Hall of Honour Featured

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Scrasamax
September 8, 2004
Hits: 5446
Comments: 11
Ideas: 0
Votes: 8 / 4.625000
Snads of Time    Items  (Other)   (Sentient)

Manifold collections of wheels, and gears, springs and coils, all bound by the inexoriable tread of time.

EchoMirage
September 8, 2004
Hits: 5658
Comments: 12
Ideas: 0
Votes: 5 / 3.600000
Korrney    NPCs  (Scenario Based)   (Mystical)

Once trod upon, now brightly shines, a mage fed by what to death declines…

Sentinel
September 5, 2004
Hits: 7042
Comments: 16
Ideas: 0
Votes: 15 / 1.833333
Azriel Azur    NPCs  (Minor)   (Criminal/Espionage)

Cold to the core, he is a rather young drow who has no friends and is very quiet and keeps to himself

Sentinel
September 5, 2004
Hits: 2785
Comments: 3
Ideas: 0
Votes: 6 / 2.000000
The Braclet of Salinin    Items  (Jewelry)   (Magical)

“Made on a small island in the Black Sea, it has the power to make a person invinsible in magical concerns, but people should be warned, it has never brought luck to it’s wielders.” Conan Highblade, High Seer of Abasil

Saemond
September 5, 2004
Hits: 4626
Comments: 9
Ideas: 0
Votes: 10 / 4.800000
Doomslayer    Items  (Melee Weapons)   (Cursed)

“A brand forged in the dying embers of the old gods, such that a pact was formed in the light of the new era. The birthing gods of the lands would attribute to man his due accord or be unmade from the power that bore them. So it came that man was able to vanquish the tribulations that followed.” ~ Caeracyn folklore.

Sentinel
September 4, 2004
Hits: 3777
Comments: 5
Ideas: 0
Votes: 8 / 2.875000
The Seeing Stones of Asthmir    Items  (Materials)   (Magical)

A Magical Stone, look into it and see what you need to, but beware…

MoonHunter
September 4, 2004
Hits: 6748
Comments: 10
Ideas: 0
Votes: 8 / 4.250000
Bromine Lake    Locations  (Regional)   (Mountains)

Bromine Lake is a lake that is almost a very small inland sea. It is also special for other reasons. It always has the warmth of a living Human, no matter what the season. It is not a hot spring with its sulfuric chemicals. There are hundreds of theories, but no answers.

Even if they did, they would never believe it, as it has ties to the time of legends, to the time of Corvus.

Sentinel
September 4, 2004
Hits: 5169
Comments: 5
Ideas: 0
Votes: 4 / 2.250000
Kite Shield of Caladin    Items  (Armor)   (Combat)

The Kite Shield of Caladin, passed down to son from father in the Whitewing Family…

Sentinel
September 4, 2004
Hits: 3219
Comments: 2
Ideas: 0
Votes: 4 / 2.250000
Sword of Anawaith    Items  (Melee Weapons)   (Magical)

The Sword of Anawaith, named where it resides in the Ranger Guild of Anawaith…

Sentinel
September 4, 2004
Hits: 5831
Comments: 8
Ideas: 0
Votes: 6 / 2.500000
Caladin    Locations  (Forest/ Jungle)   (Regional)

Caladin, a country where people hate magic, where the sword is the most reliable weapon and where war and death not a uncommon word

Agar
September 3, 2004
Hits: 8400
Comments: 15
Ideas: 0
Votes: 13 / 4.192308
Mermaid's Toe Ring    Items  (Jewelry)   (Magical)

In case you get a sinking feeling, you can use this.

Sentinel
September 3, 2004
Hits: 3945
Comments: 3
Ideas: 0
Votes: 10 / 2.750000
Sir Whitewing    NPCs  (Minor)   (Combative)

Sir Whitewing, a typical knight, loyal to his lord to his death and couragous as all get out. Currently leading an army of 10,000 soldiers east to battle the swamp ogres that threaten the borders. Charismatic and rash, he will charge recklessly into battle for his friends, without heed for his life. Smart and out-going he isn’t what most noble’s sons would be.

Scrasamax
September 3, 2004
Hits: 16857
Comments: 10
Ideas: 1
Votes: 12 / 3.958333
Saint Duncan    NPCs  (Mythic/ Historical)   (Religious)

Saint Duncan is dead, and lies in his tomb, but every year thousands will visit it to lay their hands on the cold stone, and whisper a prayer to the patron saint of exorcism.

Sentinel
September 3, 2004
Hits: 10576
Comments: 22
Ideas: 0
Votes: 23 / 2.000000
Haven Fortress    Locations  (Fortification)   (Water)

The Haven Fortress, the name suggests protection and vacation, but it is far more then that…

Czernobog
September 3, 2004
Hits: 3584
Comments: 3
Ideas: 0
Votes: 9 / 2.944444
Izkandar    NPCs  (Scenario Based)   (Mystical)

izkandar is an Ifrit, a fire elemtal of mideastern lore. he would be at home in a desert or asian steppe setting.

Sentinel
September 3, 2004
Hits: 4306
Comments: 4
Ideas: 0
Votes: 9 / 2.555556
Dangerous Truth    Plots  (Discovery)   (Single-Storyline)

The Sentinel has always wondered who he was, his past covered in lies and deception, he wishes to seek the truth. But sometimes the truth is hard to take….

Scrasamax
September 2, 2004
Hits: 8830
Comments: 12
Ideas: 0
Votes: 10 / 4.700000
Chimeric Ring    Items  (Jewelry)   (Magical)

The chimera is a trifold beast, and the Chimeric ring likewise is a trifold item, both magical, and cursed.

Scrasamax
September 2, 2004
Hits: 4372
Comments: 7
Ideas: 0
Votes: 7 / 4.285714
Prince Graeme    NPCs  (Major)   (Political)

Eyes darkened with kohl, and a long trailing cotehardie, Prince Graeme is a potent sorcerer and eccentric young lord with his eyes set to one goal, the throne of the land.

Sentinel
August 31, 2004
Hits: 8743
Comments: 24
Ideas: 0
Votes: 18 / 2.611111
Sentinel The Ranger    NPCs  (Minor)   (Natural)

A legendary ranger from the North, all fear or admire, hate or love, but both have respect for him. He has no home nor hideout, a traveler always. His age is undetermined or his name, but he is called Sentinel, silent and deadly always. He is cunning and pragmatic, in quests he is an excellant tracker and has deadly accurcy with his bow. A master of the sword.

Andimia
August 28, 2004
Hits: 7287
Comments: 14
Ideas: 0
Votes: 17 / 3.647059
Fontis Stone    Items  (Home/ Personal)   (Magical)

This stone is given to people of elven blood by a sibling usually before an important journey

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Random Idea Seed View All Idea Seeds

       By: tinypoisonousfish

Bag on a Stick

Very simple gag but a great one, since it can be used multiple times over, even in the same adventure. Great for tribal natives gone restless and humanoids, but anyone can have set this up. Just what the header says, a simple bag over a stick stuck in the ground or floor.

As GM you can place the bag on a stick anywhere, in a floor crack the heroes have passed before, outdoors in a clearing or path, or at the edge of the PCs' encampment the following morning, what have you. Place anything on the stick - a coiled yellow viper angered by the bag removal, mini crossbow w/poison, transdermal hallucinatory drug dusted on the bag, yellow mold colony, an NPC ally's head, a weapon, scroll tube or satchel, what have you.

The idea is to build tension and/or stall for time/distract the party. Provided it's used properly, you'll be amazed at how paranoid players will get from this simple gag.

Ideas  ( Items ) | December 31, 2009 | View | UpVote 5xp


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