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Spark
February 13, 2006
Hits: 88002
Comments: 11
Ideas: 0
Votes: 4 / 4.125000
Being of a Clerical or Holy Nature    Systems  (Divine/ Spirit)   (General)

A compendium of the tales of martyrs, the quests of clerics, and the ways of the holy, and all who walk in the graces of the light of the holy hand.

Iain
February 6, 2006
Hits: 5639
Comments: 11
Ideas: 1
Votes: 7 / 4.428571
Theory of Elements    Systems  (Mystical)   (General)

“...the experiment performed last year by Michelson and Morley, in which the movement of the Earth with respect to the Ether was successfully measured, has only compounded the problem by adding yet another member to the list of so-called “fundamental” elements. The seemingly unending proliferation of this “element zoo” is one of the most pressing questions in natural philosphy and thaumatics…”

Ancient Gamer
February 4, 2006
Hits: 23115
Comments: 11
Ideas: 21
Votes: 5 / 4.600000
The Magic of Art    Systems  (Artistic/Performance)   (General)

This is a scroll for posting spells to be used with fantasy art, or just debating possible effects and uses for magic together with art. Come join the creative effort.

MoonHunter
January 30, 2006
Hits: 4668
Comments: 11
Ideas: 0
Votes: 8 / 4.125000
The Strong Orcish Gods    Systems  (Divine/ Spirit)   (General)

A small pantheon of deities worshiped by Orcs (or other barbarous races) through their shamans. This write up shows the Orc view of these things, rather than the relative view.

Ancient Gamer
December 27, 2005
Hits: 8974
Comments: 9
Ideas: 12
Votes: 5 / 4.200000
Battles out of History    Systems  (Combat/ Warfare)   (General)

A follow up thread to MoonHunter’s NPCs out of History. These are battles out of history that may serve to inspire GMs to create cool battle scenarios or mythical battles / rumours of battles.

manfred
December 24, 2005
Hits: 6537
Comments: 5
Ideas: 4
Votes: 1 / 4.000000
Adventurer Guilds    Systems  (Societal/ Cultural)   (General)

An adventurer guild is a way to provide plot hooks, motivation and social context for such a weird and diverse group of people known as “adventurers”. It can can offer interesting options, in-game and out-of-game.

Strolen
December 23, 2005
Hits: 5910
Comments: 8
Ideas: 0
Votes: 6 / 3.916667
Adventurers Guild Contract    Systems  (Societal/ Cultural)   (General)

I could think of many times such a party contract would of come in handy.

Spark
December 17, 2005
Hits: 3541
Comments: 6
Ideas: 0
Votes: 3 / 3.333333
The Four Magi: A Children's Folk Tale of the North    Systems  (Societal/ Cultural)   (General)

Upon the fourth night of Winterkiss, a lord of the land was visited by four Magi.

Wogden
December 17, 2005
Hits: 9132
Comments: 17
Ideas: 14
Votes: 11 / 4.409091
The Hundred Journeys of Lai-Xeng    Systems  (Societal/ Cultural)   (General)

Lai-Xeng was a traveling scholar and wise man. There are a hundred tales attributed to him, each one containing a kernal of wisdom.

Ancient Gamer
December 17, 2005
Hits: 4021
Comments: 7
Ideas: 0
Votes: 6 / 4.000000
Ur-Kanesh Rhyme of the Shievren    Systems  (Societal/ Cultural)   (General)

This is a popular children’s rhyme in the city of Ur-Kanesh. It is chanted while the children run down the street on St. Arakis eve.

Ancient Gamer
December 17, 2005
Hits: 3017
Comments: 5
Ideas: 0
Votes: 4 / 3.625000
The Tale of Tear and Shastalar    Systems  (Divine/ Spirit)   (General)

In the lands of the Ardamians there is a tale. A tale of the weather god, Shastalar, and of Tear, the spirit of nature. This tale is often told when the weather grows bad and the children huddles in front of the fireplace.

Iain
December 15, 2005
Hits: 6403
Comments: 13
Ideas: 1
Votes: 1 / 4.000000
Heroic but non-magical items    Systems  (Mystical)   (General)

How may times have you read a book in which a famous hero’s sword is treasured and valued, not because it is magic, or because of its powers, but just because the hero wielded it. The “Sword of Enthar” the great warrior may just be a normal steel broadsword; but because he used it, it will be prized and treasured.

MoonHunter
December 10, 2005
Hits: 8287
Comments: 11
Ideas: 0
Votes: 3 / 3.166667
Spell Components - we don't need any stink'n spell components    Systems  (Mystical)   (General)

Most of the people who “spell components” really don’t know anything about magic. Components are used as tools, symbols to help focus the concentration and associations for the spell caster. Rarely is anything “consumed” in the casting, unless it is a sacrifice or burned.

drphluid
December 10, 2005
Hits: 16199
Comments: 19
Ideas: 30
Votes: 9 / 4.277778
Cantrips    Systems  (Mystical)   (General)

The little things matter.

MoonHunter
December 10, 2005
Hits: 4388
Comments: 8
Ideas: 0
Votes: 3 / 4.000000
Steamery - A type of magic    Systems  (Technical/ Mechanical)   (General)

Steamery is a type of learning, like Magery and Lettery (Magic of Written words, Scholarly works), akin to Alchemy which combined elements of the two. It is considered a type of magic, the use of the four basic elements to produce “magical” power.

manfred
December 10, 2005
Hits: 12677
Comments: 27
Ideas: 20
Votes: 12 / 4.291667
Runecasting - Dwarven Magics    Systems  (Mystical)   (General)

It is said that dwarves have problems with using magic (maybe they cannot cast spells at all). This is an attempt to create a distinctly dwarwen school of magic. The way you use it is of course yours.

Kassil
December 7, 2005
Hits: 16381
Comments: 14
Ideas: 22
Votes: 4 / 4.500000
Fantastic elemental forces    Systems  (Mystical)   (General)

But, O Fellow Denizens of the Citadel, I ask this - what other kinds of unique elements can you come up with?

Scrasamax
December 3, 2005
Hits: 11429
Comments: 56
Ideas: 14
Votes: 19 / 4.763158
Scrasamax's Guide to Orcs    Systems  (Societal/ Cultural)   (General)

Recently unearthed this gem of mine, and thought to post it. Its writing predates my joining of Strolen, and I found quite a few interesting bits in it. It is nearly completely written and I am going to endeavor to finish writing it out. Until then, I plan to post it here, perhaps a section a day or so. Enjoy, expand, criticism, comment.

Siren no Orakio
November 30, 2005
Hits: 12004
Comments: 10
Ideas: 17
Votes: 8 / 4.250000
Sword-Draw magics    Systems  (Mystical)   (General)

One of the common variations on magic is the concept of ‘sword mages’ or ‘knight mages’. We all know and love them as the folks in full plate that split globes in twain with flaming swords, before twirling around to change their flame sword to an ice sword so they can stab the flaming angel of vengeance in the chest to maximum effect.

MoonHunter
November 30, 2005
Hits: 4403
Comments: 9
Ideas: 0
Votes: 4 / 3.875000
Focus Based Magic System    Systems  (Mystical)   (General)

Peldor scrambled for his staff. It has all his tactical spells anchored. He dived to the floor, trying to dodge the incoming dart spells. All he had was his ring (for energy enhancements) and his belt buckle (which carried his personal enhancements spells). Papers, smoke, and wood splinters flew everywhere. In the chaos, he saw it - his lab desk’s sextant. He stretched, just touching with the tips of his fingers. He rolled forward. A dart struck infront of him. Spitting dust out of his mouth and squinting against the flying debree, he made solid contact. He whispered the trigger, utilizing his ring to make it cost less mana. The green mystic glow unfolded. It formed a full serephamic sheild.  The hex bolts and darts were bouncing off it. Slowly he rose. He was able to take the three steps to reach his battle staff. Now, things would be different.

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Meta energy...lent by lunos of the seven skys, father of the dragongods, has the power to alter events, rippling through time and space, no other form of energy is stronger, with the ability to even destory planets.It rips apart sheilds by going back in time before they were brought up. No weapon can withstand the force of such It is a power usable only by families bloodline, and those we have chosen to gift with miniscule amounts of its power. It not being of this plane, isn't even subjective to the so called "gods" here. Different worlds, different levels of power. It is a power of change and manipulation, essentially leaving us to create with it what we will, if our mind is strong enough to do so. Large amounts of this inserted into any one being/energy will cause them to implode, ripping themselves apart and sucked into another dimension entirely. The limitations of meta are only set by ones mind, an open mind has no limits to the powers of meta.
By: Yokima.van.zephrill | Visit | UpVote 2xp

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