Hall of Honour Featured

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Mourngrymn
October 28, 2005
Hits: 6650
Comments: 19
Ideas: 0
Votes: 11 / 4.045455
Choke Horror    Lifeforms  (Fauna)   (Other)

Choke horrors are nightmarish creatures that give the most knowledgeable and adventurous pause. They are tall gangly bipedal creatures that have four whip like appendages instead of arms.

Mourngrymn
October 28, 2005
Hits: 12233
Comments: 17
Ideas: 0
Votes: 7 / 4.642857
Dark Unicorn    Lifeforms  (Fauna)   (Other)

To kill a Unicorn is to bring bad luck and the hatred of nature itself down upon the foolish. It is said that the mate of a unicorn that is murdered will turn horrible in it’s pain and anger, turning against nature to hunt and kill the murderer of it’s mate. It turns dark and soulless and seeks nothing but the death of it’s enemy.

MoonHunter
October 28, 2005
Hits: 7180
Comments: 7
Ideas: 0
Votes: 2 / 3.000000
Order of the Wheel    Society/ Organizations  (Political)   (World Wide)

Life is nothing more than a turn of the gaming wheel. Since “Fortune Serves the Bold,” the world should serve the members of this organization.

MoonHunter
October 28, 2005
Hits: 4605
Comments: 7
Ideas: 0
Votes: 2 / 2.500000
Guilds of the Water    Society/ Organizations  (Travelers)   (Regional)

The Clan is the original unit of social organization for the people of The Known World. Humanti society is becoming more diverse. The Guild or professional organization is taking the fore in the Known World. Except on the Sea.

Mourngrymn
October 28, 2005
Hits: 4279
Comments: 4
Ideas: 0
Votes: 3 / 4.000000
Fajro Mang'i    Society/ Organizations  (Ethnic/Cultural)   (Regional)

Deep within the cold northern ranges live a reclusive tribe of Keirn with knowledge though long lost to the ages. The Fajro Mmang’i roam the frozen wastes with an ancient knowledge glinting in their eye.

MoonHunter
October 28, 2005
Hits: 3101
Comments: 4
Ideas: 0
Votes: 3 / 3.666667
Guilds of Antioch    Society/ Organizations  (Ethnic/Cultural)   (Regional)

The Guilds of Antioch are the most important social group in the region. The Guilds have replaced the Clan as the central social organization of society. Each Guild Head (or representative) meets with the Guild Council to determine laws and policy of Antioch.

CaptainPenguin
October 28, 2005
Hits: 132020
Comments: 8
Ideas: 11
Votes: 5 / 4.200000
Societies, Guilds, and Groups    Society/ Organizations  (Knowledge/Lore)   (Trans World)

A great listing of names and short descriptions as well as fleshed out groups/ societies/ and organizations.

MoonHunter
October 28, 2005
Hits: 5102
Comments: 9
Ideas: 0
Votes: 6 / 4.166667
Glacier Fins    Lifeforms  (Fauna)   (Tundra/ Arctic)

The shark is the most efficient hunters in the realms. This has empowered the Shark Spirit, to become the Beast Hunting Spirit. This powerful spirit has bound elementals of various kinds and places with a shark imprint. These bound spirits spawn new shark races, land sharks, sand sharks, sky sharks, and as for here, ice sharks.

MoonHunter
October 28, 2005
Hits: 6281
Comments: 10
Ideas: 0
Votes: 6 / 3.583333
Blue Fires    Lifeforms  (Ethereal)   (Tundra/ Arctic)

The Dancing Lights of the Ice Wind are one of the great dangerous in the Land of Snow and Ice.

ScorpionJinx
October 28, 2005
Hits: 4672
Comments: 5
Ideas: 0
Votes: 4 / 3.625000
Selvaks    Lifeforms  (Fauna)   (Forest/ Jungle)

While Selvaks have some resemblance to their timid and weaker cousins - squirrels, they are far from cute and fluffy.

Maggot
October 28, 2005
Hits: 4063
Comments: 5
Ideas: 0
Votes: 5 / 3.600000
Dunkleoustous    Lifeforms  (Fauna)   (Water)

Large and powerful, they are the aquatic equivalent of elephants in a battle situation-very dangerous, but no army can afford not to have large numbers of them.

Mourngrymn
October 28, 2005
Hits: 7508
Comments: 10
Ideas: 0
Votes: 7 / 3.785714
Blood Spiders    Lifeforms  (Fauna)   (Any)

Blood Spiders are dark brown rust color, nearly the color of dried blood and have a body that is approximately 5’ wide, not including their legs. They have a desire only for survival and are not malicious. Tell that to one of their victims.

Mourngrymn
October 28, 2005
Hits: 4452
Comments: 9
Ideas: 0
Votes: 5 / 3.500000
Sandgrazer    Lifeforms  (Fauna)   (Desert)

These Camel like animals roam the desert in small herds. The desert folk have uses for these creatures.

CaptainPenguin
October 28, 2005
Hits: 4578
Comments: 11
Ideas: 0
Votes: 7 / 3.714286
Marongghovec aka Ale-Ox    Lifeforms  (Fauna)   (Tundra/ Arctic)

the Marongghovec, or Ale-Ox, is a large, yak-like animal native to northern Ageratos. To keep its belligerent, stubborn, and generally annoying personality in check requires an interesting ingredient.

Agar
October 28, 2005
Hits: 4334
Comments: 10
Ideas: 1
Votes: 10 / 3.800000
Maternity Blossom    Lifeforms  (Flora)   (Forest/ Jungle)

This herb is given to the father of a baby upon conception. Nine months later, the father will have an experience that will instill life long respect in the mother of his child.

Agar
October 28, 2005
Hits: 4662
Comments: 7
Ideas: 0
Votes: 7 / 3.785714
Golden Cherry    Lifeforms  (Flora)   (Forest/ Jungle)

The result of an unexpected side effect of magical research. The cherries help to light up the dark in a unique way.

Agar
October 28, 2005
Hits: 3700
Comments: 4
Ideas: 0
Votes: 4 / 2.625000
Glow Leach    Lifeforms  (Fauna)   (Underground)

A life form that emits bright light while feeding.

MoonHunter
October 28, 2005
Hits: 3541
Comments: 5
Ideas: 0
Votes: 3 / 3.333333
Wumpus    Lifeforms  (Fauna)   (Underground)

This ferocious creature has plagued adventurers that enter it’s cave for hundreds of years. No one knows what it gaurds in it’s lair, but rumors of vast wealth continue to draw adventurers to it.

Ancient Gamer
October 28, 2005
Hits: 6537
Comments: 19
Ideas: 1
Votes: 8 / 4.062500
Teleportation and Translocation    Systems  (Transportation)   (General)

Throughout creation there are locations which serve as nexuses of sorts; conduits between one place and another. Such are the rules of translocation that only areas that border each other can be traversed by physical or magical means.

Ancient Gamer
October 28, 2005
Hits: 5404
Comments: 6
Ideas: 0
Votes: 6 / 4.666667
Of Spirits    Systems  (Divine/ Spirit)   (Specific)

When the Gods forged Creation they imbued everything with a spirit of its own, a soul so to speak. The trees, the bushes, serpents and birds, everything was imbued with a soul. Even the very earth and the mountains got spirits of their own, as did the winds, the rain and the storms.

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Cursed Barrow Sword

       By: Cheka Man

Many weapons buried with the dead are buried for a very good reason as they have had a potent curse placed on them making them dangerous or near-useless to the living.

Encounter  ( Any ) | September 18, 2016 | View | UpVote 5xp


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