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Scrasamax
May 22, 2015
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Comments: 1
Ideas: 0
Votes: 1 / 4.000000
Collectable Duel Game    Systems  (Combat/ Warfare)   (Specific)

Collectible Duel Games are the predominant form of non-sexual, non-spectator electronic entertainment in the Cosmic Era.

Scrasamax
March 14, 2014
Hits: 712
Comments: 1
Ideas: 0
No votes
Fighter Types    Systems  (Combat/ Warfare)   (Specific)

Idea inspired from pokemon creature types

chaoticwaffle
December 1, 2012
Hits: 814
Comments: 8
Ideas: 0
Votes: 2 / 3.750000
Art of the weilder    Systems  (Combat/ Warfare)   (Specific)

 

Chaosmark
January 12, 2008
Hits: 1827
Comments: 0
Ideas: 0
No votes
Cloud Hopping    Systems  (Combat/ Warfare)   (Specific)

In the land of Epoa, Cloud Hoppers are some of the craziest people you’ll meet. Cloud Hopping is their job.

Siren no Orakio
May 10, 2006
Hits: 7980
Comments: 14
Ideas: 0
Votes: 5 / 3.600000
The Way of Fang and Claw    Systems  (Combat/ Warfare)   (Specific)

Welcome, Gentlemen. I’ll be brief about this. As you already know, as of 07:12 yesterday, we are at war with the bloody granola eaters of West Sylvania. I’m here to tell you how these elves fight.

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Random Idea Seed View All Idea Seeds

It was a dark and scary night....

       By: Spark

Except, it doesn't have to be. Nighttime can be a relaxing, peaceful time in the world, when nature rests and soft shadows cover the ground. Not every night has to be filled with vampires, ghosts, beasts, and things jumping out from dark places.

Ideas  ( Locations ) | February 12, 2006 | View | UpVote 1xp


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