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Fin Rabbitslayer
April 16, 2004
Hits: 5496
Comments: 11
Ideas: 0
Votes: 10 / 4.450000
Urk    NPCs  (Minor)   (Mystical)

Every now and then someone truly extraordinary is born, even to a race of kobold like creatures.

Siren no Orakio
April 16, 2004
Hits: 8277
Comments: 17
Ideas: 0
Votes: 21 / 4.500000
Winter's Bounty    Items  (Transports)   (Heroic)

A mid-sized sailing ship with an embedded Shard of the Storm.

CaptainPenguin
April 15, 2004
Hits: 5953
Comments: 9
Ideas: 0
Votes: 8 / 4.312500
One-Thousand Groans for A Laugh    Items  (Armor)   (Cursed)

Fallu the Sorceress summoned Smile Frown, the Laughing Demon, who chuckled and said to her…

PenDragon
April 15, 2004
Hits: 4113
Comments: 5
Ideas: 0
Votes: 4 / 1.125000
Pakint    NPCs  (Major)   (Combative)

He is 972 years old and has a wife. He congregates with any good creature and will help any one in need. He is a good black smith and can work with most meterials.

Fin Rabbitslayer
April 15, 2004
Hits: 4299
Comments: 4
Ideas: 0
Votes: 4 / 3.250000
Fin    NPCs  (Minor)   (Travelers)

A flamboyant sea captain with a small crew and vessel.  He searches the seas for any and all cultural legends, simply out of curiousity.

CaptainPenguin
April 13, 2004
Hits: 4679
Comments: 10
Ideas: 0
Votes: 5 / 4.400000
Fiery-Feathered Phembu's Better Feathers    Items  (Clothes)   (Magical)

Fiery-Feathered Phembu, the First Among Pheasants, went to Moeqhu-Qaz, the Leader of the Seven Sand Dragons!

Agar
April 13, 2004
Hits: 4436
Comments: 6
Ideas: 0
Votes: 8 / 3.812500
Skyswimmer cloak    Items  (Clothes)   (Magical)

Many men have looked at the birds and envied thier innocent flight, and looked at the fish and envied thier serene swimming. Felonious Twist was a mage that saw a connection.

Kassil
April 13, 2004
Hits: 4116
Comments: 4
Ideas: 0
Votes: 6 / 3.916667
Stonecleave    Items  (Tools)   (Magical)

A mattock created in the age of legends, granted the ability to work marvels in stone…

Kassil
April 13, 2004
Hits: 6305
Comments: 11
Ideas: 0
Votes: 13 / 4.192308
Elixir of Courage    Items  (Potion)   (Magical)

A potion that contains the essence of Courage… In a way.

Balmore of azur sky
April 12, 2004
Hits: 4466
Comments: 7
Ideas: 0
Votes: 10 / 1.800000
Claw of the heart    Items  (Melee Weapons)   (Cursed)

An dagger made by setting a long sharp gem in a silver hilt. Its owners rarely survive for a few days…

Kassil
April 12, 2004
Hits: 6415
Comments: 12
Ideas: 0
Votes: 12 / 4.208333
Whiteblade    Items  (Melee Weapons)   (Magical)

Created by a near-sighted and night-blind wizard, Whiteblade is incredibly simple, while being incredibly useful to the right person…

Siren no Orakio
April 11, 2004
Hits: 5108
Comments: 5
Ideas: 0
Votes: 6 / 4.416667
Sorn Ironspirit    NPCs  (Major)   (Domestic/ Craft)

A powerful conjurer with an affinity for iron, Sorn has paid a terrible price for his power.

Agar
April 10, 2004
Hits: 10396
Comments: 19
Ideas: 0
Votes: 19 / 4.921053
Potion of Mis Understanding Languages    Items  (Potion)   (Magical)

Made by an anarchist trying to seed dissent, the potions actually work better than normal potions of understanding languages ... sort of.

This item is silly.

Siren no Orakio
April 10, 2004
Hits: 6283
Comments: 10
Ideas: 0
Votes: 13 / 3.884615
A Fungus Among Us    Plots  (Duty)   (Single-Storyline)

A druid obsessed with Nature’s cycle of death has created a horrendous spore in a plot to rid the lands of a swiftly growing town that has begun to encroach upon his forest.

Siren no Orakio
April 9, 2004
Hits: 6275
Comments: 3
Ideas: 0
Votes: 7 / 4.142857
Eye of the Typhoon    Items  (Jewelry)   (Magical)

A shard of Typhoon set into an exceedingly large amber, this powerful pendant grants clarity of sight and temper to the wearer, as well as several other powers over the storm.

stone
April 6, 2004
Hits: 5989
Comments: 4
Ideas: 0
Votes: 5 / 2.500000
Krie    Locations  (World)   (Water)

Krie is a sort of Oceanic world that might be what you would like to see in a fantasy role play.

Grevenon
April 5, 2004
Hits: 4333
Comments: 6
Ideas: 0
Votes: 10 / 2.550000
Ti'Klund    NPCs  (Minor)   (Natural)

After 25 years of the nightmares of the destruction of his village, he is back. Back again to strive for revenge and cleanse the nightmares from his sleep.

Chruffin
April 5, 2004
Hits: 3877
Comments: 5
Ideas: 0
Votes: 11 / 4.181818
Sirafel    NPCs  (Minor)   (Religious)

What really happens when an angel falls from grace?

Agar
April 5, 2004
Hits: 4411
Comments: 3
Ideas: 0
Votes: 6 / 3.666667
Winter in the Lost Lands    Plots  (Travel)   (Side-Quest)

On the 6th world, there are a few lands with no dragon-lord to guard them. These lands are called the lost lands and the land and the people within face hard times every day, and winter is no easier…

stone
April 4, 2004
Hits: 5100
Comments: 8
Ideas: 0
Votes: 13 / 2.115385
Lancid    NPCs  (Minor)   (Travelers)

Lancid is. Lancid does. Lancid cares not.

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       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 2xp


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