Yitsmal is the last town before the Great Desert. It is the final stop for traders in civilized lands before they form caravans to cross the desert. It is also the start of many adventures.
The Merchant Crustaciano, a bizarre crab-like being, runs a famous trading center from an muddy island in the Middle Sea called the Isle of Crustaciano, a name which makes merchants and moneylenders everywhere salivate and tremble with greed.
Corvis is a western region of The Land, comprising several small counties. It is a magical place, filled filled with fruitful farms, green rolling hills, low stone walls built up over centuries, and a number of small forests. The people are happy and content. It is an ideal place.
Most of the time. And it depends on what you think is ideal…
An adorable old man that entertains kids with old histories of heroes. But behind that appearance lies a powerful wizard with a hard mission.
A beautiful girl, queen of a small kingdom. She is the last descendent of the Great Tempest, the choosen of Hydros.
Place of healing. Place of peace. A place to go if the world has harmed you too much.
Drinen Forest is a frightening, dark place. Very few are foolish enough to venture into it, and fewer still return. This is one of the Ten Most Dangerous Places in the world.
The Forbidden Jungle has never been explored thouroughly, for the simple reason that many of the explorers are never seen again.
Sab Rejak, also called the City of the Lost, was once a thriving city until a curse and a plague brought an end to its glory.
The desert can be a harsh place, but the people can be even harsher. Unfortunately for Abdelfettah, the spirits of the sands were not with him this day…
When Cortez captured the Aztec leader, Moctezuma, he and his conquistadores demanded a room full of gold as ransom. The soldiers of Gkar’tell wants quite a bit more in return for the leader of the Lizardfolk…
This sword, enchanted with the dark magic of the Underworld, is wielded by Never Ending Silence, a Death-Knight.
A lonely and scared fairy looking for someone to heal her home.
A wraith turned a wandering fairy into a a fairy wraith. It turned on it’s own people and destroyed the entire nest of faries. Except one. And now that one needs your help.
And you thought they were always cute all the time…
Another continuatio of the heroes’ journey through Daemonland.
An ancient spirit known as the Elephant God said to them “Thou hath defeated me, and thou shalt have thy prize: All the valleys and forest beyond yon cliff art for thou and thine.” Having beaten the not-so-malevolent spirit and laid it to rest, the heroes now stand at the edge of the greatest cliff in all the world. The land they see is know theirs, but what does it hold?
Once the daughter of a royal family of the Living Lands, Golden Tears Mistress forsook her family’s ancestor offerings in exchange for the privileges of the court of First and Night-Crowned Wolf.
Every year, the Lizardfolk, who call themselves the Quetzalx, send traders to the colony of Armegk, bringing with them their special kind of gold…
Never Ending Silence is the greatest Death-Knight of the Ghostlord known as Frozen Priestess Adorned With Bloody Feathers, and he is very good at his job.
When Bianca was blinded, many people said that she would never fight again. But, then, Bianca has always enjoyed being above expectations.
Rangerwood is an immense, heavily wooded area that covers a bulk of northern Aros. The inhabitants of this region are mostly human. Most of those that live in the woods are rangers or druids and almost all of these hold the title of Seekers.
A slow, stupid creature that crawls onto people and latches onto them, often on feet, hands, and other extremities, numbing down the area and slowly feeding on it. It's easy to avoid while awake, but nearly impossible to remove once attached. Many an adventurer has been forced to hack off an arm or leg after waking with a Stoneleech wrapped around it. Sleep with one eye open! (This idea came from "Wizard's Rule")