Hall of Honour Featured

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Maggot
January 29, 2006
Hits: 4574
Comments: 8
Ideas: 0
Votes: 6 / 4.333333
The Leering Skulls    Society/ Organizations  (Combative)   (Regional)

Serving extensively in the armies of human kings determined to eradicate the last tribal enclaves of ferocious non-humans that still stubbornly refuse to release their hold on the large tracts of wilderness which yet remain, this mercenary company has only one requirement of any potential recruit willing to sign up with them:He must not not be able to claim kinship of even the slightest kind with their employers..

MoonHunter
January 28, 2006
Hits: 4195
Comments: 5
Ideas: 0
Votes: 3 / 3.333333
The Greater Comet Academy    Society/ Organizations  (Mystical)   (Regional)

The Comet is a herald of things of importance, normally on the field of battle.

Scrasamax
January 28, 2006
Hits: 6243
Comments: 13
Ideas: 0
Votes: 10 / 3.700000
House of the Duck    Society/ Organizations  (Criminal/Espionage)   (Area)

The House of the Duck is a well visited establishment, known for the quality of it’s wine and the clean and friendly vivaciousness of its workin’ gals.

MoonHunter
January 28, 2006
Hits: 4393
Comments: 4
Ideas: 0
Votes: 2 / 3.750000
Blue Comet Mercenary Guild    Society/ Organizations  (Mystical)   (Area)

One of the mercenary circles who can trace their origins back to the Greater Comet School.

Dozus
January 25, 2006
Hits: 14251
Comments: 32
Ideas: 0
Votes: 11 / 4.863636
Tagma Drakontas    Society/ Organizations  (Natural)   (World Wide)

“The great hulk of the scaled beast lay wheezing before me, and I am not ashamed to say that I was frightened: though it was injured, I knew the dragon could easily tear me in twain. The young monk, however, knelt beside the creature’s head, whispering to it in a strange growling tongue. I questioned the woman, but she ignored me completely, engrossed in examining the scaly monster. After much badgering, she said merely, ‘I do not mean to be rude, but you are quite a distraction. Please, leave me to my work.’” -Jeron’s Great Journeys, Book III, Chapter 4

Scrasamax
January 24, 2006
Hits: 4979
Comments: 7
Ideas: 0
Votes: 7 / 4.357143
Company of the Broken Oath    Society/ Organizations  (Combative)   (Country/ State)

Also known as the Oathbreakers Legion, or the Forsaken, this company is often the last stop for criminals, vagabonds and vagrants before the headsman’s ax.

MoonHunter
January 22, 2006
Hits: 5005
Comments: 8
Ideas: 0
Votes: 6 / 4.416667
Rampant Lions Company    Society/ Organizations  (Combative)   (Regional)

They stood on the crest of the rise, three men deep. Their banners, Golden Lions Rampant on a split field of red and blue, fluttering on long poles in the wind. They were silent. By some signal, they all began to rush forward screaming their battle roar. Halberd and blade coming open on the move. The enemy line broke under the power of the Lion’s signature charge.
Major Advarete, Memoirs of the Twin Rose Wars  1320 Greenfield Presses

Cheka Man
January 15, 2006
Hits: 4467
Comments: 7
Ideas: 0
Votes: 6 / 3.333333
The Regulators    Society/ Organizations  (Criminal/Espionage)   (Regional)

Many are the pirates who sail the storm-tossed seas, but few are more successful or more feared then the Regulators.

necromancer
January 14, 2006
Hits: 7242
Comments: 9
Ideas: 1
Votes: 2 / 2.500000
The Order of Restraint    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

Not all vampires in the land of the dead are bloodthirsty killers that want to take over the world. Some are satisfied with immortality and want to spend an eternity without strife in seclusion away from contant war with the humans.

Ria Hawk
January 14, 2006
Hits: 4453
Comments: 7
Ideas: 0
Votes: 7 / 3.500000
The Thrillkill Society    Society/ Organizations  (Criminal/Espionage)   (Local)

Assassins are always there to be had, for a price.  Sometimes, those wishing to hire assassins for very little find their way to the Thrillkill Society.

Ria Hawk
January 14, 2006
Hits: 6349
Comments: 13
Ideas: 0
Votes: 10 / 4.400000
The Duelists of Aoh Chiane    Society/ Organizations  (Combative)   (Country/ State)

Many noble lords offend people of equal or greater rank as themselves.  In the kingdom of Aoh Chiane, these offenses are dealt with in duels.  But, of course, the nobility of Aoh Chiane do not fight their own fights…

MoonHunter
January 5, 2006
Hits: 4507
Comments: 10
Ideas: 0
Votes: 5 / 4.100000
The Crimson Skulls Company    Society/ Organizations  (Combative)   (Regional)

The Crimson Skulls Company is a mercenary company of some repute. That repute is not always the most positive. Their Motto is “We are Dead; we have no fear of you.”

Maggot
January 3, 2006
Hits: 2471
Comments: 3
Ideas: 0
Votes: 2 / 3.500000
The roles and duties of the Eshal    Society/ Organizations  (Religious)   (World Wide)

The siblings of the Emperor:The High Priests

Pariah
December 31, 2005
Hits: 4561
Comments: 5
Ideas: 0
Votes: 4 / 3.625000
The Dreamer's Cult    Society/ Organizations  (Mystical)   (World Wide)

Trust in dreams, for in them is the hidden gate to eternity.
—Kahill Gibran

CaptainPenguin
December 23, 2005
Hits: 4057
Comments: 6
Ideas: 0
Votes: 3 / 4.000000
The Aukstatians    Society/ Organizations  (Ethnic/Cultural)   (Regional)

The Aukstatians are the people of the Rujien Mountains, north of the Highlands. They are the enemies of the White Towns and the Darkpine Hunters to the east.

Pariah
December 22, 2005
Hits: 5708
Comments: 10
Ideas: 0
Votes: 7 / 4.357143
Order of the Vigilant    Society/ Organizations  (Religious)   (World Wide)

“There shall be among you lying teachers who shall bring in sects of perdition and And the task will be given to you to bring them the truth.  If they will not accept what you bring, you must cut off their heads and trample their bodies underfoot, for this is the only way to save your children, and your children’s children, from growing up under false gods and heathen images.” - Excerpt from “Our Cause”

EchoMirage
December 10, 2005
Hits: 8325
Comments: 11
Ideas: 1
Votes: 7 / 4.642857
Dark Gnomish Evil or how to improve a hopeless race    Society/ Organizations  (Ethnic/Cultural)   (World Wide)

Whether in pencil-and-paper, or on the computer (Baldur’s Gate, Icewind Dale), we’ve been plagued by the gnome stereotype of foolish inventor and chaotic law-infringing businessman. I guess it’s time to change that. I’ve decided to throw a bone: help me make the gnomes a race worth featuring in an RPG.

MoonHunter
December 4, 2005
Hits: 4340
Comments: 5
Ideas: 0
Votes: 2 / 2.250000
Hammer, Tiger, Lemon, Mako, and White    Society/ Organizations  (Political)   (Country/ State)

The Premire Legal Office in the City, the 10 partners and horde of associates, form the most formitable legal operation in the city, if not the country. It is known for its ruthless prosecution and single minded hard hitting negociation. Their defense attornies are the bane of the local DA’s office.

MoonHunter
December 4, 2005
Hits: 3667
Comments: 3
Ideas: 0
Votes: 3 / 3.333333
Guardian Inc    Society/ Organizations  (Political)   (World Wide)

“We are in the business of letting the Heroes do their calling. We will do everything within the letter of the law to make that happen.” Paul Hunter CEO Guardian Inc

MoonHunter
December 4, 2005
Hits: 3350
Comments: 4
Ideas: 0
Votes: 4 / 4.125000
The Archimedes Council    Society/ Organizations  (Mercantile)   (World Wide)

Some people are in “The Business of The Future”. Mostly they are exploring the future and “trying to make their vision of the future” happen. Mostly they are just a business venture, but sometimes business moves beyond mere business.

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Castoria, Land of Shattered Stars

       By: Veretrix

Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.

By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.

Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).

To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.

To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.

When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.

What is unknown to all residents of Castoria is that all of these events occurred because of the actions of a secret but powerful cult loyal to the Elder Gods who call the space between the planes their abhorrent home. The cult still lives on, larger than ever, and their plan is for the alien horrors to incubate and thrive within the dome of mist that now envelops Castoria, so that when the Elder Gods return as the cult's prophecy foretells, they will have an army of blasphemous creation at their disposal that they will use to make war with and enslave the denizens of the Material Plane.

Ideas  ( Locations ) | August 4, 2015 | View | UpVote 4xp


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