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Tusserk
October 16, 2014
Hits: 314
Comments: 7
Ideas: 0
Votes: 4 / 5.000000
The Residents of Oldport    Society/ Organizations  (Combative)   (Local)

The dead rise up each night to honor the contract that gives them independence as they defend the shores of Oldport and the rest of Copslin Vale.

Maggot
March 26, 2014
Hits: 510
Comments: 5
Ideas: 0
Votes: 3 / 4.500000
The Warriors of Jove    Society/ Organizations  (Mystical)   (Local)

''Rrrbit! Rrrbit! Great Jove has found you unworthy, human! Now prepare to die !''

caesar193
October 12, 2013
Hits: 569
Comments: 7
Ideas: 0
Votes: 6 / 4.250000
The Burning Cult    Society/ Organizations  (Religious)   (Local)
"Protect us, oh holy one,
from the dangers of the night
may your smoke and ashes
to our souls with clarity ignite"
rickster
September 1, 2013
Hits: 512
Comments: 7
Ideas: 1
Votes: 7 / 3.714286
The Needwain    Society/ Organizations  (Political)   (Local)

A charitable organization that might have a darker side.

axlerowes
March 12, 2013
Hits: 614
Comments: 8
Ideas: 0
Votes: 4 / 4.000000
The Nurendrian Truth Cult    Society/ Organizations  (Religious)   (Local)

On an Alien World where life last 100s of years and memories only a decade, a cult has arisen that defines truth only as what is under the sun.

MysticMoon
March 26, 2012
Hits: 1223
Comments: 8
Ideas: 0
Votes: 5 / 4.000000
The Devoted Children of Midnight    Society/ Organizations  (Religious)   (Local)

They will serve up the Light to appease their dark gods.

Scrasamax
January 6, 2012
Hits: 970
Comments: 4
Ideas: 0
Votes: 4 / 3.500000
The Glade    Society/ Organizations  (Mystical)   (Local)

100 Word Society

Age of Fable
June 9, 2010
Hits: 1189
Comments: 4
Ideas: 0
Votes: 3 / 4.500000
Organisations of Teleleli    Society/ Organizations  (Criminal/Espionage)   (Local)

Some of the more notable organisations in the city.

Answulf
January 6, 2010
Hits: 2891
Comments: 9
Ideas: 0
Votes: 5 / 3.600000
The Hentariai    Society/ Organizations  (Combative)   (Local)

An ancient mercenary regiment with a rich history, bound to a unique magic item.  The regiment serves as family, faith and way of life to its soldiers.

Moonlake
January 31, 2009
Hits: 405
Comments: 3
Ideas: 0
No votes
Sisters of Magul    Society/ Organizations  (Ethnic/Cultural)   (Local)

A group of women specializing in communication with horses (both for themselves and others)

 

The Spiritborn
November 24, 2008
Hits: 2382
Comments: 1
Ideas: 0
No votes
The Mages of the Gray    Society/ Organizations  (Mystical)   (Local)

These spellcasters are the few who survived the great trials to become a being of both arcane and divine magic.

Cheka Man
July 26, 2008
Hits: 2160
Comments: 4
Ideas: 0
Votes: 4 / 3.625000
The Press Gang    Society/ Organizations  (Criminal/Espionage)   (Local)

There were rumours spreading around the newspaper office about a "Press Gang" that would protect reporters. But only the owner and editor knew the true purpose of the Gang.

Dozus
March 27, 2008
Hits: 6150
Comments: 14
Ideas: 0
Votes: 9 / 4.777778
The Dung Goblins of Dabazook Island    Society/ Organizations  (Agricultural)   (Local)

Most know the love that goblins have for mushrooms.  Few know the lengths they will go to obtain their delicacy.

Ouroboros
December 11, 2007
Hits: 4225
Comments: 15
Ideas: 0
Votes: 13 / 4.769231
The Acibus Foundry    Society/ Organizations  (Technical)   (Local)

A vast, intricate complex of kilns and forges where the low-grade ore from the Thunderhead mines are turned into steel of unsurpassed quality. What are the secrets of the Acibus Foundry?

Ouroboros
November 12, 2007
Hits: 3894
Comments: 6
Ideas: 0
Votes: 4 / 4.750000
The Maul Rats    Society/ Organizations  (Combative)   (Local)

One of the Locastrian Regiments, footsoldiers with a reputation for savagery and a predilection for the meanest, dirtiest assignments…..

Ria Hawk
July 1, 2007
Hits: 3438
Comments: 5
Ideas: 0
Votes: 4 / 3.625000
Children of the Lord of Black Pleasures    Society/ Organizations  (Religious)   (Local)

The Children of the Lord of Black Pleasures were once a cult to be feared.  Nothing was too depraved, no torture to extreme.  They might come back once more.

valadaar
May 10, 2007
Hits: 6626
Comments: 15
Ideas: 4
Votes: 6 / 4.333333
The Rephatians    Society/ Organizations  (Mystical)   (Local)

A people of systematic inhumanity - beyond bloodthirsty.

Mourngrymn
March 14, 2006
Hits: 9013
Comments: 10
Ideas: 0
Votes: 7 / 4.071429
Coinlenders Guild    Society/ Organizations  (Mercantile)   (Local)

If you had an unusual amount of gold and silver at your disposal, where would you put it? Would the fear of the night stalkers run the risk of hiring to many inept gaurds to patrol your home to keep your coins safe? Would the gardener that you have known for years now look suspicious because he asked how your business was doing? Look no further, let the Coinlenders Guild protect your coins and wipe your worries away.

- Coinlenders Guild Advertizment.

Mourngrymn
February 21, 2006
Hits: 9872
Comments: 10
Ideas: 0
Votes: 7 / 3.928571
Knuckle Sweets    Society/ Organizations  (Criminal/Espionage)   (Local)

From the bone dusted hills of Aadda, to the ocean foam of the pearly bay.
The children of the sweet legions frolic in the streets by day.
At night their games are different, and guards whisper of their skills and feats.
They say that nothing is safe, or too large, for the legions of the Knuckle Sweets.

- A song sung around taverns to honor the children gang.

Ria Hawk
January 14, 2006
Hits: 4315
Comments: 6
Ideas: 0
Votes: 6 / 3.416667
The Thrillkill Society    Society/ Organizations  (Criminal/Espionage)   (Local)

Assassins are always there to be had, for a price.  Sometimes, those wishing to hire assassins for very little find their way to the Thrillkill Society.

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       By: ephemeralstability

The Forest of Throck:

Throck forest is divided into three parts: a region of twisted black magic, which is dark and hemmed in with the legions of sable pine. This is Spindel, and is occupied by the hideous Ettercaps and their spider-pets. The second area is the chaotic elfin-wood, where the druids work their wyrd magic amongst the oaks. The last part is Udnalor, the home of the gnomes. Finding themselves surrounded by these chaotic forces they dwell as quietly as possible beneath the surface. Their culture is a fascinating one to visit, and in the next few miscellaneous ideas, I shall examine the ways and customs of THE GNOMES OF UDNALOR, with a view to role-playing them.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 2xp


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