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May 23, 2009
Hits: 1318
Comments: 6
Ideas: 0
Votes: 2 / 3.250000
Floating Marches    Systems  (Ecological)   (General)

Elephants crossing the seas!

October 28, 2008
Hits: 980
Comments: 1
Ideas: 0
No votes
Malign Hypercognition Disorder    Systems  (Ecological)   (General)

It is not an infectious disease, but it is a plague upon the world.

For it spawns villains. And not your garden variety villains, but epic villains, master villains of the most dangerous kind Evil Geniuses.

June 3, 2007
Hits: 4477
Comments: 9
Ideas: 1
Votes: 5 / 3.800000
Pnathic Sorcery    Systems  (Ecological)   (General)

Pnathic sorcery has existed for ages, crudely used by magi who no idea the true forces they were fumbling with.

May 23, 2007
Hits: 3053
Comments: 6
Ideas: 0
Votes: 4 / 4.625000
Of Druids    Systems  (Ecological)   (General)

An article concerning the nature and role of druids in an RPG enviroment.

Michael Jotne Slayer
November 27, 2005
Hits: 17878
Comments: 16
Ideas: 19
Votes: 4 / 4.000000
Plagues and Great Disease    Systems  (Ecological)   (General)

Plagues and other great diseases are important parts of history and some settings. They defy man and may even defy God in their swift and terrible punishment upon the body of society.

November 27, 2005
Hits: 21797
Comments: 6
Ideas: 4
Votes: 2 / 3.500000
Disease, Medicine, and your Game    Systems  (Ecological)   (General)

Plagues, diseases, injuries, and healing, are all things adventurers face.

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       By: Corinth

What happens when, while in the middle of an important fight/Event, the mage that enchanted all your gear suddenly dies? Unless the enchantments outlive their source, you might not either.

Ideas  ( Plots ) | February 15, 2010 | View | UpVote 4xp

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