Hall of Honour Featured

  • You are challenged to go find a System worthy of a Hall of Honour Vote!

Random Gold Golden

Random

Pieh
October 1, 2003
Hits: 7615
Comments: 16
Ideas: 0
Votes: 19 / 3.684211
Wing Brew    Items  (Potion)   (Cursed)

In certain parts of the world, DON’T ask for something in a language the barkeep dosen’t understand or say “just give me anything”

Royal_Assassin
September 28, 2003
Hits: 7639
Comments: 8
Ideas: 0
Votes: 7 / 2.428571
Goup of Bandits    Plots  (Coincidence)   (Encounter)

One day a you are walking on a road to get to a popular city of some sort.  All of a sudden you encounter a group of bandits walking towards you looking to start a fight.

CaptainPenguin
September 27, 2003
Hits: 11339
Comments: 16
Ideas: 1
Votes: 5 / 4.700000
Last City of the Sun Worshippers    Locations  (City)   (Desert)

In an ancient cycle of time, an empire of sun worshippers ruled the world from their great holy city.

RoryD
September 24, 2003
Hits: 5723
Comments: 5
Ideas: 0
Votes: 6 / 2.916667
Venus Mantrap Seeds    Lifeforms  (Flora)   (Any)

Magical seeds that grow quickly to full size when a spell is cast on them.

Royal_Assassin
September 22, 2003
Hits: 5664
Comments: 4
Ideas: 0
Votes: 4 / 1.750000
Dro'Hizzir    NPCs  (Minor)   (Criminal/Espionage)

A shadow warrior and defender of Pulca.  Keeper of the key to the underground.  Warrior of his great ancestors of Dro’Hizzir.

Royal_Assassin
September 22, 2003
Hits: 4858
Comments: 3
Ideas: 0
Votes: 4 / 3.250000
Pulca Underground Ruins    Locations  (Ruins)   (Other)

A mystic ruin that is well guarded by the family of Dro’Hizzir a great upper class of Shadow Warriors. This is unknown to everyone except for Dro’Hizzir. Knowledge that is only passed down from his forefathers and ancestors alike. Well underground in the city of Pulca. The entrance is found in Dro’Hizzir’s office in his ancestorial vault (that has riches in it as well). In the back of his vault is a narrow tunnel way big enough to fit a normal man in that leads to a ruin of his dead Ancestors and riches of the deceased.

ephemeralstability
September 20, 2003
Hits: 5781
Comments: 4
Ideas: 0
Votes: 9 / 4.055556
The Old Kingdom    Locations  (Plains)   (Regional)

The Old Kingdom, a realm in a four-hundred year quarantine.

ephemeralstability
September 20, 2003
Hits: 5847
Comments: 3
Ideas: 0
Votes: 8 / 3.375000
The Old Kingdom Plots    Plots  (Discovery)   (Encounter)

Plots for use with the Old Kingdom setting.

Royal_Assassin
September 20, 2003
Hits: 7411
Comments: 11
Ideas: 0
Votes: 2 / 4.000000
Pulca    Locations  (Plains)   (City)

Pulca is a average Elvish town of about 300 people.  They are some of the most peaceful and kindess Elves one will ever meet.  They have never battled any outlanders or waged war with anyone.

ephemeralstability
September 19, 2003
Hits: 4350
Comments: 4
Ideas: 0
Votes: 9 / 2.944444
The Nomads    Plots  (Travel)   (Multi-Storyline)

The nomads are a neglected people, universally hated and persecuted. Let your characters experience this life…

ephemeralstability
September 19, 2003
Hits: 4598
Comments: 4
Ideas: 0
Votes: 6 / 3.333333
Fall from Grace    Plots  (Crisis)   (Side-Quest)

Revolution is upon them. Like a worm-riddled timber the Kingdom is rife with discontent, and the aristocrats are being evicted, their castles burnt and ruined. For those who escape, life looks bleak…

Royal_Assassin
September 18, 2003
Hits: 6206
Comments: 9
Ideas: 0
Votes: 7 / 2.142857
Choas Warp Gate    Plots  (Crisis)   (Single-Storyline)

The Elven city of Pulca is under siege by a small chaos clan of beastmen.  The General of the beastman is a shaman that is attempting to open a warp gate from the the Choas realm.  If by any chance the gate is opened many many choatic deamons and abominations will be turned loose on the grand Elvish City of Pulca.

Agar
September 18, 2003
Hits: 6137
Comments: 7
Ideas: 0
Votes: 10 / 3.800000
Floating Flail    Items  (Melee Weapons)   (Combat)

A short metal rod connected to a longer wooden handle by ... nothing. The rod floats in the air close to the handle.

Agar
September 8, 2003
Hits: 14118
Comments: 23
Ideas: 1
Votes: 21 / 4.785714
Centipede Nails    Lifeforms  (Constructed)   (Any)

Many magical items adventurers seek out help them carry more loot, keep themselves fed and healthy, or just simply hack the bad guys to itty bitty bits. This one lets their loot carry itself.

Almar
August 25, 2003
Hits: 5395
Comments: 2
Ideas: 0
Votes: 6 / 4.000000
The Traveling Wizard    NPCs  (Minor)   (Mystical)

The Traveling Wizard is a man of minor repute. He has made great impacts on a few places and people. Those that know him, know him to be powerful. However, most do not know him, for he travels the world. He seeks experience and knowledge, craves adventure. The journeys of the Traveling Wizard seem to never end.

Adel
August 20, 2003
Hits: 7282
Comments: 9
Ideas: 0
Votes: 16 / 4.312500
The Dreamkeeper    Plots  (Discovery)   (Side-Quest)

Selene’s life revolves around a secret that not even she knows. It is when this secret is revealed to her; that she can go and fufill her own destiny…

(inspired from the dream walkers thread)

Melvins Cat
August 19, 2003
Hits: 4525
Comments: 7
Ideas: 0
Votes: 10 / 3.550000
Melvin    NPCs  (Minor)   (Mystical)

Estranged from his family, Melvin can usually be found sleeping in the back of an ox pulled wagon that is driven by his cat familiar.

Ylorea
August 19, 2003
Hits: 5612
Comments: 4
Ideas: 0
Votes: 8 / 3.187500
Castel under Siege    Plots  (Discovery)   (Single-Storyline)

A Castle or better a fortified tower is floating over the country side and being attacked by goblins (or other monsters, depending on PC strength)

Matze
August 16, 2003
Hits: 6604
Comments: 10
Ideas: 0
Votes: 8 / 3.687500
Teenager in love    Plots  (Discovery)   (Single-Storyline)

People disappear under mysterious cicumstances, undead creatures are seen and the villain is 14 years old.

CaptainPenguin
August 15, 2003
Hits: 5006
Comments: 5
Ideas: 0
Votes: 3 / 3.666667
The Mountain Uprooting Brotherhood    NPCs  (Extras-Horde)   (Combative)

A brotherhood of three warriors who fancy themselves to be the strongest men in all the world.

‹ First  < 288 289 290 291 292 293 294 295 296 297 298 >  Last ›
Reset Sorting
Total for selections: (6194)
Sort By:







Random Idea Seed View All Idea Seeds

       By: svincent

Feral teenagers:

Teenagers who run away from home to live in the wilderness may become feral. As they become more and more feral, they gain some supernatural powers (a la Peter Pan - ability to fly, things they imagine come true - possibly quite powerful), but at the expense of their humanity and ability to speak, comprehend complex subjects, etc. Maybe they have a leader: the most feral of them all.

A regression into a fantasy childlike state.

Ideas  ( NPCs ) | October 12, 2004 | View | UpVote 0xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.4775