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Hall of Honour Featured

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Maggot
February 24, 2006
Hits: 3513
Comments: 4
Ideas: 0
Votes: 3 / 4.500000
The Scions of Garong    Society/ Organizations  (Mystical)   (Regional)

The Quarsooth stands regally, watching impassively with its disturbingly beautiful golden eyes, as masses of sweating labourers haul massive block of lime stone towards the river banks of the Obo, the most majestic and the largest body of moving water in the little barony of Farkhon. Ample in fish stocks, the new masters of the land have deemed it perfect for humanity’s first fledgling attempt at advanced aqua-culture. If this ambitious prject proceeds as planned, the Quarsooth colonizers will introduce into the rivers, aquatic life-forms from their own native home-world that breed abundantly and are platable for the digestive system of most creatures, thereby guaranteeing their subjects a bulwark against mass starvation in the disastrous event of crop faliure or a cattle disease epidemic.

Mourngrymn
February 21, 2006
Hits: 9766
Comments: 9
Ideas: 0
Votes: 6 / 4.083333
Knuckle Sweets    Society/ Organizations  (Criminal/Espionage)   (Local)

From the bone dusted hills of Aadda, to the ocean foam of the pearly bay.
The children of the sweet legions frolic in the streets by day.
At night their games are different, and guards whisper of their skills and feats.
They say that nothing is safe, or too large, for the legions of the Knuckle Sweets.

- A song sung around taverns to honor the children gang.

manfred
February 19, 2006
Hits: 8719
Comments: 8
Ideas: 0
Votes: 8 / 4.312500
The Black Feathers    Society/ Organizations  (Combative)   (Regional)

“The only creature, that can be victorious on any battlefield, is the raven.”

MoonHunter
February 17, 2006
Hits: 4804
Comments: 9
Ideas: 0
Votes: 6 / 4.250000
Scorpio's Spawn    Society/ Organizations  (Combative)   (Regional)

This mercenary company is listed on the rolls as ‘A Dwarven Archery Unit’. This archaic definition has confused many a lesser commander as to the use of the unit, being that Dwarves are notoriously awful archers. Yet to the savvy commander, the unit becomes the perfect tool for siege combat.

Maggot
January 30, 2006
Hits: 3406
Comments: 7
Ideas: 0
Votes: 3 / 3.833333
The Qurasooth    Society/ Organizations  (Ethnic/Cultural)   (Area)

‘‘From the great home land above, do we desecend to this dark world to civilize long sundered kindred that have relapsed back into the degraded state of barbarism. For it is only on their humble backs that the splendours of noble Zor-Tanis can once again be revived to their former majesty. Then shall we resume our rightful place as the keepers of the flame of high civilization in the entire mass of creation’‘.

necromancer
January 29, 2006
Hits: 4296
Comments: 5
Ideas: 0
Votes: 3 / 3.000000
The Royle Quartermasters    Society/ Organizations  (Criminal/Espionage)   (World Wide)

Most Vampires get their own feed and don’t care who they get it from. But for the highest Lords of the Vampire hierarchy they have little time to go about the process of obtaining blood and prefer some of a good source, so they get their Quartermasters to take blood of good quaility from important victims.

Maggot
January 29, 2006
Hits: 4387
Comments: 8
Ideas: 0
Votes: 6 / 4.333333
The Leering Skulls    Society/ Organizations  (Combative)   (Regional)

Serving extensively in the armies of human kings determined to eradicate the last tribal enclaves of ferocious non-humans that still stubbornly refuse to release their hold on the large tracts of wilderness which yet remain, this mercenary company has only one requirement of any potential recruit willing to sign up with them:He must not not be able to claim kinship of even the slightest kind with their employers..

MoonHunter
January 28, 2006
Hits: 3916
Comments: 5
Ideas: 0
Votes: 3 / 3.333333
The Greater Comet Academy    Society/ Organizations  (Mystical)   (Regional)

The Comet is a herald of things of importance, normally on the field of battle.

Scrasamax
January 28, 2006
Hits: 5901
Comments: 13
Ideas: 0
Votes: 10 / 3.700000
House of the Duck    Society/ Organizations  (Criminal/Espionage)   (Area)

The House of the Duck is a well visited establishment, known for the quality of it’s wine and the clean and friendly vivaciousness of its workin’ gals.

MoonHunter
January 28, 2006
Hits: 4233
Comments: 4
Ideas: 0
Votes: 2 / 3.750000
Blue Comet Mercenary Guild    Society/ Organizations  (Mystical)   (Area)

One of the mercenary circles who can trace their origins back to the Greater Comet School.

Dozus
January 25, 2006
Hits: 13864
Comments: 32
Ideas: 0
Votes: 11 / 4.863636
Tagma Drakontas    Society/ Organizations  (Natural)   (World Wide)

“The great hulk of the scaled beast lay wheezing before me, and I am not ashamed to say that I was frightened: though it was injured, I knew the dragon could easily tear me in twain. The young monk, however, knelt beside the creature’s head, whispering to it in a strange growling tongue. I questioned the woman, but she ignored me completely, engrossed in examining the scaly monster. After much badgering, she said merely, ‘I do not mean to be rude, but you are quite a distraction. Please, leave me to my work.’” -Jeron’s Great Journeys, Book III, Chapter 4

Scrasamax
January 24, 2006
Hits: 4755
Comments: 7
Ideas: 0
Votes: 7 / 4.357143
Company of the Broken Oath    Society/ Organizations  (Combative)   (Country/ State)

Also known as the Oathbreakers Legion, or the Forsaken, this company is often the last stop for criminals, vagabonds and vagrants before the headsman’s ax.

MoonHunter
January 22, 2006
Hits: 4812
Comments: 8
Ideas: 0
Votes: 6 / 4.416667
Rampant Lions Company    Society/ Organizations  (Combative)   (Regional)

They stood on the crest of the rise, three men deep. Their banners, Golden Lions Rampant on a split field of red and blue, fluttering on long poles in the wind. They were silent. By some signal, they all began to rush forward screaming their battle roar. Halberd and blade coming open on the move. The enemy line broke under the power of the Lion’s signature charge.
Major Advarete, Memoirs of the Twin Rose Wars  1320 Greenfield Presses

Cheka Man
January 15, 2006
Hits: 4080
Comments: 6
Ideas: 0
Votes: 5 / 3.300000
The Regulators    Society/ Organizations  (Criminal/Espionage)   (Regional)

Many are the pirates who sail the storm-tossed seas, but few are more successful or more feared then the Regulators.

necromancer
January 14, 2006
Hits: 6992
Comments: 9
Ideas: 1
Votes: 2 / 2.500000
The Order of Restraint    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

Not all vampires in the land of the dead are bloodthirsty killers that want to take over the world. Some are satisfied with immortality and want to spend an eternity without strife in seclusion away from contant war with the humans.

Ria Hawk
January 14, 2006
Hits: 4169
Comments: 6
Ideas: 0
Votes: 6 / 3.416667
The Thrillkill Society    Society/ Organizations  (Criminal/Espionage)   (Local)

Assassins are always there to be had, for a price.  Sometimes, those wishing to hire assassins for very little find their way to the Thrillkill Society.

Ria Hawk
January 14, 2006
Hits: 6100
Comments: 12
Ideas: 0
Votes: 9 / 4.388889
The Duelists of Aoh Chiane    Society/ Organizations  (Combative)   (Country/ State)

Many noble lords offend people of equal or greater rank as themselves.  In the kingdom of Aoh Chiane, these offenses are dealt with in duels.  But, of course, the nobility of Aoh Chiane do not fight their own fights…

MoonHunter
January 5, 2006
Hits: 4235
Comments: 10
Ideas: 0
Votes: 5 / 4.100000
The Crimson Skulls Company    Society/ Organizations  (Combative)   (Regional)

The Crimson Skulls Company is a mercenary company of some repute. That repute is not always the most positive. Their Motto is “We are Dead; we have no fear of you.”

Maggot
January 3, 2006
Hits: 2338
Comments: 2
Ideas: 0
Votes: 1 / 3.500000
The roles and duties of the Eshal    Society/ Organizations  (Religious)   (World Wide)

The siblings of the Emperor:The High Priests

Pariah
December 31, 2005
Hits: 4284
Comments: 5
Ideas: 0
Votes: 4 / 3.625000
The Dreamer's Cult    Society/ Organizations  (Mystical)   (World Wide)

Trust in dreams, for in them is the hidden gate to eternity.
—Kahill Gibran

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Random Idea Seed View All Idea Seeds

       By: MoonHunter

Arkths or Ravagers: These are large landbound crablike creatures about the size of Grizzly Bears. They live partially in the astreal plane. Their food is magic. They can sense it at huge distances. Since spells and such are hard to eat (being in motion) and magical places are the equivalent of a sea of krill to them, they are looking for magic stashed in concrete places. Their primary food source is magic items, alchemical potions, and enchantments. They do a pretty good job of mangling/ eating the physical aspect of said items in the process of chowing down. These things will be the bane of dungeons everywhere, as they will slowly eat away much of the treasure (and the magical traps... so it can be advantagous to follow these things). Note: They will attack people with highly magical natures (i.e. high magic powers). They will probably kill the person in the process of sucking out the power.

Ideas  ( Lifeforms ) | May 19, 2004 | View | UpVote 0xp


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