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Hall of Honour Featured

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Grey
May 12, 2008
Hits: 2215
Comments: 9
Ideas: 0
Votes: 8 / 3.375000
Lost city of the Medusa    Society/ Organizations  (Mystical)   (Area)

Suffering from an ancient curse, the Medusan race is slowly dying.

Dragonlordmax
May 7, 2008
Hits: 1647
Comments: 3
Ideas: 0
Votes: 3 / 4.166667
The Aurelyans    Society/ Organizations  (Ethnic/Cultural)   (Regional)

Fearsome horsemen from the plains, they raid, trade, and run.

Dozus
March 27, 2008
Hits: 5760
Comments: 14
Ideas: 0
Votes: 9 / 4.777778
The Dung Goblins of Dabazook Island    Society/ Organizations  (Agricultural)   (Local)

Most know the love that goblins have for mushrooms.  Few know the lengths they will go to obtain their delicacy.

Kuseru Satsujin
March 11, 2008
Hits: 6818
Comments: 16
Ideas: 1
Votes: 9 / 4.166667
101 Post Apocalyptic Cults    Society/ Organizations  (Religious)   (Area)

Some of the more bizarre cults which could conceivably be found in a post apocalyptic setting

MoonHunter
March 8, 2008
Hits: 3061
Comments: 12
Ideas: 0
Votes: 6 / 4.000000
The Pegorans    Society/ Organizations  (Ethnic/Cultural)   (Regional)

The Pegorans are an ancient culture of people that have left their unique marks upon the world.

Magus of the Citadel
February 9, 2008
Hits: 2739
Comments: 5
Ideas: 0
Votes: 4 / 4.375000
The Gudhuhl Tribe    Society/ Organizations  (Agricultural)   (Area)

Pardon them, they are barbarians, and think that the customs of their tribe and river are the laws of nature.
Lord Bertrand of Shawstrope

Kinslayer
January 28, 2008
Hits: 2578
Comments: 7
Ideas: 0
Votes: 6 / 4.416667
Host of Battle    Society/ Organizations  (Travelers)   (World Wide)

These Trolls travel land and sea in an eternal search for their next war. The Host of Battle—for they have no other name for themselves—is part mercenary army, part ethnicity.

Scrasamax
January 22, 2008
Hits: 2031
Comments: 5
Ideas: 0
Votes: 5 / 4.100000
Faon Viandi    Society/ Organizations  (Ethnic/Cultural)   (Area)

A hybrid of man and animal, bred to serve and now free to live.

Siren no Orakio
January 5, 2008
Hits: 2226
Comments: 9
Ideas: 0
Votes: 8 / 3.625000
The Cabal of Omnomnom    Society/ Organizations  (Religious)   (Area)

An odd little cult dedicated to the care and feeding of their ‘god’, the Cabal of Omnomnom is slowly depleting the region of…

Dragon Lord
December 20, 2007
Hits: 2742
Comments: 8
Ideas: 0
Votes: 6 / 3.750000
The Hightower Skirmishers    Society/ Organizations  (Combative)   (Country/ State)

Mercenary companies are usually little more than bands of low-level thugs. This one is a much more sophisticated organisation, with its own history, regulations and culture.

epsilon
December 17, 2007
Hits: 2584
Comments: 6
Ideas: 0
Votes: 2 / 3.000000
Vissealists    Society/ Organizations  (Agricultural)   (Area)

In wonder the adventurers stood awe struck by the beauty and splendour of the surrounding foliage. The great open plain before them transformed from a flat green world into mesmerising colours and movement. The Vissealist stood unmoving, his hands outspread and resting gently on an intricate structure of vines that threaded their way over the wall and into the earth of the plain, spreading outwards from the ramparts of the kings palace.

valadaar
December 12, 2007
Hits: 2353
Comments: 7
Ideas: 0
Votes: 3 / 3.166667
Nyoria    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

A powerful, maritime people, brought down by the foulest Necromancy.

Ouroboros
December 11, 2007
Hits: 4014
Comments: 15
Ideas: 0
Votes: 13 / 4.769231
The Acibus Foundry    Society/ Organizations  (Technical)   (Local)

A vast, intricate complex of kilns and forges where the low-grade ore from the Thunderhead mines are turned into steel of unsurpassed quality. What are the secrets of the Acibus Foundry?

Ouroboros
November 12, 2007
Hits: 3693
Comments: 6
Ideas: 0
Votes: 4 / 4.750000
The Maul Rats    Society/ Organizations  (Combative)   (Local)

One of the Locastrian Regiments, footsoldiers with a reputation for savagery and a predilection for the meanest, dirtiest assignments…..

Maggot
October 27, 2007
Hits: 2145
Comments: 4
Ideas: 0
Votes: 4 / 3.375000
The Order Of The Eagles    Society/ Organizations  (Religious)   (Regional)

Prowling the wild seas of Acqua like the ravenous raiders that they are, these militant priests of Holy Jove are sworn to their sacred mission of destroying the unbelievers and infidels wherever they may be found on the open ocean.

Pieh
October 22, 2007
Hits: 1831
Comments: 6
Ideas: 0
Votes: 5 / 3.100000
The Minotaurs    Society/ Organizations  (Knowledge/Lore)   (World Wide)

Half-Man, Half-Bull? Surely you’re joking. But if it’s Dungeon Crawling you need to do there’s nobody better than The Minotaurs.

Murometz
October 20, 2007
Hits: 2450
Comments: 6
Ideas: 0
Votes: 4 / 3.750000
Noses of Nyastich    Society/ Organizations  (Mercantile)   (Regional)

Scents of ages past and scents of the zeitgeist. A guild of perfumers.

MoonHunter
October 19, 2007
Hits: 1029
Comments: 6
Ideas: 0
No votes
Dropped Colonies    Society/ Organizations  (Ethnic/Cultural)   (World Wide)

Dropped Colonies are the worst kind of colony, one step up from a forced or pirate colony. However, they are the most common.

Pieh
October 15, 2007
Hits: 3572
Comments: 12
Ideas: 0
Votes: 8 / 3.250000
The Smellbinders    Society/ Organizations  (Mystical)   (Country/ State)

"Aww, dang, did you fart again?" asked the Jordy, The Knight.
"No, screw you! I didn’t fart in the first place!" replied The Scoundrel, Harris. What they didn’t know was that the Smelbinders could hear their every word.

Murometz
September 2, 2007
Hits: 3712
Comments: 11
Ideas: 1
Votes: 9 / 4.388889
Daughters of the Slug    Society/ Organizations  (Mystical)   (Area)

They consumed Great G’bod. They partook of the Giant Slug’s flesh.

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Random Idea Seed View All Idea Seeds

       By: Raptyr

Nine times out of ten, it’s the undead that do the running.

Not strictly animal or vegetable, the Corpse bud is a peculiar individual that shares characteristics from multiple kingdoms and species. In appearance, all corpse buds bear a shape of a large rounded top bud divided into four lateral segments, and a much longer, narrower bottom bud, also divided into four segments. Between the two halves are a set of four radial limbs, rounded on top and flat on the bottom, covered with tiny serrated hooks facing towards the body. In overall size, it’s limbs reach as wide as a spread hand, with the body being as thick as a fist. It is as long as a human hand from top to bottom.

Internally, the top bud of the corpse bud contains a bacteria filled membrane that produces the hydrogen that the corpse bud uses to stay aloft, and a series of fungal gills for the dispersal of spores for reproduction. The lower half of the bud contains a number of fine filaments, as well as a sharp barbed stinger containing a powerful local anaesthesia.

The Corpse Bud mobilizes by inflating its top bud, and steers by rotating its arms rapidly about its body. The corpse bud ordinarily drifts with the wind, orienting towards the scent of recent decay and death. It preys on the recently dead, burrowing the lower bud into the victim, using the anaesthesia in case the victim is dying, and not truly deceased. Once embedded, it releases its filaments into the body, replacing the current nervous system. This gives it full animation of the body, and allows the corpse bud to direct it.

Corpse buds are not a malevolent species, being primarily concerned with breaking down the host body for food, and infecting the reproductive cycle with spores in order to mate with other corpse-bud bodies. To preserve the corpse for this purpose, Corpse buds will seek out dry locations to prevent bacteria from destroying the corpses. This often causes a large number of corpse buds to gather in a single location.

In culture, Corpse buds are used to repair broken spines or degenerative diseases, as the sentient mind will easily overcome the mind of the non-sentient corpse bud. Once infected by a corpse bud, however, removal is usually fatal, and the infected individual cannot reproduce, or risk infecting another. Thus, it is a technique often reserved for the elderly, or a last resort.

Necromancers and other dark sorcerers will often preserve the corpses of their victims magically, and infect them with corpse buds, creating traditional undead as well, so as to seed their lairs with undead both offensive and non, in order to throw their enemies off balance. They will also enslave the rudimentary minds of the corpse buds, and transform the docile things into a plague. There have also been accounts of magically transformed corpse buds with stronger minds and a taste for living flesh, but thus far all accounts are unproven rumors.

Ideas  ( Lifeforms ) | October 12, 2011 | View | UpVote 3xp


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