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caesar193
September 18, 2012
Hits: 822
Comments: 9
Ideas: 0
Votes: 2 / 3.250000
Rune Lore    Systems  (Mystical)   (Specific)

A system of rune making, allowing for various effects.

chaoticwaffle
August 26, 2012
Hits: 555
Comments: 4
Ideas: 0
Votes: 2 / 3.250000
Divine One Chrysani    Systems  (Divine/ Spirit)   (Specific)

"What a pretty place momma." "Yes it was made by the Divine One Chrysani as she died."

Commoners in the Goddess Forest

chaoticwaffle
August 26, 2012
Hits: 576
Comments: 2
Ideas: 0
Votes: 2 / 2.750000
Divine One Hizeel    Systems  (Divine/ Spirit)   (Specific)

"Checkmate." The crowd looked with awe. The best player in the world beaten second turn. How was it possible.
                                                                                                   Hizeel playing chess champion in the 3rd century

chaoticwaffle
August 22, 2012
Hits: 516
Comments: 8
Ideas: 0
Votes: 3 / 2.166667
Divine One Kolou    Systems  (Divine/ Spirit)   (Specific)

"Kolou, oh mighty Divine One I ask of thee to grant me strength in the upcoming battle. To have the strength to stare fear in the eyes and charge courageously into battle."

Praying warrior

Scrasamax
August 9, 2012
Hits: 985
Comments: 3
Ideas: 0
Votes: 3 / 4.000000
Cloning in the Cosmic Era    Systems  (Mercantile)   (Specific)

Following the conclusion of the Human Genome Project, and the 2nd Human Genome project, it was just a matter of time and funding before human cloning not only became possible, but a profitable

Moonlake
August 8, 2012
Hits: 665
Comments: 7
Ideas: 2
Votes: 4 / 2.875000
Soul Craft    Systems  (Technical/ Mechanical)   (Specific)

A technique that craftsmen use for creating the masterpiece of their lives (100 word submisson)

Moonlake
July 23, 2012
Hits: 683
Comments: 14
Ideas: 0
Votes: 8 / 3.750000
Setam, the Goddess of Nerves    Systems  (Divine/ Spirit)   (Specific)

100-word Placeholder God submission no 2

Forganthus
June 7, 2012
Hits: 2954
Comments: 20
Ideas: 0
Votes: 15 / 4.700000
Non-Euclidean Architecture: Part 1    Systems  (Architectural)   (Specific)

 

From Innsmouth to Cthulhutech, a common phrase is “non-Euclidean architecture”.  But what is it, and how can it be included in your games in a way that is interesting and fun?

Scrasamax
December 6, 2011
Hits: 744
Comments: 11
Ideas: 0
Votes: 3 / 4.166667
Of Summons    Systems  (Mystical)   (Specific)

Summons are a common theme in fantasy games, the following is a simplified summoning system

Ted
May 7, 2011
Hits: 1025
Comments: 6
Ideas: 0
Votes: 2 / 2.500000
Incarnate Ascension    Systems  (Divine/ Spirit)   (Specific)

A fairly blunt, systemic look at The Shattering. For flowery prose, look elsewhere ;)

Scrasamax
December 1, 2010
Hits: 1254
Comments: 1
Ideas: 0
No votes
NAIS Science Report 11    Systems  (Societal/ Cultural)   (Specific)

What most people call aliens and monsters are usually extra-dimensional creatures.

axlerowes
October 6, 2010
Hits: 2016
Comments: 10
Ideas: 0
Votes: 7 / 4.642857
30 Halfling Holidays    Systems  (Societal/ Cultural)   (Specific)

Time is measured for most by the events that are both constant and special.  "How many Christmas's ago was that?"   It should be no different for Halflings.

Kuseru Satsujin
January 7, 2010
Hits: 1940
Comments: 14
Ideas: 0
Votes: 13 / 4.153846
Zombie Day    Systems  (Societal/ Cultural)   (Specific)

A twisted zombiepocalypse creates a new holiday season.

Pariah
December 2, 2009
Hits: 1296
Comments: 6
Ideas: 0
Votes: 1 / 3.000000
The Canticles of the Damned    Systems  (Divine/ Spirit)   (Specific)


"Fear not this new night, my brothers, the terrors of an everlasting darkness are as nothing when compared to the darkness in Man's heart.  For, who among you knows what Man might do when Hunger sleeps in his bed and Famine is his child's only playmate?" --Prelude

Grey
November 11, 2008
Hits: 2200
Comments: 8
Ideas: 0
Votes: 5 / 3.300000
Aetherball    Systems  (Technical/ Mechanical)   (Specific)

Aetherball: the only sport with a PSI rating.

manfred
July 22, 2008
Hits: 829
Comments: 2
Ideas: 0
No votes
Component Magic    Systems  (Mystical)   (Specific)

...or Lego Magic, if you will.

valadaar
February 8, 2008
Hits: 506
Comments: 0
Ideas: 0
No votes

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Shipborne Icestorm Events    Systems  ()   (Specific)

Possible Events while clearing Ice on ship deck

Chaosmark
January 12, 2008
Hits: 1505
Comments: 0
Ideas: 0
No votes
Cloud Hopping    Systems  (Combat/ Warfare)   (Specific)

In the land of Epoa, Cloud Hoppers are some of the craziest people you’ll meet. Cloud Hopping is their job.

Siren no Orakio
January 7, 2008
Hits: 2893
Comments: 7
Ideas: 0
Votes: 7 / 3.571429
Yau Calabi Fold Engine    Systems  (Transportation)   (Specific)

Mathematically twisting the fabric of space, the Yau-Calabi Fold Engine allows for FTL travel without violation of causality.

MoonHunter
December 26, 2007
Hits: 1402
Comments: 0
Ideas: 0
No votes
Black Christmas    Systems  (Societal/ Cultural)   (Specific)

Black Christmas started on Dec 24, sunset in London, UK. It is the when the Grinches first attacked… and The Elfs came to Humanity’s rescue.

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Random Idea Seed View All Idea Seeds

Sessiliths

       By: Murometz

Sessiliths (name based on the word sessile) are gargoyle-type creatures which are stationary, attached to the stone of whichever foundation they are bound to. Though they can move their extremities and limbs they are unable to move away from their particular perch. In lieu of swooping down and attacking like their mobile cousins the gargoyles proper, sessiliths are equipped with their own brand of mischief. The creatures are all able to verbalize and thus usually hurl vile insults and curses upon passersby. The cumulative effects of dozens of sessiliths cursing, screaming, and speaking in tongues, can have an effect of temporary confusion (or even discord) in those forced to listen to the shrieking stone gremlins.

Additionally, most possess the ability to "spout" or spit forth various undesirable projections, such as tar, boiling water, or even acid. While they can usually be avoided easily enough or even destroyed (their "bodies" feature the same defenses as gargoyles), sessiliths are usually placed in such a way as to hinder all trespassers and interlopers, narrow corridors, claustrophobic tunnels and other related "gauntlets", where they cannot be easily avoided. Like gargoyles, sessiliths come in all sorts of grotesque shapes and sizes, though they tend to resemble tiny horned devils, demonic amphibians, or simply distorted faces and heads, more often than not.

Ideas  ( Lifeforms ) | July 1, 2015 | View | UpVote 5xp


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