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Society/ Organizations » Trans WorldView GoldenView HoHNorm

Scrasamax
June 16, 2006
Hits: 5206
Comments: 14
Ideas: 7
Votes: 5 / 3.400000
The Infernal Military    Society/ Organizations  (Combative)   (Trans World)

The Arrival of the Regiments has commenced

Scrasamax
June 15, 2006
Hits: 4212
Comments: 7
Ideas: 0
Votes: 4 / 3.250000
Alvis    Society/ Organizations  (Religious)   (Trans World)

The story of Alvis

(Transcripted, and adapted from Sealab 2021, episode 21, Feast of Alvis)

Scrasamax
April 9, 2006
Hits: 29919
Comments: 11
Ideas: 0
Votes: 5 / 3.600000
The Order of Orders    Society/ Organizations  (Combative)   (Trans World)

The Order of the who? Of the What?

MoonHunter
November 6, 2005
Hits: 4023
Comments: 7
Ideas: 0
Votes: 2 / 4.000000
Merchants of the Blue Orb    Society/ Organizations  (Mercantile)   (Trans World)

If one travels, you might notice it. Each one has a blue orb on their signage or somewhere in the shop. The merchants seem to specialize in foreign goods, but often buy local produce and products, to trade in other places. They seem totally unrelated to the others. It seems to be a secret organization, but nobody knows for sure.

MoonHunter
November 2, 2005
Hits: 6308
Comments: 8
Ideas: 0
Votes: 5 / 3.500000
The Blades of the Golden Sun    Society/ Organizations  (Combative)   (Trans World)

The Blades of the Golden Sun are an organization lost to history. They are a legendary group, with songs, stories, and histories written about the exploits of their members. They were warriors of the famous Sun Swords, fighting against “The Evil”, the Dark Night.

CaptainPenguin
October 28, 2005
Hits: 130954
Comments: 8
Ideas: 11
Votes: 5 / 4.200000
Societies, Guilds, and Groups    Society/ Organizations  (Knowledge/Lore)   (Trans World)

A great listing of names and short descriptions as well as fleshed out groups/ societies/ and organizations.

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Which way is he going?

       By: Murometz

Molk Peruda is encountered by the PCs on the second day of their journey west from the salt-choked port of Quyn, as they prepare to explore the jungle.

He appears a gaunt, wolfish man, with matted, dark hair that sprouts from his head in dreadlocks, contrasting with his well-oiled, blue-black, conical beard. His eyes are hidden ebon shards beneath thick arching brows, his nose, crooked, long, and reminiscent of a snout. His mouth is a thin, dark line, his teeth unseen even when he parts his lips to speak.

His skin is the color of tallow, surprising perhaps for a renowned jungle guide, yet his natural helm of dreads and the jungle's canopy keeps the sun from bronzing his originally pale flesh. On his back are tattooed three women from the waist up, side-by-side, each resembling the other but of different ages. This is a tattoo of Molk's mother, sister, and daughter. His wife (don't bring her up to him!) was killed by marauding Qullan years ago, and appears as her own tattoo on his broad but sunken chest.

His feet shockingly are turned around 180 degrees at the ankle, facing towards his back! A curse from a pernicious shaman. Molk walks feet backwards (he's used to it) and walks backwards, forwards. This can be very disconcerting and outright creepy to the PCs as he guides them through the rainforest.

Slung from his back is an archer's quarrel of treated wood carved to resemble a stalking leopard, in his hand a re-curved composite bow of horn and sinew, with a pair of vivid, red eyes, each one painted on the opposite side of the hand-grip. In a leather sheath at his belt, hangs a falchion, its pommel adorned with a curved bird's head and beak.

Encounter  ( Forest/ Jungle ) | January 15, 2014 | View | UpVote 7xp


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