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Hall of Honour Featured

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MoonHunter
November 6, 2005
Hits: 4120
Comments: 7
Ideas: 0
Votes: 3 / 3.833333
Merchants of the Blue Orb    Society/ Organizations  (Mercantile)   (Trans World)

If one travels, you might notice it. Each one has a blue orb on their signage or somewhere in the shop. The merchants seem to specialize in foreign goods, but often buy local produce and products, to trade in other places. They seem totally unrelated to the others. It seems to be a secret organization, but nobody knows for sure.

MoonHunter
November 6, 2005
Hits: 3866
Comments: 4
Ideas: 0
Votes: 4 / 4.125000
The Seven Stars    Society/ Organizations  (Technical)   (World Wide)

The Seven Stars was created to give succor to those wounded in battle. It has expanded its mission to any in need from great disaster, such as war, famine, plauge, quakes, storms, and so on. Each area has a team. These teams have assembled caches of supplies, lines of communication, and organization for volunteers and members.

MoonHunter
November 6, 2005
Hits: 4036
Comments: 7
Ideas: 1
Votes: 4 / 4.250000
Mitrall Cult    Society/ Organizations  (Religious)   (Regional)

Mitrall was a Guardian Deity of the Dead, who would watch over the Dead and their tombs until the time of their return (physical or re-incarnation). The culture that worshiped Mitrall has been conquered and destroyed a few centuries ago. Yet the Cult of Mitrall continues.

MoonHunter
November 6, 2005
Hits: 3983
Comments: 14
Ideas: 0
Votes: 7 / 4.000000
The Order of The Lost    Society/ Organizations  (Mystical)   (Country/ State)

The Order is an odd order. It is a knightly order that does not require its members to be knights, or even noble. It is a small order to be sure, but no one knows as no list of its members has ever been published. However, the leader of the The Order can sit in on the Council and instantly get audiences with many important people. No one is sure what the Order is about and many who have an inkling DO NOT want to know more.

MoonHunter
November 6, 2005
Hits: 4017
Comments: 3
Ideas: 0
Votes: 2 / 2.750000
Brothers of The Lash    Society/ Organizations  (Mercantile)   (Regional)

“Move!” The whip cracks above the beasts of buren. The wagon slowly moves forward.

MoonHunter
November 6, 2005
Hits: 2452
Comments: 3
Ideas: 0
Votes: 2 / 3.000000
The Returner's Legacy    Society/ Organizations  (Ethnic/Cultural)   (Regional)

Officially this is an organization for people who had direct ancestors who fought in the Returner’s War. It is a quaint historical society.

Psalmanazar
November 4, 2005
Hits: 7544
Comments: 12
Ideas: 0
Votes: 11 / 4.227273
The Candles of God    Society/ Organizations  (Criminal/Espionage)   (Country/ State)

Perhaps they lack the subtlety of other groups, but the Candles of God have no desire to be subtle.  Perhaps they do not keep their secrets very well, but the Candles of God want their voices to be heard.  Perhaps they are careless about who they kill, but there shall be no innocent bystanders when the fires of hell consume the unrighteous.

MoonHunter
November 2, 2005
Hits: 3561
Comments: 4
Ideas: 0
Votes: 4 / 3.375000
The Red Hand    Society/ Organizations  (Combative)   (Country/ State)

This is an unofficial order of the King’s Guard, those charged with protecting the castle, the king, and any holdings. The Red Hand are the elites of the prisioner guards.

MoonHunter
November 2, 2005
Hits: 4082
Comments: 6
Ideas: 0
Votes: 5 / 4.100000
Order of the Tholl    Society/ Organizations  (Combative)   (Country/ State)

The Order is a stanch defender of The Crown, despite that he has turned his back on traditional ways. They try to council him in “proper ways” to handle things. They are known for their motto “Tradition is my Shield”.

MoonHunter
November 2, 2005
Hits: 5620
Comments: 8
Ideas: 0
Votes: 4 / 3.250000
Order of the Oak    Society/ Organizations  (Natural)   (Area)

This is the order of the Three Kingdoms, each kingdom volunteering men to serve in the Order. Each of the members must be an expert woodsman: able to survive in the Great Dark Oak Forest that borders all three Kingdoms.

Cheka Man
November 2, 2005
Hits: 4646
Comments: 5
Ideas: 0
Votes: 4 / 4.000000
The White Knights    Society/ Organizations  (Combative)   (Country/ State)

The children of some of the murdered City Guards formed the “White Knights”, their stated aim being to help the City Guards crack down on crime.

manfred
November 2, 2005
Hits: 8317
Comments: 14
Ideas: 0
Votes: 11 / 3.818182
Fungus Gardeners    Society/ Organizations  (Agricultural)   (Area)

The members of this obscure order specialize in growing funghi. Growing, researching and studying many kinds, they even try to create new ones.

Cheka Man
November 2, 2005
Hits: 3108
Comments: 3
Ideas: 0
Votes: 3 / 3.333333
The Bowmen of Love    Society/ Organizations  (Ethnic/Cultural)   (Area)

The Bowmen of Love are a more or less secret organization found within the larger towns. For a price, they can be hired to drop a love potion into someone’s drink or shoot them, not with a bow despite their name, but with a tiny blowpipe that fires a dart with a love potion on it.

Cheka Man
November 2, 2005
Hits: 3946
Comments: 3
Ideas: 0
Votes: 2 / 3.000000
The Eyes of Yocasta    Society/ Organizations  (Combative)   (Country/ State)

An elite unit dedicated to The Queen.

MoonHunter
November 2, 2005
Hits: 3663
Comments: 9
Ideas: 0
Votes: 4 / 4.375000
Order of Serpenthia    Society/ Organizations  (Mystical)   (Regional)

The Order of Serpenthia has been a social group that uses Sarethian motiffs. It has been a gentleman’s/ noble order for many years. It seems to center around supporting traditional values and forms, as well as respect for Elders.

Iain
November 2, 2005
Hits: 3694
Comments: 4
Ideas: 1
Votes: 3 / 4.833333
The Pillar of Zech    Society/ Organizations  (Ethnic/Cultural)   (Regional)

The Pillar of Zech is a quasi-Masonic secret society that exists throughout the continent of Laurentia. The goals of the Pillar are the active promotion of the Seven Princely Virtues (courage, honour, independence, intelligence, integrity, piety and revenge) across the world.

MoonHunter
November 2, 2005
Hits: 3805
Comments: 4
Ideas: 0
Votes: 2 / 4.000000
King's Hands    Society/ Organizations  (Criminal/Espionage)   (Regional)

The King’s Hands are a secret espionage group. These agents secretly support the Crown, feretting out traitors, investigating military and political manuverings of other countries, stealing copies of plans and spells that would unbalance the status quo, and in short, making the world safe for good decent people and the Crown that supports them.

MoonHunter
November 2, 2005
Hits: 5111
Comments: 5
Ideas: 1
Votes: 3 / 4.000000
Guild of Messengers aka Red Caps    Society/ Organizations  (Travelers)   (World Wide)

The Guild of Messengers is one of the few guilds/ orders accepted in every civilized and many near civilized lands. The Messengers know only their own special language and script (though they might know how to speak A dozen or so languages, they are prohibited to be literate in any other tongue). They are the tool of civilization, allowing for communication to be passed across the world (and the occasional small item as well).

MoonHunter
November 2, 2005
Hits: 2977
Comments: 4
Ideas: 0
Votes: 4 / 3.750000
Order of the Southern Temple    Society/ Organizations  (Religious)   (Country/ State)

Those of the Southern Territories were at a disadvantage at court. However, banded together, they become a mighty force for conservative and religious values.

Maggot
November 2, 2005
Hits: 3163
Comments: 3
Ideas: 0
Votes: 3 / 4.333333
The Brotherhood of Larfu    Society/ Organizations  (Ethnic/Cultural)   (Regional)

The Brotherhood’s goal was to preserve traditional Eshal practices and customs, with emphasis being placed on the belief that every member of the tribe mattered and that to ignore his rights and contributions, would result in the Clan collapsing.

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Random Idea Seed View All Idea Seeds

Macabre Style

       By: Scrasamax

The Macabre style of architecture is common in ancestor venerating societies, or societies that have been afflicted by a long term period of loss of life. The style is best noted for its use of a morbid and gruesome, skulls and bones, severed limbs and the like. It also alternately honors the spirits of the dead with stunning works of art, and mocks death through caricature and comedy. Macabre is the common architectural style in Ozea.

Ideas  ( System ) | June 1, 2006 | View | UpVote 0xp


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