300000
Aetherball    Systems  (Technical/ Mechanical)   (Specific)

Aetherball: the only sport with a PSI rating.

June 8, 2007
Hits: 844
Comments: 6
Ideas: 0
No votes
Sci Fi Rating System    Systems  (Technical/ Mechanical)   (General)

Given the difference between fantasy and sci fie subs, I am proposing a voluntary Rating system

August 3, 2006
Hits: 5058
Comments: 13
Ideas: 0
Votes: 10 / 3.950000
Knuckle Roller    Systems  (Technical/ Mechanical)   (Defining)

A dice game of secrecy and side bets where even the looser can win.

December 10, 2005
Hits: 4764
Comments: 8
Ideas: 0
Votes: 3 / 4.000000
Steamery - A type of magic    Systems  (Technical/ Mechanical)   (General)

Steamery is a type of learning, like Magery and Lettery (Magic of Written words, Scholarly works), akin to Alchemy which combined elements of the two. It is considered a type of magic, the use of the four basic elements to produce “magical” power.

November 25, 2005
Hits: 6088
Comments: 10
Ideas: 0
Votes: 8 / 4.000000
Trollish Measurements    Systems  (Technical/ Mechanical)   (General)

Hathalfar holds the writhing troll down with his gloved fist and sword. The beast squirms at the touch of metal. “How far is Kolm?” he demands for the third time. “I said! A long way away,” replies the troll.

November 25, 2005
Hits: 3076
Comments: 6
Ideas: 0
Votes: 5 / 3.000000
Known World Measurements    Systems  (Technical/ Mechanical)   (General)

The measurements on Arth center around The Emperor and the Imperium.  The Imperium imposes certain standards upon its subjects to make communication and trade between areas easier.  Some of the most important was how much each coin was worth (and its basic size), the common language (imperial-low and high), and a system of measures.

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       By: Michael Jotne Slayer

The nations of the Kolm surpasses all other barbarians in their wilderness of life. Thoug they do just bear the likeness of men, of a very ugly pattern, they are so little advanced in civilization that they make no use of fire, nor any kind of relish, in the preparation of their food, but feed upon the roots which they find in the fields, and the half-raw flesh of any sort of animal. I say half-raw, because they give it a kind of cooking by placing it between their own thighs and the back of their horses. They fight in no regular order of battle but by being extremely swift and sudden in their movements, they disperse, and hen rapidly come toghether in loose array. They spread havoc over the vast plains and flying over the ramparts, they pillage the camp of their enemy almost before he has become aware of their approach. They are the most terrible warriors for when in close combat with swords and flails they fight without regard to their own safety, and while their enemy is intent upon parrying the thrust of the swords, they will entangle him with their chains so that he loses all power of walking or riding.

Excerpt from "The peoples of the world" By Taklamarian court-scholar Guliman Amon.

Ideas  ( Society/ Organization ) | February 15, 2011 | View | UpVote 3xp

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