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Shadoweagle
January 9, 2013
Hits: 491
Comments: 8
Ideas: 0
Votes: 8 / 4.312500
Maddux    Systems  (Geological/ Geographical)   (Defining)

Changing the Maddux is a difficult as changing the weather. And like the storm on the horizon, all one can do when Maddux sings is to prepare yourself as best you can.

MoonHunter
August 22, 2008
Hits: 742
Comments: 1
Ideas: 0
No votes
Ecopoiesis    Systems  (Geological/ Geographical)   (General)

Ecopoiesis is the creation of a stable, enduring ecosystem, and is the last stage of a terraforming process. It’s achieved through a series of successive ecological changes which depends on available resources and the initial environmental conditions.

ephemeralstability
October 30, 2005
Hits: 8601
Comments: 8
Ideas: 16
Votes: 8 / 4.375000
The End of the World    Systems  (Geological/ Geographical)   (General)

Following a discussion we had on the site, I thought we could start up a thread to post the pre- and post-apocalyptic effects of a comet/minor planetary impact on a campaign world.

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Immortality

       By: caesar193

The secret for immortality has been discovered by an eccentric wizard/mad scientist. Its found you need to reapply once a month. As people stop dying, and the birth rate increases exponentially, people are forced into homelessness, because of the need for food reamins the same, and food is not being produced fast enough to feed the undying population. The PCs have to find the creator and kill him, and destroy production, to save the world from undying, unending torture from hungryness.

Ideas  ( Plots ) | August 16, 2012 | View | UpVote 4xp


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