Towering giants that stand well above 15 feet,these inhabitants of the great grasslands that border the most remote boundaries of the nation of Xhiklus,are an intimidating cross between humanoid and rhino. Their massive heads resemble those of a rhino,but they possess the hunched,hulking lower bodies of a humanoid being,and are endowed with the ability to fashion and use tools with their huge,three fingered hands. Often called ‘‘the Grey Monsters’’ by most people of the Hundreds,they are a force to be reckoned with.
Ru-Men are an old race who dwell throughout the area encompassed by the Hundred, but are most plentiful in their traditional homeland on the Andraverly Mountains on the west coast of the Heavy Sea (northward of Peklichr). They live in small “nests” of 10-20 individuals which generally lie in the mountains or cliffs. Many call them the Crow Men or the Jackdaw Men, while others refer to them as the Black Mountain Bastards.
The Qwards were just another type of goblinoid race -a bit more odd than most- living in the cramped dark spaces. While durrable and intelligent, they could achieve no level of dominance. Upon the advent of Technology, their natural aptitudes came forth. They are born engineers.
Seldom does one see a Dunshar “nude”, as an amorphous masses of jelly. They can animate mud, earth, stone or metal, and use them as a body to shield their fragile self.
In Gaeaioa’s wings, inspiration is physical.
Elves are said to be girly, elves are said to be gay. What does this popular opinion stem from? Hardly their lack of facial hair. Note: Not quite a new take, but something to think about.
Growren are bear like people, who appear much like Giant Teddy Bears… and are as about as smart.
The Khor are a monsterous and violent race that can grow to great size.
These are Elves of a different sort. Not quite a new take. The HighFather is the father of all his race. He is immortal, powerful, and a strong physical presence. His memory is quite powerful- it is the races way of immortality - to be remembered by the HighFather.
The Frozan are revered as creatures so old and ancient that only the very ice caps and glaciers are older than they are.
The call to Him is unnerving. The power He gives is unmatched. He is the reason why I turned my back on my God and now worship Him. I will live eternal for the trade of my Soul to a God. I can live with that.
-Rakeos -Follower of Sethalis, fallen Priest of Aduivo
This is a compilation of all the creatures I have in the world of Hewdamia.
It is interesting to realize that in the scheme of the world we are but one oddity. But we are an oddity that the humans and other smaller pitiful races take for the corrupted races of Sethalis. That we are not. I would say they hate us for our superior mentality and superior quality weaponry. As is with all children who can’t have what is out of their reach.
-Synn the Undying - Troll Cheiftan and Mastersmith
Archaeologists have long wondered about the origins of “cup and ring-marked stones”, the mysterious rocks found on deserted tracts of moorland bearing markings resembling small shallow pits with concentric rings and dating to the Bronze-age.
The worlds are nothing more than bubbles on the strings on the plane of dreams.
Bulral have the frame of a wooly mammoth, but are entirely covered with white fur like a polar bear. Instead of a single trunk with long tusks, Bulral have no tusks and four trunks surrounding their mouth, and each trunk is barbed with small thorns. They are fierce and solitary hunters who have a bizarre friendship with the hotheads.
Hotheads are small badger-like animals that inhabit the frozen lands of the north. They are cute, furry, playful ... oh yes, and quite dangerous if you’re not careful.
All know that Elves cannot die, and that Men do. All know that Men go unto the Underworld upon their death, and that the Elves retire unto the Spiritual Elysium. Yet in the Great Scheme, where goes the one with one foot in the Underworld, and one foot in the Realm of Spirit?
When one cannot die, obsession with death is such a natural thing.
I was spending some time reading some Rune Quest, Changeling, and Castle Falkenstein material and remembered why I hated most of the Trolls found in the majority of “Psuedo Medival, Eurpoeanesk Fantasies”. So once again, I charged up my rant muscles and….
Magic is a living entity, simple and non-sentient, but reactive to large-scale emotional states. Its name, like we might call a dog, “Dog”, is Garan. It is better to think of it as a huge astreal vine like plant, rather than an animal.
What if a mage passes his powers on to his firstborn son, and a female mage to her first daughter, leaving the parent POWERLESS? A plain mortal, a sorcerer no longer, all wizardly might gone?
Or: what if a female wizard recieves the power of a mage who sires a child with her? Could lead to promiscuous witches and overly careful mages.