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axlerowes
November 19, 2016
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Comments: 6
Ideas: 0
Votes: 2 / 3.500000
Conventions of Galactic Cartography    Systems  (Geological/ Geographical)   (General)

"Maps are a human thing. They like to make simplified models in which things are labelled, placed on grids and details are glossed over. I assume it is because their minds are spatial and not mathematical. Things to the human mind are defined by there relation to other things. That is why they need two points to draw straight line, whatever that is. Sincerely, though I don't understand the utility of it, but I don't fight it. The Captain says go to grid space 10-K, and I can discern what he means."

-Lagrimal-0201020101, Chief Navigational Program for the FTO freighter Mtuzanizibar.

MoonHunter
August 22, 2008
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Ecopoiesis    Systems  (Geological/ Geographical)   (General)

Ecopoiesis is the creation of a stable, enduring ecosystem, and is the last stage of a terraforming process. It’s achieved through a series of successive ecological changes which depends on available resources and the initial environmental conditions.

ephemeralstability
October 30, 2005
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Comments: 8
Ideas: 16
Votes: 8 / 4.375000
The End of the World    Systems  (Geological/ Geographical)   (General)

Following a discussion we had on the site, I thought we could start up a thread to post the pre- and post-apocalyptic effects of a comet/minor planetary impact on a campaign world.

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A Game of...Saplings?

       By: rickster

(Apologies to GRRM and HBO)

A group of northerners want to bring the Old Gods back to the south. They grow cuttings from the white trees seeking the blessings of the Old Gods on the project, and when the saplings are big enough, they carve faces in them and secretly plant them in forests all over the south, to extend the 'reach' of the Old Gods.

The plan works of course, but the trees are *baby gods*, and behave as such when invoked.

Ideas  ( Plots ) | June 26, 2016 | View | UpVote 5xp


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