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Magus
December 15, 2003
Hits: 4971
Comments: 10
Ideas: 0
Votes: 17 / 2.029412
The Prophet    NPCs  (Extras)   (Knowledge/Lore)

A mysterious prophet who speaks in riddles.

StrangeLands
December 15, 2003
Hits: 8859
Comments: 18
Ideas: 0
Votes: 20 / 4.150000
Aurinellian's Wedding Bands    Items  (Jewelry)   (Magical)

A pair of rings fashioned by the legendary Elven spellsmith Aurinellian.  Powerful but subtle enchantments bring the happy couple closer together.

Pirate Penguin
December 14, 2003
Hits: 4991
Comments: 8
Ideas: 0
Votes: 11 / 3.227273
The Sword of False Prophet    Items  (Melee Weapons)   (Magical)

A blade forged by a man with an evil mind.

Pirate Penguin
December 12, 2003
Hits: 2813
Comments: 11
Ideas: 0
Votes: 10 / 2.050000
Ink Training Missle    Items  (Ranged Weapons)   (Non-Magical)

A missile ment for a presant or future based RPG

manfred
December 11, 2003
Hits: 4725
Comments: 6
Ideas: 0
Votes: 7 / 4.000000
Mask Cloak    Items  (Clothes)   (Magical)

Getting the favour of a Necromancer, and asking for a magical cloak? Sure, why not.

Fairlane
December 10, 2003
Hits: 4510
Comments: 6
Ideas: 0
Votes: 3 / 2.833333
Sir Kevin Keydricks    NPCs  (Extras)   (Mystical)

A noble wizard with heart pure gold and feet… um, actually; hands on the ground.

elfkin
December 9, 2003
Hits: 8694
Comments: 12
Ideas: 0
Votes: 8 / 3.687500
Sao's scissors    Items  (Home/ Personal)   (Non-Magical)

These scissors, though insignificant and well,  pathetic for an item on this site.  But before you critisize and yell, read this.

StrangeLands
December 8, 2003
Hits: 13250
Comments: 20
Ideas: 0
Votes: 31 / 4.354839
A Mile In My Shoes    Plots  (Discovery)   (Side-Quest)

A short adventure synopsis for any party which is getting a little too big for it’s boots.

StrangeLands
December 8, 2003
Hits: 4448
Comments: 6
Ideas: 0
Votes: 8 / 3.312500
Circlet of Temporal Transmutation    Items  (Jewelry)   (Magical)

Created in the far future, then sent through a temporal rift to the ancient past by the Chronomage Cara, the Circlet is an artefact designed to focus a mage’s energies when attempting to manipulate time.

StrangeLands
December 8, 2003
Hits: 4708
Comments: 10
Ideas: 0
Votes: 8 / 3.375000
Amulet of Temporal Transmutation    Items  (Jewelry)   (Magical)

Created long ago by the Chronomage Cara, the Amulet is an artefact designed to focus a mage’s energies when attempting to manipulate time.

StrangeLands
December 7, 2003
Hits: 4306
Comments: 3
Ideas: 0
Votes: 10 / 4.600000
Cara    NPCs  (Scenario Based)   (Travelers)

Cara, the Chronomage, is a campaign villain who will threaten not only the PCs, not merely the universe, but the history of history itself.

DaWergyling
December 6, 2003
Hits: 3725
Comments: 2
Ideas: 0
Votes: 5 / 1.900000
The Dreamweaver Revisited    Plots  (Duty)   (Single-Storyline)

The PCs enter a dilapidated old town where murders occur without provocation by men nearly gone insane, they meet a mysterious stranger, people on watch fall asleep quickly, and for the love of (Insert deity here) can’t get a decent night’s sleep (That is, they sleep, but don’t really feel rested at all).

Pieh
December 6, 2003
Hits: 4557
Comments: 6
Ideas: 0
Votes: 3 / 3.333333
Wig of Alternate Realities    Items  (Home/ Personal)   (Magical)

A strange magic item designed to be a very secretive way of interacting with other planes of existance.

Pieh
December 4, 2003
Hits: 3695
Comments: 3
Ideas: 0
Votes: 7 / 3.571429
Staff of Rope Command    Items  (Wand/Staff/ Arcane)   (Magical)

This Staff is a blessing to any travelers who frequently use rope or need rope.

elfkin
December 4, 2003
Hits: 4085
Comments: 4
Ideas: 0
Votes: 5 / 2.600000
Pentwell's book    Items  (Books and Scrolls)   (Cursed)

This book’s origin’s are unknown, it’s owner, Pentwell, an old hermit gnome living of the coast of Felldart found it one day on the shoreline, floating in the tide.  Then, he learned that the book fortold what was to happen.

Agar
December 4, 2003
Hits: 8256
Comments: 16
Ideas: 0
Votes: 13 / 4.153846
Coat of Teeth    Items  (Armor)   (Heroic)

We’ve seen magicians pull rabbits out of a hat, but have you ever seen a druid pull a boar out of his shirt?

Ria Hawk
December 3, 2003
Hits: 4863
Comments: 2
Ideas: 0
Votes: 3 / 3.333333
Jeremiah    NPCs  (Minor)   (Natural)

This man looks like no one to be trifled with, and that assessment is correct.

Ria Hawk
December 3, 2003
Hits: 4733
Comments: 3
Ideas: 0
Votes: 3 / 3.666667
Jade    NPCs  (Minor)   (Natural)

Most people think Jade is a child at first, and many more dismiss her as harmless.  But apperances can be decieving…

elfkin
December 3, 2003
Hits: 4542
Comments: 11
Ideas: 0
Votes: 10 / 3.100000
Torch of Black Fire    Items  (Home/ Personal)   (Magical)

The torch, another wondrous creation of Elven make was created by the elf mages of Haléfas. When oil is put in the hole then lit by fire, the flame will turn as black as a panther’s pelt.

Erebus
December 3, 2003
Hits: 5674
Comments: 9
Ideas: 0
Votes: 10 / 3.750000
When the moon fell...    Plots  (Discovery)   (Multi-Storyline)

When a falling meteor strikes a superstitious world…

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       By: ephemeralstability

THE GNOMES OF UDNALOR: Part II

Having left the hush of the upper halls, and crossed the depths of the Braeth (an underground river, which is not all that deep because bear in mind we're talking about gnomes here), you would find yourself in Wattling Street, the main road through Udnalor. It's actually a long, well-worn passageway which opens out eventually into the City Centre. The gnome-buildings branch off Wattling Street as small burrows or caverns with boulder-blocked doorways for privacy. You can find armourers and smiths (though their armour tends to be on the small side for humans to buy) and many other types of trader.

There are many streets, ginnels and cooies which run off Wattling Street, the most famous probably being Smell Street, the domain of the infamous gnomish alchemists, the eponymous smell being very distinctive: the stench of cooking fungus, the aroma of subterranean spices, the pungent reek of rotting carcasses (used in some of the more notorious experiments). An encounter with an alchemist can really be spiced up (excuse the pun) if you have a well-stocked herb cupboard, and actually make up the potions, elixirs and draughts as they are ordered by characters.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 0xp


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