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Scrasamax
May 21, 2007
Hits: 4811
Comments: 13
Ideas: 0
Votes: 8 / 4.625000
30 Druids    Society/ Organizations  (Natural)   (Area)

30 Druids of the Teufel-Grün Forest

Scrasamax
May 19, 2007
Hits: 3447
Comments: 7
Ideas: 0
Votes: 5 / 4.600000
Society of the White Azalea    Society/ Organizations  (Natural)   (Area)

None left upon the Mountain, my brothers in arms.

Motto of the Society of the White Azalea

Scrasamax
January 8, 2007
Hits: 3458
Comments: 8
Ideas: 0
Votes: 6 / 3.333333
All Flesh Must Be Eaten    Society/ Organizations  (Natural)   (Area)

In this place Brother, all flesh must be eaten.

First Precept of Consumption

Dozus
January 25, 2006
Hits: 14051
Comments: 32
Ideas: 0
Votes: 11 / 4.863636
Tagma Drakontas    Society/ Organizations  (Natural)   (World Wide)

“The great hulk of the scaled beast lay wheezing before me, and I am not ashamed to say that I was frightened: though it was injured, I knew the dragon could easily tear me in twain. The young monk, however, knelt beside the creature’s head, whispering to it in a strange growling tongue. I questioned the woman, but she ignored me completely, engrossed in examining the scaly monster. After much badgering, she said merely, ‘I do not mean to be rude, but you are quite a distraction. Please, leave me to my work.’” -Jeron’s Great Journeys, Book III, Chapter 4

MoonHunter
November 2, 2005
Hits: 5654
Comments: 8
Ideas: 0
Votes: 4 / 3.250000
Order of the Oak    Society/ Organizations  (Natural)   (Area)

This is the order of the Three Kingdoms, each kingdom volunteering men to serve in the Order. Each of the members must be an expert woodsman: able to survive in the Great Dark Oak Forest that borders all three Kingdoms.

Sentinel
October 29, 2005
Hits: 3710
Comments: 5
Ideas: 0
Votes: 4 / 3.000000
Guild of Anawaith    Society/ Organizations  (Natural)   (Regional)

An organization whos guild hall has been around more more then 1500 years. Here is where Rangers skills are tested to their limits…

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       By: Michael Jotne Slayer

The old clock tower stands tall, but the bulk of the uppermost storey is crumbling and unsafe, with gaping cracks in the walls. The metal struts and girders supporting the great bronze bells are still intact, though, and the bells survive. The grotesque gargoyles and arabesques which decorated the original design have either fallen into the street (once or twice a year more bricks fall from the tower, prompting calls for its demolition) or have been defaced, but the main doors to the clock tower are still intact and show signs of being kept in working order. This is the home of The Captains, clad in raggedy clothes, with sooty faces, and perpetually runny noses. But behind each set of eyes is the look of a survivor. They live to stick together and make it through each day. Older than their years in many ways, the friendship they share with each other and Wims ghost keeps the core of a childs innocence and hope alive in each. But they are still very suspicious of outsiders. They are a group of street children who live in the clock tower. Some are orphans, some runaways, and some nomads who occasionally return to their homes. But they’re all poor, dirty and perpetually hungry, as well as being wily, unscrupulous and mischievous in a fairly brutal way. Enough of them have suffered at the hands of adults for all of them to be wary of any grown-ups, particularly ones who ask too many questions, although with hard work and a lot of food it might be possible to win the confidence or even the trust of a few of them.

Ideas  ( Locations ) | February 15, 2011 | View | UpVote 4xp


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