Hall of Honour Featured

  • You are challenged to go find a Society/ Organization worthy of a Hall of Honour Vote!

Random Gold Golden

Random

Society/ OrganizationsView GoldenView HoHNorm

Mourngrymn
November 18, 2005
Hits: 4410
Comments: 4
Ideas: 0
Votes: 4 / 4.000000
Followers of Aduivo    Society/ Organizations  (Religious)   (World Wide)

My son, repent your dark ways of chaos. If given fully your soul will burn brightly in the sky and break free of the torment of your chosen calling. If you do not, I will be forced to send your tortured soul to Kasal for pennace. Make your choice, no? Then you Corrupted Spawn of Sethalis, may your soul be tormented forever in the burning hatered of your master.

- Michaud - 9th Order of the Devoted Path of Aduivo

strom
November 16, 2005
Hits: 6069
Comments: 9
Ideas: 0
Votes: 4 / 3.500000
Gods will    Society/ Organizations  (Criminal/Espionage)   (World Wide)

We are not mere assassins, we are Gods will.

MoonHunter
November 16, 2005
Hits: 5661
Comments: 8
Ideas: 0
Votes: 6 / 3.916667
Order of the Dry Bones    Society/ Organizations  (Combative)   (Regional)

The Order of the Dry Bones is an order dedicated to the Destruction of Great Evils. They are the hands of a secret cabal dedicated to destroying Great Evils.

esaquam
November 16, 2005
Hits: 5285
Comments: 8
Ideas: 0
Votes: 8 / 3.125000
Keepers of Names    Society/ Organizations  (Mystical)   (World Wide)

His true name is….

Scrasamax
November 16, 2005
Hits: 4190
Comments: 6
Ideas: 0
Votes: 6 / 4.333333
The Tattered    Society/ Organizations  (Criminal/Espionage)   (Country/ State)

The Tattered are driven by hatred. All their lives they have done without, and given a chance to close in on those who ‘have’ they kill with disturbing intensity.

manfred
November 16, 2005
Hits: 2971
Comments: 1
Ideas: 0
Votes: 1 / 3.000000
The Darkness    Society/ Organizations  (Criminal/Espionage)   (Regional)

The Darkness is not a group of assassins. They are however, not friendly people.

CaptainPenguin
November 16, 2005
Hits: 4846
Comments: 5
Ideas: 0
Votes: 2 / 3.250000
The Sons of Charshaf    Society/ Organizations  (Criminal/Espionage)   (Regional)

First he becomes sweaty and feverish. Then the boils begin. The boils are beautiful. After that, he finds it difficult to breath, then move, then he drowns in his own blood. Is that sufficient?

Ancient Gamer
November 16, 2005
Hits: 4369
Comments: 6
Ideas: 0
Votes: 6 / 3.666667
The Cult of the Strangler    Society/ Organizations  (Criminal/Espionage)   (Regional)

The Strangler is a chaos entity worshipped by an assassin cult. Using narcotics in their worship members of this killing cult are very very dangerous.

Ancient Gamer
November 16, 2005
Hits: 3672
Comments: 3
Ideas: 0
Votes: 2 / 3.500000
The Shievren    Society/ Organizations  (Criminal/Espionage)   (Regional)

Then all of a sudden, the victim gets convulsions and seizures, eyes bulging and mouth foaming.

Ancient Gamer
November 16, 2005
Hits: 37201
Comments: 4
Ideas: 0
Votes: 2 / 4.250000
New Alternative Assassins    Society/ Organizations  (Criminal/Espionage)   (World Wide)

“Sigh. Another mysterious, highly skilled assassin, with a difficult child hood and black clothes. Oh. This one has knives in his belt, not his boot. Well, at least it is not a Drow. ”

Dragon Lord
November 16, 2005
Hits: 4404
Comments: 7
Ideas: 0
Votes: 6 / 3.250000
Garg's Gladiators    Society/ Organizations  (Combative)   (Area)

Warriors or bandits, terrorists or freedom fighters - depends on your point of view really

KendraHeart
November 12, 2005
Hits: 5017
Comments: 8
Ideas: 0
Votes: 6 / 3.666667
Gryphon Knights    Society/ Organizations  (Combative)   (Country/ State)

The Gryphon Knights are the commanders of the Sovereign’s Finest, the King’s loyal advisors and bodyguards.

KendraHeart
November 12, 2005
Hits: 6495
Comments: 10
Ideas: 0
Votes: 8 / 3.812500
Sovereign's Finest    Society/ Organizations  (Combative)   (Country/ State)

The Sovereign’s Finest is The Crown’s Personal Unit. They are not only elite fighters who have distinguished themselves in service to the Country (Caladania), but they are trained to be envoys of the crown and capable of special duties.

MoonHunter
November 10, 2005
Hits: 6494
Comments: 5
Ideas: 5
Votes: 3 / 4.500000
Order of Twilight Tunnels    Society/ Organizations  (Travelers)   (World Wide)

The Twilight Tunnels, the Imperial Gate system, was the backbones of the Imperium. The ability to travel almost anywhere via the Twilight Tunnels, allowing for near unlimited trade for little money, quick communication (any message anywhere nearly instantly (or within 3 days for the hinterlands), and easy personal travel. The Order was charged with the creation, maintance, and defense of The Gate System.

krome
November 8, 2005
Hits: 4778
Comments: 7
Ideas: 1
Votes: 7 / 4.000000
The Guild of Arcane Combatants    Society/ Organizations  (Mystical)   (World Wide)

When an opposing army brings in the big weapons, your kingdom has no choice but to ante up or fold - and a trained Battle Mage from the Guild of Arcane Combatants if nothing if not a big weapon. But what happens your generals and their generals have a common goal?

manfred
November 8, 2005
Hits: 3779
Comments: 4
Ideas: 0
Votes: 3 / 3.166667
The Cabal of the Dark Eye    Society/ Organizations  (Mystical)   (Country/ State)

If you are into the occult, you should also know the groups that are active in these shadowy parts of magic and reality, whether these are real or only rumours. One somewhat known group is the Cabal. Unlike other cults (if it is a cult), this sect seems to be rather benign, and actually offers useful services, for a price. Some experts mark them as occult freaks that do it only for the show and pretending, nothing more.

Mourngrymn
November 8, 2005
Hits: 3920
Comments: 7
Ideas: 0
Votes: 3 / 3.666667
The King's Paupers    Society/ Organizations  (Criminal/Espionage)   (Country/ State)

A group of highly educated rich youths and nobles that have a desire for a darker side of life. While the King’s Paupers are from the veins of the rich and noble, they are far from the same attitude of their fathers and the court. They took the name the King's Paupers in jest to the way their life was.

MoonHunter
November 8, 2005
Hits: 3306
Comments: 4
Ideas: 0
Votes: 3 / 3.500000
The Hermetic Order of the Golden Dawn    Society/ Organizations  (Mystical)   (Country/ State)

History provides us with more interesting groups than we could ever hope to create.

MoonHunter
November 8, 2005
Hits: 3510
Comments: 4
Ideas: 0
Votes: 3 / 3.500000
Keepers of the Revel    Society/ Organizations  (Political)   (Area)

Sitting in a gloom lit by a single candle, the masked and robed figures shuffle into the room. Some are tall. Some are short. Some are round. Some are thin. They are all different, yet they are the same… those that organize and run the city from behind the scenes.

MoonHunter
November 8, 2005
Hits: 4042
Comments: 3
Ideas: 0
Votes: 2 / 3.750000
The Vineyard    Society/ Organizations  (Political)   (Country/ State)

What do three guild masters, one noble, a seneschal, a “wine barrel merchant”, and a massively wealthy merchant have in common? Nothing, except maybe they an appreciation for wine.

‹ First  < 14 15 16 17 18 19 20 21 22 > 
Reset Sorting
Total for selections: (431)
Sort By:







Random Idea Seed View All Idea Seeds

       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.1846