We have your gods, but only the merest mention of worship, priests, and temples. This thread is the correction for that oversight
This religion is meant to be a minor counterpoint, or even a cult, in a world dominated by a polytheistic religion. Religions do not exist in a vacuum, and few worlds are homogenous enough to have only one religion.
To fight the Evil, you must learn of The Evil, master its skills, know its techniques, and be able to use its tools. Only then can you train others to fight The Evil.
—Ilvantus of the Black Robes to the general floor at the Creedos Convocation 1137 DO
You sicken me, son of a false God. Your faith is boundless, yet your power is limited. You serve a weak God and yo ushall soon see the err of your ways. When we rally forth and wipe the slate clean of your pathetic church your crys of injustice will not be heard. Bow before your oppressor.
-Souka Apostle of Sceleris
The day passes again. I have recorded the passing of time for half my life. I have recorded the attempts of each of the three hordes of Corrupted to try and breach our sanctity with calm ease. I have watched the brother of my God try vainly attempt to bring down these walls with his misguided followers. The world will know the true history, even if I give my life for the truth.
- Khoal - Scribe of the Order, Watcher of Gotruis
My son, repent your dark ways of chaos. If given fully your soul will burn brightly in the sky and break free of the torment of your chosen calling. If you do not, I will be forced to send your tortured soul to Kasal for pennace. Make your choice, no? Then you Corrupted Spawn of Sethalis, may your soul be tormented forever in the burning hatered of your master.
- Michaud - 9th Order of the Devoted Path of Aduivo
The Senrenites - The Knights of the Most Holy Order of St. Senren - are one of the most powerful and influential religious orders in northern Laurentia. A militant order, they have nevertheless been widely credited with bringing a code of honour to conflicts that is now widely adhered to by most nations.
Mitrall was a Guardian Deity of the Dead, who would watch over the Dead and their tombs until the time of their return (physical or re-incarnation). The culture that worshiped Mitrall has been conquered and destroyed a few centuries ago. Yet the Cult of Mitrall continues.
Those of the Southern Territories were at a disadvantage at court. However, banded together, they become a mighty force for conservative and religious values.
Because of this the culture believes in a death walk for those that are getting near natural death, whether it be from oldness or some kind of terminal sickness. They are to leave the home and go through the Death Gate into the Sullen woods where they spend the last days of their life. Once they pass through Death Gate they are never allowed to return. But having a death gate in your own backyard may create more problems then it solves.
Ursula is a were-bear; she and Stewart, the bailiff of a rural feudal estate, are lovers, sharing all their secrets as lovers often do. Recently something has been taking livestock. *He* must deal with suspicions that a bear is involved (one has been seen nearby...): *she* must defend herself if it is revealed (perhaps by a jealous suitor, perhaps accidentally) that she is a lycanthrope. The adventurers might be called in to track the hungry beast(s) and discover her secret, but be able to reveal that the culprits are a small pack of wolves that has moved in to the area. The adventurers might earn the gratitude of both Ursula and Stewart, depending on what they reveal, and to whom.