One thing that has been stressed over and over on this site is that reality can emulate fantasy. There are so many different real world events that can be transformed into gaming material that one should literally never run out of new content.
This is a template I put together for a friend of mine while we played palladium Fantasy. Our campaign lasted well nearly seven years which had world shattering and altering events which led to the rise and fall of many religions as well as religions altering their view and edicts. This was what transpired from one of those changes.
The Via Mortus is not a faith so much as a collection of superstitions propagated by sorcerers, necromancers and con-men.
Father Pourvoi, Trinitine Priest of Lusankya
The Shining Path - a non-deitific religious path in a world full of deities.
Ishchali has been known by many names, but Caedmon is what he is most widely known for on Hewdamia. His name means many faced, or four face and he is represented by his four different personalities. Most of his past is shrouded in mystery, his many names and faces represent the multi faceted nature of this divine being. Each facet, each face has a different personality and each has its own place and purpose in his plans for the future of Hewdamia, and all those that call him Master.
In the great city of Ozea, the funeral processions of the dead are followed by the Chalice Bearers, mourners who gather their tears to annoint the deceased.
A dialog concerning the origins of the Trinitine Faith,
Looking back on things, Keldor was the most unlikely of prophets. While charismatic, he was short, of middling birth, a half breed, and of a questionable profession. Yet his words have change the very fabric of society and created a lasting peace.
The balance must be kept in check. Today you suffer my anger and wrath but tomorrow we shall dine and laugh. Forgive me for my duty my child, it is the way of Order. Choas today, Order for tomorrow.
- Priestess of Xukthalas preaching to a fallen foe.
Father of depths, of shadow, and destruction. I pray to thee to give me the strength needed to sweep through our enemies so that we may continue to bring about the end of the reign the weakling gods. In this I pray to serve.
- Follower of Sethalis praying for spells.
By the sun that burns the weakness from our very souls, I call out to thee oh Seeker of Pain and Strife, of War and Strength, so that I may please you in the battle to come.
- Warrior Priest of Perteum prayer before battle.
The priest’s ability of prayer as well as their divine spells comes not from themselves, but from their Deity. Because of this, very few abilities are personal to the priest as all others who have chosen this path or had it chosen for them. Even so, while most of their prayers and divine spells will be the same, there will be a few differences or a few different abilities depending on the deity that the priest worships. This is the codex of the religious followers of Hewdamia.
Brother, do not view me as an outsider. I am purely here to record what transpires and have no desire to step forth and interfere with the proceedings. It is my duty as an Apostle of Kameakias to record this so that the gods do not forget.
-Preist of Kameakias at the excecution of King Arboin for treason to his people.
The time has come, our Fathers’ child, to release yourself to His whim and enter into our warm and loving arms. He awaits you on the other side for judgment. Hush now, there is no worries once in his realm as pain and sorrow are no more.
- Priest of Kasal, speaking over a dying soldier.
The siblings of the Emperor:The High Priests
“There shall be among you lying teachers who shall bring in sects of perdition and And the task will be given to you to bring them the truth. If they will not accept what you bring, you must cut off their heads and trample their bodies underfoot, for this is the only way to save your children, and your children’s children, from growing up under false gods and heathen images.” - Excerpt from “Our Cause”
The Followers of The Book and The Word believe in the strict adherence to the Law and The Word.
The Church of the Message was built upon the ruins of the various churches that fell once their clerical powers were lost.
The True Deity’s worship is kept quiet and out of the public eye. Public Religions persecute Mothon worshipers and their strange powers.
The Vicean Church is one that expresses the mysteries of existence and explains the process of life and death and life beyond. While other churches have "aims" and "goals", the Vicean church focuses on the soul and faith of its members (and all peoples) and the health of the community and its church. After a few religious conflicts or magical pogroms, the Vicean Church becomes very popular with people and governments, as they avoid such things.
THE GNOMES OF UDNALOR: Part II
Having left the hush of the upper halls, and crossed the depths of the Braeth (an underground river, which is not all that deep because bear in mind we're talking about gnomes here), you would find yourself in Wattling Street, the main road through Udnalor. It's actually a long, well-worn passageway which opens out eventually into the City Centre. The gnome-buildings branch off Wattling Street as small burrows or caverns with boulder-blocked doorways for privacy. You can find armourers and smiths (though their armour tends to be on the small side for humans to buy) and many other types of trader.
There are many streets, ginnels and cooies which run off Wattling Street, the most famous probably being Smell Street, the domain of the infamous gnomish alchemists, the eponymous smell being very distinctive: the stench of cooking fungus, the aroma of subterranean spices, the pungent reek of rotting carcasses (used in some of the more notorious experiments). An encounter with an alchemist can really be spiced up (excuse the pun) if you have a well-stocked herb cupboard, and actually make up the potions, elixirs and draughts as they are ordered by characters.