A powerful empire, macabre and violent. Now gone, a victim of their own folly.
[COLLABORATOR WANTED - THIS SUB IS WORK IN PROGRESS]
The 30 of Selador are the movers and shakers of the realm of Selador. From battle-hardened war mages to young druid apprentices, they are the backbone of the kingless realm of Selador, a domain rising from the ashes of the last war.
The Ivanvil are the oldest race of men in Parna, the most defeated and the most dangerous
Parna is a human nation in a fantasy realm. This is an outsider’s description of that nation with a focus and the cultural and the ethnic groups within the nation.
An order dedicated to the observation of the heavens above
"The Commonwealth was a terrorist movement of the early 21st century. It used online organization to coordinate its actions against governmental and commercial institutions. The name is an allusion to the…"
A spell for a penny
The proud tribal peoples of the treacherous jungles and high mountainous regions of the Drannor, tire of their accursed lot in the world.
"Liberty is every human’s right, and we fight for it, no matter how much the government doesn’t want us to. You are no longer civilians, humanitarians, or even Americans: you are Freedom’s shadow; you are Justice’s cloak; you are Liberty’s Call."rnrn-Sergeant Jacob O’Mallory addressing new recruits at Liberty’s Call training facility near Portland, Oregon.
18.) The Returning Veterans: These warriors are on their way back from a grim, hard fought war. Fatigue and weariness, despair and anguish are written on their features. Their honor drives them to complete one last mission, but they sense that they may never survive it.
Wulfhere, 30 Stalwart Bands
A group of women specializing in communication with horses (both for themselves and others)
"Was it… just a dream?"
A theocratic sect that venerates the worship of women as divine
An order stretching back to the first days of the Plague, the Knights Medicus are starting to die out as the Plague deteriorates their numbers.
The Circle of Pharisrak has existed for centuries, it’s assassins are considered to be untouchable. Not one has every been seen, let alone sent to justice.
A unique order of monks suitable for any steam punk setting.
The PCs are setting up camp at the end of their first day of walking through the Esh-Inel Mountains, when they hear in the distance a low rumbling, like thunder. It grows progressively louder until it echoes off the mountainous bowls around them, then dies away again. At its worst the ground starts trembling. It happens every day at this time, and it is the noise of the Great Carts on the dwarfish underways returning home after a day mining, laden with many tons of ore.