An assortment of symbols and images associated with various societies and shop signs
Sometimes science and culture produce amazing things, sometimes they produce flipper babies
Dr. Assan Steiner
An annotated play list for Bards, Musical Mages, Sirens, and Supernatural Musicians regardless of time frame or setting.
It was quite the odd sight, clusters of people dressed like jesters, or prancing devil, or one group were in badly done Lyran dance costumes, all dancing, running about, making noise or music (well, the music was mostly noise), all on the day after the New Year’s Birth. It is quite sobering. I should know. I was there staring out at it from my inn window. I soon got dressed, moved myself slowly downstairs, and made "sophisticated and urbane sounding inquires" (which were neither thanks to the amount of mead the previous night) of the Inn Keeper. He who told me all about this mad tradition of his city’s while I had bread and beer for breakfast. Baldius and the Trader’s Way Blue Press 1524
The mind of a wizard is more open to the more esoteric elements of his surroundings Ã¢â?¬â?? this is why he is able to perceive the weave of the Great Tapestry that is the multiverse, and pull at the strings. This increased sensitivity can manifest in several ways.
This is a scroll for posting spells to be used with fantasy art, or just debating possible effects and uses for magic together with art. Come join the creative effort.
In a long-lost age, a party of adventurers are frozen into stone by the stare of some gorgon-like creature. An unscrupulous rogue, coming across the frozen party several centuries later, decides to haul off two of the statues to decorate his den. Upon his death, an artisan friend of his claims a statue and sells it to a rich merchant, passing it off as his own work. Years later, the merchant gilds the statue in bronze and re-sells it at a much higher price. After passing through the art markets for many decades, the statue ends up in the hallways of a mage academy. Imagine the chaos and confusion when a young mage's spell happens to break the curse of stone, returning the adventurer to life several centuries after his petrification! Is he interrogated by historians? Driven mad by the change of times? Or does he set off on a quest to find and liberate his other frozen party-members?