The One is the primal spirit of the universe. The One shaped the Material, for as the spirit goes so does the dust. The One is behind everything.
The Weaver spun time, space, fire earth, air, water, light, and spirit into existance from the primal chaos, the way a spinner spins threads out of cotton or wool. Weaving them together, The Weaver made all.
Uedha-a is the God who dwells here. That I am not afraid, he makes me so- Uedha-a bolsters hearts with iron, and with-holds souls from the Shadow Himself.
The Judge is the Ultimate Judge, who judges all beings after death. After death, you face The One. He measures your worth and determines your faith appropriately.
In this world, each race had its own Spirit, or Diety it revered. It personified the race. The Mythic people (Elves, Dwarves, Goblins, et al) had worshiped their spirits since before time began, long before Humans crawled out of their caves and became a speaking race.
"Harken to The Word of the Messenger, He who is heralding new age, one without the upsurping lesser Gods."
This scroll is for posting monotheistic religions to be used in games.
A complex mythology with a full set of deities.
In this pantheon, there are four dragons, and only four, and they are gods. They are opposed by four fiends, and only four, and they are demons.
A desolate region is almost entirely without normal vegetation. Local plants are able to unroot themselves and crawl along the ground in search of water and fertile soil. The inhabitants fence their crops in to keep them from wandering off and put heavy stone thresholds in the doorways of their huts to keep wayward plants out.
The plants sense by chemical cues, lacking sight or hearing, and tend to avoid herbivores or anything that smells of "dead plants". Characters with horses are likely to be unwelcome among the locals.