Most Vampires get their own feed and don’t care who they get it from. But for the highest Lords of the Vampire hierarchy they have little time to go about the process of obtaining blood and prefer some of a good source, so they get their Quartermasters to take blood of good quaility from important victims.
Serving extensively in the armies of human kings determined to eradicate the last tribal enclaves of ferocious non-humans that still stubbornly refuse to release their hold on the large tracts of wilderness which yet remain, this mercenary company has only one requirement of any potential recruit willing to sign up with them:He must not not be able to claim kinship of even the slightest kind with their employers..
The Comet is a herald of things of importance, normally on the field of battle.
The House of the Duck is a well visited establishment, known for the quality of it’s wine and the clean and friendly vivaciousness of its workin’ gals.
One of the mercenary circles who can trace their origins back to the Greater Comet School.
“The great hulk of the scaled beast lay wheezing before me, and I am not ashamed to say that I was frightened: though it was injured, I knew the dragon could easily tear me in twain. The young monk, however, knelt beside the creature’s head, whispering to it in a strange growling tongue. I questioned the woman, but she ignored me completely, engrossed in examining the scaly monster. After much badgering, she said merely, ‘I do not mean to be rude, but you are quite a distraction. Please, leave me to my work.’” -Jeron’s Great Journeys, Book III, Chapter 4
Also known as the Oathbreakers Legion, or the Forsaken, this company is often the last stop for criminals, vagabonds and vagrants before the headsman’s ax.
They stood on the crest of the rise, three men deep. Their banners, Golden Lions Rampant on a split field of red and blue, fluttering on long poles in the wind. They were silent. By some signal, they all began to rush forward screaming their battle roar. Halberd and blade coming open on the move. The enemy line broke under the power of the Lion’s signature charge.
Major Advarete, Memoirs of the Twin Rose Wars 1320 Greenfield Presses
Many are the pirates who sail the storm-tossed seas, but few are more successful or more feared then the Regulators.
Not all vampires in the land of the dead are bloodthirsty killers that want to take over the world. Some are satisfied with immortality and want to spend an eternity without strife in seclusion away from contant war with the humans.
Assassins are always there to be had, for a price. Sometimes, those wishing to hire assassins for very little find their way to the Thrillkill Society.
Many noble lords offend people of equal or greater rank as themselves. In the kingdom of Aoh Chiane, these offenses are dealt with in duels. But, of course, the nobility of Aoh Chiane do not fight their own fights…
The Crimson Skulls Company is a mercenary company of some repute. That repute is not always the most positive. Their Motto is “We are Dead; we have no fear of you.”
The siblings of the Emperor:The High Priests
Trust in dreams, for in them is the hidden gate to eternity.
The Aukstatians are the people of the Rujien Mountains, north of the Highlands. They are the enemies of the White Towns and the Darkpine Hunters to the east.
“There shall be among you lying teachers who shall bring in sects of perdition and And the task will be given to you to bring them the truth. If they will not accept what you bring, you must cut off their heads and trample their bodies underfoot, for this is the only way to save your children, and your children’s children, from growing up under false gods and heathen images.” - Excerpt from “Our Cause”
Whether in pencil-and-paper, or on the computer (Baldur’s Gate, Icewind Dale), we’ve been plagued by the gnome stereotype of foolish inventor and chaotic law-infringing businessman. I guess it’s time to change that. I’ve decided to throw a bone: help me make the gnomes a race worth featuring in an RPG.
The Premire Legal Office in the City, the 10 partners and horde of associates, form the most formitable legal operation in the city, if not the country. It is known for its ruthless prosecution and single minded hard hitting negociation. Their defense attornies are the bane of the local DA’s office.
“We are in the business of letting the Heroes do their calling. We will do everything within the letter of the law to make that happen.” Paul Hunter CEO Guardian Inc
The ruling family depends on some magical artifact or place to secure their right to rule. A monarch isn't considered legitimate until he or she has been "accepted" by the artifact or place, whatever that might entail. It is also possible that some one else, not of the ruling family, could be accepted as the legitimate heir... A fact which the monarchs would like to keep secret.