A graceful servant of the God of Fire, Destruction, and Rebirth, this fanatic warrior is devoted to the ‘cleansing’ of the world with flame.
In the darkness in the south transept of the Cathedral of Isielles stands the resplendent Clock of Shadows. It tells more than just the time of day…
Even the most useless of items can become something more if a legendary mage carries it around for a couple of centuries.
The home of the reclusive Monk-Smiths of Moldan, unparalleled practitioners of the art of smithing.
A set of polished silver and gold tea cups and saucers, and accompanying silver serving plate, that will serve on its own.
It looks like an ordinary parchment map, until it speaks to you. It says, “I know where you need to go to find what you are looking for.” From there, the adventure begins.
The dwarfs of Thodar created a weapon of might and power - but how much is the wielder prepared to sacrifice to gain prowess in battle?
A brightly colored ink that hardens the skin.
A broken shard of mystical powers.
Once an adventurer, this now disembodied mage is seeking a reason to continue, or a way to die.
One set was forged with love, the other with hate. But they were both powerful weapons.
The ruins of the lands that bore the confrontation between the Mad God of Avarice and the Storm Queen, this place has been soaked by the divine essence of two of the most chaotic gods.
The shattered remnants of a divine weapon, a certain amount of power remains in these bits of celestial metal.
Long ago, longer still than even the golden age of Hamset, so long it is out of the memory of man, though not of the elves for they remember their history to the first. Many secrets areheld by the elves. As this, a glass vial containing the tears of Laitha, the fairest, kindest and most beautiful living being to grace the world of Hamset.
A dark emperors gloves that make an excelent weapon and torture tool.
People couldn’t reconcile themselves with her heritage. So they drove her away, calling her “Cursedborn.”
The Crown Princess of Sadaren needs a husband! There’s just a few teeny little problems.
The less-than-delicate heiress to the land of Sadaren, her battle prowess is as legendary to those people as her lack of education.
Will this tome be the saviour or the bane of your heroes?
When a mysterious man hires them to slay Baza, the Yellow Priest, will the heroes find more than they bargained for?
SeaClans: The six seaclans are Dolphin, Gull, Ray, Kraken, Shark, and SeaDragon. These totem animals serve as mascots rather than any deep symbol of the clan. These seafaring organizations are filled with land based saliors and fishermen. They ply the seas and deeper waterways. They function like guilds for ocean sailors
The clans have their own homeland. These people live on large floating rafts- human made islands, as well as vessels of all varieties docked to it. These wetfoots never set foot on land (or only do it for a few hours at most).
Rat Clan: This guild is nominally related to the seaclans. The Rats ply the rivers and marshes of the world, as well as do longshoreman work. The seaclans hold the self proclaimed "rat clan" in contempt and the officials see them as just a Guild of River saliors and longshoremen with a funny name. The Rats hold their title with pride and will take it out on anyone who gives them grief about it.