An introductory text to the demands of demon summoning.
The author's quips and comments on making the most of your first submission
"That one, you might want to be careful with that. It doesn't like people..."
"A potion? "
Knowing is Half the Battle, red and blue lasers are the other half.
One can only defeat so many villains that want to "cover the world in darkness" before one starts to look for a different flavor of horrible.
EVIL JUST GOT EMO!
A short tale about a shovel, a spade, and two trowels
Most criminals who are locked up as a punishment or to await trial are just confined in regular cellblocks or jails, but not all of them. Some are so dangerous that ordinary prisons just will not hold them. Others have secrets that cannot be allowed to be spread, or their crimes are so dreadful that they deserve a greater punishment then normal incarceration or even execution. In yet other cases the ruler had a nasty sense of humour...
A sword containing the mind of a legendary general, and very picky who may wield it.
From the same school of thought as, "Hey GM, which book did I just randomly pull from the shelf of the wizards' library?" No plot hooks here, just flavor additions.
The Court Away From Court
Most of the other old men I talk to about life discuss defining days that separated their lives into a before and after. My life does not have any such days, no single event changed the way I lived my life. This life of mine is one unbroken field, different crops have been planted and reaped, but the ground has remained the same. There is one day though that scars that field like a stump or stone that cannot be plowed under. I have spent many seasons pondering that day, but have never found a comfortable place for it.
What is arcanotech? It's breaking the laws of physics for fun and profit.
30 Arrows for your PC with a bow to have in his or her quiver.
Often PCs get on the wrong side of powerful users of magic or break into enchanted tombs, either may get them on the wrong side of a curse.
The confessions of an unlucky A.I.
Known fully as 'Nind Vel'uss Tahcaluss whol nind ehmtu siltrin' or 'They Who Hunger for Their Own Flesh'
Also known as the Mobile Turret, Mobile Fortress, Battleship Tank and Mobile Bunker
In the Cosmic Era, the Cosmetologist is a highly skilled geneticist, and they are consulted on everything from hair remedies to exotic full body alterations.
Log: Encounter 45, London Arcoplex
Classification: Keter, magnitude 3
Type: Extradimensional Manifestation
Whilst royal courts tend to be like each other in some ways, they can also be very different in other ways. Some may be places of fun where banquets and masked balls are common, whilst others are unpleasant or even dangerous and the nobility only attend because they have to.
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.
To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.
It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.
The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.
It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.
GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).