The Order of the who? Of the What?
I bring the sword, nothing more…
Come ye who HUNGER!
In the great city of Ozea, the funeral processions of the dead are followed by the Chalice Bearers, mourners who gather their tears to annoint the deceased.
One of the finest mercenary circles who can trace their origins back to the Greater Comet School. They currently are on near permanent hire to the Crown of Kendaria.
Most knights at least pretend to be on the side of Good and to defend the weak. Not so those of the Order of Rightous Victory-they are openly on the side of Evil and make no bones about it.At least, that is what they say to outsiders, but the truth is not quite as clear-cut as that.
The Knights serve a variety of roles within the land-locked Kingdom of Tresserhorn, few of them known.
“...And you, Human, must follow our words, lest we summon up every curse that lies buried beneath these sands and pour them upon you and your children, and their children, and in turn their children, for so many generations that your blood will surely never survive.”
A dialog concerning the origins of the Trinitine Faith,
Blessed enough to enjoy friendly relations with many nobles, some of them very close to the king of Haracon himself, the Guild leaders of the Keepers are the criminal big-wigs every wealthy and famous animal collecter wants to invite to the grand opening of his exotic zoo or animal park.
Ma-O was a major God once, or so it is said,and whilst most of his worshippers ceased to worship him after his fall from grace, a very few remain, and can and do cause trouble out of all proportion to their numbers…
This acting troupe travels across Calcobrina, delivering their own interpretation of popular plays, almost always to a standing room only crowd.
If you had an unusual amount of gold and silver at your disposal, where would you put it? Would the fear of the night stalkers run the risk of hiring to many inept gaurds to patrol your home to keep your coins safe? Would the gardener that you have known for years now look suspicious because he asked how your business was doing? Look no further, let the Coinlenders Guild protect your coins and wipe your worries away.
- Coinlenders Guild Advertizment.
Looking back on things, Keldor was the most unlikely of prophets. While charismatic, he was short, of middling birth, a half breed, and of a questionable profession. Yet his words have change the very fabric of society and created a lasting peace.
The balance must be kept in check. Today you suffer my anger and wrath but tomorrow we shall dine and laugh. Forgive me for my duty my child, it is the way of Order. Choas today, Order for tomorrow.
- Priestess of Xukthalas preaching to a fallen foe.
Father of depths, of shadow, and destruction. I pray to thee to give me the strength needed to sweep through our enemies so that we may continue to bring about the end of the reign the weakling gods. In this I pray to serve.
- Follower of Sethalis praying for spells.
By the sun that burns the weakness from our very souls, I call out to thee oh Seeker of Pain and Strife, of War and Strength, so that I may please you in the battle to come.
- Warrior Priest of Perteum prayer before battle.
The priest’s ability of prayer as well as their divine spells comes not from themselves, but from their Deity. Because of this, very few abilities are personal to the priest as all others who have chosen this path or had it chosen for them. Even so, while most of their prayers and divine spells will be the same, there will be a few differences or a few different abilities depending on the deity that the priest worships. This is the codex of the religious followers of Hewdamia.
Brother, do not view me as an outsider. I am purely here to record what transpires and have no desire to step forth and interfere with the proceedings. It is my duty as an Apostle of Kameakias to record this so that the gods do not forget.
-Preist of Kameakias at the excecution of King Arboin for treason to his people.
The time has come, our Fathers’ child, to release yourself to His whim and enter into our warm and loving arms. He awaits you on the other side for judgment. Hush now, there is no worries once in his realm as pain and sorrow are no more.
- Priest of Kasal, speaking over a dying soldier.
Bag on a Stick
Very simple gag but a great one, since it can be used multiple times over, even in the same adventure. Great for tribal natives gone restless and humanoids, but anyone can have set this up. Just what the header says, a simple bag over a stick stuck in the ground or floor.
As GM you can place the bag on a stick anywhere, in a floor crack the heroes have passed before, outdoors in a clearing or path, or at the edge of the PCs' encampment the following morning, what have you. Place anything on the stick - a coiled yellow viper angered by the bag removal, mini crossbow w/poison, transdermal hallucinatory drug dusted on the bag, yellow mold colony, an NPC ally's head, a weapon, scroll tube or satchel, what have you.
The idea is to build tension and/or stall for time/distract the party. Provided it's used properly, you'll be amazed at how paranoid players will get from this simple gag.