The Storm Globe is the avatar of the Druidic Storm God. Besides being the mouthpiece of the God, it allows the Druid council or high Druid to manipulate the weather anywhere in the world. Little to the Druid’s know, this orb was created by Corvus the Mad.
The Ring of Fire is an ancient artifact that possess great power over fire, according to the legends. It has passed from the fingers of heroes to the finger of heroes many time over the ages. It is a pity the bards don’t record the annoying details of this item, another Legacy of Corvus.
The Glow Lights of the Great Library. This set of five unbreakable crystal balls provide bright magikal light so people can read among the rare books and scrolls in the Great Library without risking candles. These innocuous items are often overlooked. They would not be, if anyone knew their origins were with Corvus the Mad.
The Dragon Carved Egg, is a perfect crystal egg, the size of a goose egg, etched with images of a pride of dragons. It grants the one holding it immunity from Dragon. This item is another Legacy of Corvus the Mad. In fact, his signature is written in tiny script in the edtchings.
The Crystal Sphere of the Throne is another expensive knick knack kept in the royal jewels by the force of tradition. Unbeknownst to all but the Ruler and the Heir, The Crystal Sphere is an immortal intelligent item giving advice to the Ruler and Heir.
Tired of losing followers to inept searchers, The Eastern Rabbit decided to *motivate* searchers to find the hidden eggs.
This item is Silly.
The Grand Sword of the Warlord is a weapon of destiny. It has been wielded by most of the greatest warrior leaders in History. It is their compaion. It is also, unknown to most, a legacy of Corvus the Mad.
The Orb of Corvin is a powerful, though unwieldy, magik item in the hands of a magik user. It allows one to view the world, see where trouble is brewing, and cast spells on the area being viewed as if you were there. Unknown to most, this legacy of Corvus, has its own agenda.
The Dark Eye is an immortal intelligence bound in a mystic staff, a legacy of Corvus. From its hidden place, it influence the world for its own purposes and the purposes of its Dark God.
The Balgrians, a persecuted people, are fed up. They’re rising up and fighting and Midwessel will see bloodshed before it’s over.
A war story about an old vetrans past, could lead to a mystery type adventure.
bra, holding, concealment, sexy
Bed, health, live, get well.
A tiny leaf, that can make the smallest animal truly dangerous.
Before the county of Corvis, there was the Wizard Corvus. Thirteen hundred years ago, a mad powerful wizard had an estate in the area that became the county of Corvis. Over his 800 year span, he created thousands of magikal items of various types and power level, some of which survive to this day.
A shrewd sorceress that speaks many tongues. Talented in her art of magic and having a true aim with the dagger. An independent witch with ties to the wilderness. A power not to contend with.
He was a madman, that was undeniable. The called him a prince because of the remains of a noble bearing and fine clothes. But sometimes, in his lucid moments, he seemed very sad.
Competent horsewoman, fauna instructor, and dagger wielder. This youthful maiden is also xeric: adapted to desert survival. Alia also has minor fire control, ranging from smoke to sparks to burning to warmth.
An expertly crafted quill pen which enhances the efficacy of spells on the scrolls it is used to write.
There are precious few things that allow time-travel. Cat’s Eyes is one of them.
A powerful wizard that the PCs encounter is completely silent. He does not speak and cannot be heard as he moves. Even his spells are silent, but his magic is just as potent.
He has a tendency to summon invisible chairs, place foes in invisible boxes of force, and other "mime tricks".