Manifold collections of wheels, and gears, springs and coils, all bound by the inexoriable tread of time.
Once trod upon, now brightly shines, a mage fed by what to death declines…
Cold to the core, he is a rather young drow who has no friends and is very quiet and keeps to himself
“Made on a small island in the Black Sea, it has the power to make a person invinsible in magical concerns, but people should be warned, it has never brought luck to it’s wielders.” Conan Highblade, High Seer of Abasil
“A brand forged in the dying embers of the old gods, such that a pact was formed in the light of the new era. The birthing gods of the lands would attribute to man his due accord or be unmade from the power that bore them. So it came that man was able to vanquish the tribulations that followed.” ~ Caeracyn folklore.
A Magical Stone, look into it and see what you need to, but beware…
Bromine Lake is a lake that is almost a very small inland sea. It is also special for other reasons. It always has the warmth of a living Human, no matter what the season. It is not a hot spring with its sulfuric chemicals. There are hundreds of theories, but no answers.
Even if they did, they would never believe it, as it has ties to the time of legends, to the time of Corvus.
The Kite Shield of Caladin, passed down to son from father in the Whitewing Family…
The Sword of Anawaith, named where it resides in the Ranger Guild of Anawaith…
Caladin, a country where people hate magic, where the sword is the most reliable weapon and where war and death not a uncommon word
In case you get a sinking feeling, you can use this.
Sir Whitewing, a typical knight, loyal to his lord to his death and couragous as all get out. Currently leading an army of 10,000 soldiers east to battle the swamp ogres that threaten the borders. Charismatic and rash, he will charge recklessly into battle for his friends, without heed for his life. Smart and out-going he isn’t what most noble’s sons would be.
Saint Duncan is dead, and lies in his tomb, but every year thousands will visit it to lay their hands on the cold stone, and whisper a prayer to the patron saint of exorcism.
The Haven Fortress, the name suggests protection and vacation, but it is far more then that…
izkandar is an Ifrit, a fire elemtal of mideastern lore. he would be at home in a desert or asian steppe setting.
The Sentinel has always wondered who he was, his past covered in lies and deception, he wishes to seek the truth. But sometimes the truth is hard to take….
The chimera is a trifold beast, and the Chimeric ring likewise is a trifold item, both magical, and cursed.
Eyes darkened with kohl, and a long trailing cotehardie, Prince Graeme is a potent sorcerer and eccentric young lord with his eyes set to one goal, the throne of the land.
A legendary ranger from the North, all fear or admire, hate or love, but both have respect for him. He has no home nor hideout, a traveler always. His age is undetermined or his name, but he is called Sentinel, silent and deadly always. He is cunning and pragmatic, in quests he is an excellant tracker and has deadly accurcy with his bow. A master of the sword.
This stone is given to people of elven blood by a sibling usually before an important journey
Bag on a Stick
Very simple gag but a great one, since it can be used multiple times over, even in the same adventure. Great for tribal natives gone restless and humanoids, but anyone can have set this up. Just what the header says, a simple bag over a stick stuck in the ground or floor.
As GM you can place the bag on a stick anywhere, in a floor crack the heroes have passed before, outdoors in a clearing or path, or at the edge of the PCs' encampment the following morning, what have you. Place anything on the stick - a coiled yellow viper angered by the bag removal, mini crossbow w/poison, transdermal hallucinatory drug dusted on the bag, yellow mold colony, an NPC ally's head, a weapon, scroll tube or satchel, what have you.
The idea is to build tension and/or stall for time/distract the party. Provided it's used properly, you'll be amazed at how paranoid players will get from this simple gag.