“Two forgotten places there be- Still and Limbo,
Still where Time is forever Still,
Limbo where Naught is ever Remembered.”
What is arcanotech? It's breaking the laws of physics for fun and profit.
A mythical tale in wide circulation within the Dragon Empire about the Dragon, one of the First, and its Nine Off-springs
Old cultures since the dawn of written time have seen pictures in the night sky and asked questions of them. Who they were, where did they come from, and why do they return? The earliest efforts to distinguish these nightly visitors and give them names and meanings dates back to before the Contention of Aborior. Those first observations were different than what is seen today but most still hold true to their original origins.
It is taken for granted that medical technologies will advance apace in the future, permitting rapid healing and perhaps even shaping of the human body. This submission is to provide possible flavors for that medicine to come in.
A collection of my substandard subs as they were before being redone…
A Brief History of my custom campaign setting, Erilensi. Details the creation of the world, birth of the Gods, and the birth of the Races. Will be worked on further.
While someday this will be available in the twenty three GIP soft leather bound volume set, this abbreviated version is here for your viewing
Sagas are the “oral tradition” of Kerren. Sure they are written down, but they tell stories of The Days of the Ships, of Onterio, of Earlier Days. In addition to history, they are used to teach moral lessons and Preserver Ideals to the younger generations. Though the Sagas, one learns to of Kerren and how to be Kerrenese.
A composite calendar devised by magi based on the movement of the stars rather than the movement of the moon or the sun.
Scientific disciple of magical art - depends how you look at it really
The battle of Sahhur, more generally known as the infamous Massacre at Blood Lake, was among the most brutal battles to take place during the early years of the Great War.
It is the Year of Furtive Shadows, and everyone can smell the changes in the wind. Everyone, from the lowest scully boy up to the regents, knew, deep down, that something must happen soon.
This is the first overview of two or three campaigns I call, Lords of the Fallen. Within this first installment the players will take part in the forging of the first Kingdoms of Earthen. They will witness the beginnings of slavery; join the ranks of the world’s first armies; be jolted by the anger of the Almighty Lord.
This is the time when the first legends are born. A Character could, perhaps, even become one themselves. The classes of magicians and warriors are very basic and limited. Socities, being in their infancy, are being created, and influenced, by them (intentionally, or accidentally). Life is hard, but endurable.
From this I will expand these ideas into quests, and races that dwell within this campaign. I will try to leave these overviews and quests as generic as possible, but with historical suggestions.
A transcription, beyng the seminal introduction by Mr S J Ponsuler to the theory and praxis of Dracapodemy, the studie of Dragons’ migration patterns. This tome ys to be founde in the librarie of Anserne University, alonge with many years of copies of the Dracapodemyst’s Almanac not to mention verious othere tomes on the subjecte.
(Another submission I’m transferring over to the main site from the fora).
Arkths or Ravagers: These are large landbound crablike creatures about the size of Grizzly Bears. They live partially in the astreal plane. Their food is magic. They can sense it at huge distances. Since spells and such are hard to eat (being in motion) and magical places are the equivalent of a sea of krill to them, they are looking for magic stashed in concrete places. Their primary food source is magic items, alchemical potions, and enchantments. They do a pretty good job of mangling/ eating the physical aspect of said items in the process of chowing down. These things will be the bane of dungeons everywhere, as they will slowly eat away much of the treasure (and the magical traps... so it can be advantagous to follow these things). Note: They will attack people with highly magical natures (i.e. high magic powers). They will probably kill the person in the process of sucking out the power.