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Hall of Honour Featured

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Society/ OrganizationsView GoldenView HoHNorm

Dragonlordmax
May 7, 2008
Hits: 1634
Comments: 3
Ideas: 0
Votes: 3 / 4.166667
The Aurelyans    Society/ Organizations  (Ethnic/Cultural)   (Regional)

Fearsome horsemen from the plains, they raid, trade, and run.

Dozus
March 27, 2008
Hits: 5711
Comments: 14
Ideas: 0
Votes: 9 / 4.777778
The Dung Goblins of Dabazook Island    Society/ Organizations  (Agricultural)   (Local)

Most know the love that goblins have for mushrooms.  Few know the lengths they will go to obtain their delicacy.

Kuseru Satsujin
March 11, 2008
Hits: 6734
Comments: 16
Ideas: 1
Votes: 9 / 4.166667
101 Post Apocalyptic Cults    Society/ Organizations  (Religious)   (Area)

Some of the more bizarre cults which could conceivably be found in a post apocalyptic setting

MoonHunter
March 8, 2008
Hits: 3051
Comments: 12
Ideas: 0
Votes: 6 / 4.000000
The Pegorans    Society/ Organizations  (Ethnic/Cultural)   (Regional)

The Pegorans are an ancient culture of people that have left their unique marks upon the world.

Magus of the Citadel
February 9, 2008
Hits: 2729
Comments: 5
Ideas: 0
Votes: 4 / 4.375000
The Gudhuhl Tribe    Society/ Organizations  (Agricultural)   (Area)

Pardon them, they are barbarians, and think that the customs of their tribe and river are the laws of nature.
Lord Bertrand of Shawstrope

Kinslayer
January 28, 2008
Hits: 2569
Comments: 7
Ideas: 0
Votes: 6 / 4.416667
Host of Battle    Society/ Organizations  (Travelers)   (World Wide)

These Trolls travel land and sea in an eternal search for their next war. The Host of Battle—for they have no other name for themselves—is part mercenary army, part ethnicity.

Scrasamax
January 22, 2008
Hits: 2012
Comments: 5
Ideas: 0
Votes: 5 / 4.100000
Faon Viandi    Society/ Organizations  (Ethnic/Cultural)   (Area)

A hybrid of man and animal, bred to serve and now free to live.

Siren no Orakio
January 5, 2008
Hits: 2210
Comments: 9
Ideas: 0
Votes: 8 / 3.625000
The Cabal of Omnomnom    Society/ Organizations  (Religious)   (Area)

An odd little cult dedicated to the care and feeding of their ‘god’, the Cabal of Omnomnom is slowly depleting the region of…

Dragon Lord
December 20, 2007
Hits: 2727
Comments: 8
Ideas: 0
Votes: 6 / 3.750000
The Hightower Skirmishers    Society/ Organizations  (Combative)   (Country/ State)

Mercenary companies are usually little more than bands of low-level thugs. This one is a much more sophisticated organisation, with its own history, regulations and culture.

epsilon
December 17, 2007
Hits: 2565
Comments: 6
Ideas: 0
Votes: 2 / 3.000000
Vissealists    Society/ Organizations  (Agricultural)   (Area)

In wonder the adventurers stood awe struck by the beauty and splendour of the surrounding foliage. The great open plain before them transformed from a flat green world into mesmerising colours and movement. The Vissealist stood unmoving, his hands outspread and resting gently on an intricate structure of vines that threaded their way over the wall and into the earth of the plain, spreading outwards from the ramparts of the kings palace.

valadaar
December 12, 2007
Hits: 2332
Comments: 7
Ideas: 0
Votes: 3 / 3.166667
Nyoria    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

A powerful, maritime people, brought down by the foulest Necromancy.

Ouroboros
December 11, 2007
Hits: 3992
Comments: 15
Ideas: 0
Votes: 13 / 4.769231
The Acibus Foundry    Society/ Organizations  (Technical)   (Local)

A vast, intricate complex of kilns and forges where the low-grade ore from the Thunderhead mines are turned into steel of unsurpassed quality. What are the secrets of the Acibus Foundry?

Ouroboros
November 12, 2007
Hits: 3674
Comments: 6
Ideas: 0
Votes: 4 / 4.750000
The Maul Rats    Society/ Organizations  (Combative)   (Local)

One of the Locastrian Regiments, footsoldiers with a reputation for savagery and a predilection for the meanest, dirtiest assignments…..

Maggot
October 27, 2007
Hits: 2136
Comments: 4
Ideas: 0
Votes: 4 / 3.375000
The Order Of The Eagles    Society/ Organizations  (Religious)   (Regional)

Prowling the wild seas of Acqua like the ravenous raiders that they are, these militant priests of Holy Jove are sworn to their sacred mission of destroying the unbelievers and infidels wherever they may be found on the open ocean.

Pieh
October 22, 2007
Hits: 1820
Comments: 5
Ideas: 0
Votes: 4 / 3.250000
The Minotaurs    Society/ Organizations  (Knowledge/Lore)   (World Wide)

Half-Man, Half-Bull? Surely you’re joking. But if it’s Dungeon Crawling you need to do there’s nobody better than The Minotaurs.

Murometz
October 20, 2007
Hits: 2437
Comments: 6
Ideas: 0
Votes: 4 / 3.750000
Noses of Nyastich    Society/ Organizations  (Mercantile)   (Regional)

Scents of ages past and scents of the zeitgeist. A guild of perfumers.

MoonHunter
October 19, 2007
Hits: 1018
Comments: 6
Ideas: 0
No votes
Dropped Colonies    Society/ Organizations  (Ethnic/Cultural)   (World Wide)

Dropped Colonies are the worst kind of colony, one step up from a forced or pirate colony. However, they are the most common.

Pieh
October 15, 2007
Hits: 3547
Comments: 12
Ideas: 0
Votes: 8 / 3.250000
The Smellbinders    Society/ Organizations  (Mystical)   (Country/ State)

"Aww, dang, did you fart again?" asked the Jordy, The Knight.
"No, screw you! I didn’t fart in the first place!" replied The Scoundrel, Harris. What they didn’t know was that the Smelbinders could hear their every word.

Murometz
September 2, 2007
Hits: 3693
Comments: 11
Ideas: 1
Votes: 9 / 4.388889
Daughters of the Slug    Society/ Organizations  (Mystical)   (Area)

They consumed Great G’bod. They partook of the Giant Slug’s flesh.

manfred
September 1, 2007
Hits: 4280
Comments: 20
Ideas: 0
Votes: 7 / 4.214286
Brotherhood of the Brick    Society/ Organizations  (Technical)   (Regional)

"I walked through the poor’s quarters, and my eye was not harmed. All functional, and simple, and crude, made on the whims of fate and delivered by immediate need.
I walked through the merchant’s quarters, and my eye was bored. Pretensions where nothing backed them, striving for appearance without substance, evidence of changing wealth, too much only began, too much never finished.
I walked through the place where the powerful lived, and my eye was tired. Too much of attempted beauty turned hideous, and a lack of taste was made worse by willing lackeys.
But then I’ve seen the treasure of the city. A cathedral, that was part of the sky, columns, and arches to carry the weight of the world, shapes to let your mind fly along, and ornaments to stop by. A place to ponder, to be pleased to be alive, to accept suffering, and to realize your mistakes. This is a place I could learn from."

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Random Idea Seed View All Idea Seeds

       By: manfred

As the PCs travel the road, right after a bend they hear a sharp whistle and call: "Heeey, not so lazy, move your asses!" It is a large man that calls, and there are unwilling workers that listen. A small company, 10-15 men work on the road, push boulders aside, dig up roots from under the road, etc. The large man that shouted turns to you, smiles fast and mutters something under his breath, sounds like cursing some lazy worker. "Where does the road bring you from, travellers?" And does a little small-talk.

And what is really happening? A group of bandits is 'adapting' the road for shady purposes. The road will not be wider, but tighter, with enough cover around (and a few traps perhaps), and will become an ideal spot for ambushing travellers or entire caravans. The bandit leader wants them all to appear harmless. The 'lazy worker' he cursed was actually a guard that should give warning before any travellers come around (fallen asleep). Not surprisingly, the boss may decide for an ambush even now.

Encounter  ( Locations ) | April 28, 2004 | View | UpVote 0xp


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