Seven things that Orb craft can do that set them apart from the current military paradigm of power armor companies, platoons of mecha, skeletrons, robots, drones, and the rest.
An elemental-at-arms is an elemental being that is summoned in the shape of a man in armor.
Some thoughts I have had since watching quite a few movies recently
Between automation and lifestyle changes, the general populace of the Cosmic Era's First World no longer has to engage in employment to secure their survival. Many turn to the virtual world of the CogNet to make a better life for themselves.
Biomorphosis is a very rare parapsychic manifestation that allows for it's practitioners to alter their physical form.
Title says it all
How this cursed blessing works and it's full ramirications.
Musings on fractal solids
As the population boomed in the late Petroleum Era, there was a demand for more building, more homes, more businesses, more offices, and all competing for the same real estate
Shibboleth - a custom, principle, or belief distinguishing a particular class or group of people, especially a long-standing one regarded as outmoded or no longer important.
Many consider the passing of the Social Justice Code in 2054 to be the turning point of the Petroleum Era's middle period to end period.
Neo-Geneticism is the Cosmic Era system of belief (and the underlying technology) that the improvement of humanity will not be done by exceptional individuals and lifetime accomplishments, but rather in utero, and through manipulation of the human genome and genetic augmentation
Eager to distance itself from the racist and brutalist connotations of eugenics, beneuegenics (or literally good eugenics) is the grading of the quality of a person's genetic material
Also known as making the jump from cyborg to cymek
7 Methods of fighting robots in the Cosmic Era. These techniques and equipment also work against power armor troopers, cyborgs, and other high armor/small size targets.
The Lillith Virus, named for Adam's first wife, was first found in an ice core sample from Antarctica. It's spread through the human population was rapid.
A primitive sibling of EDS, Electromagnetic Sensitivity is a rare affliction that grew to prevalence in the late Petroleum Era, and persists into the Cosmic Era. What was formerly a psychosomatic form of hypochondria is a recognized, and paradoxically, officially discredited disease.
Catharsis is the act of purging stress and tension. Most commonly used in psychiatric diagnosis, it is also demonstrated to absolute effect in the movie The Purge.
A long fancy word meaning 'Something that Floats'
If a society has adventuring as a career path long enough, some unusual subtypes will emerge
Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.
During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.
A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.
Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.
Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.
Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.
Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.
Hu's Iron Ball should be handled carefully by players and gms.