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Nobody
April 6, 2005
Hits: 5457
Comments: 13
Ideas: 0
Votes: 9 / 3.277778
Fools Dagger of Invisibility    Items  (Melee Weapons)   (Cursed)

A dagger that makes the user think that he is invisible.

Loki_Swiftstrike
April 6, 2005
Hits: 7208
Comments: 15
Ideas: 0
Votes: 18 / 3.277778
Moses Duff    NPCs  (Minor)   (Combative)

A bounty hunter who seems to reach full potential in battle while under the influence of alcohol. He is constantly traveling from pub to pub looking for work. He has stupidly accepted jobs assigned to kill werewolves, vampires, orcs, and the most fierce of beasts.

Maggot
April 6, 2005
Hits: 4912
Comments: 13
Ideas: 0
Votes: 9 / 4.500000
Gotmag    NPCs  (Major)   (Criminal/Espionage)

Lord of the powerful Red Blade gang that has the bustling port city of Frohlk in its grip, this intelligent blob has come a very long way for something that was once a lowly pet. A pity then that he’ll never be invited over to any of the grand functions thrown by high society.

Cheka Man
April 4, 2005
Hits: 6017
Comments: 9
Ideas: 0
Votes: 6 / 3.916667
The Isle of the Dead    Locations  (Area)   (Other)

Ever since the two major religions of Acqua, that of Jove and Ulmania, were created, their clergy have hated each other with a passion that at times has led to violence. Mostly it just means that they do everyrhing differently out of spite.They have different liturgical uses, different hymms and prayers, different baptism,wedding and funeral services. The priests of Jove favour cremation for the dead in nearly all cases, so the priests and priestesses of Ulmania favour burial.

Where there is enough space this is not a problem, but in crowded Banhoesea it became a major issue.The bodies of Ulamanian worshippers were being buried secretly in the floors and foundations of houses or in soon to be dug up land or in crop fields.After a major outbreak of disease the De Madden Company Central Council, of which all but one worshipped Jove, threatened to outlaw the Ulmanian religion, persecute it’s beleavers and confiscate it’s assets.

The great majority of Sea Witches and a few Sea Wizards were Ulmanian beleavers and called a nationwide strike, trapping half the De Madden Company fleet in harbour.Without magic most could not leave harbour safely and even the ten masters would take a long time to get anywhere.

The Central Council got really angry and arrested the strike leaders, threatening to hang them. The strikers threatened to use their magic to cause huge waves within the harbours and wreck the ships within.A compromise was reached.The strike leaders were set free and Ulmania’s Church purchased a large,partly rocky, mile-long island, with a quarter of the Church’s wealth. This was to be their Isle of the Dead.

All burials outside it were banned with the threat of very severe punishment for those who disobeyed.

That was over seven hundered years ago…

EchoMirage
April 4, 2005
Hits: 8865
Comments: 18
Ideas: 0
Votes: 13 / 4.923077
Arron and Cinthra    NPCs  (Minor)   (Travelers)

Two unlikely people. An unlikely pair. An unlikely love.

CirrusWind
April 3, 2005
Hits: 3688
Comments: 8
Ideas: 0
Votes: 7 / 3.071429
Ligia's Justice or Iron Fist Bracelet    Items  (Clothes)   (Magical)

With this bracelet you can let your fists do the talking.

Cheka Man
April 1, 2005
Hits: 5410
Comments: 7
Ideas: 0
Votes: 8 / 4.000000
Big Red    NPCs  (Campaign)   (Political)

Everybody who visited his island knew not to get on the wrong side of Big Red. From a distance you might mistake him for a reddish sandbank for a few seconds, until you saw him raise one or more of his tentacles and glare at you with one of his cartwheel sized eyes…

Anteaus
March 31, 2005
Hits: 4664
Comments: 9
Ideas: 0
Votes: 6 / 2.250000
Withholding Cup    Items  (Home/ Personal)   (Magical)

Wanting to hide things in the open, Phillip made this magical cup.

knightsceam
March 30, 2005
Hits: 5121
Comments: 13
Ideas: 0
Votes: 12 / 2.625000
Judgment    Items  (Melee Weapons)   (Combat)

The demon stood before him laughing, “That puny sword can’t touch me.”
Without a word the man turned the blade so that the edge faced the demon, he ran ducked under the demons fist and slashed through the stomach of the foul creature. “How?” The demon asked.
“You have been found guilty!” Spoke Nemisis*

*before the Battle of Fate

Anteaus
March 28, 2005
Hits: 3506
Comments: 5
Ideas: 0
Votes: 7 / 2.357143
Coalescelation Staff    Items  (Wand/Staff/ Arcane)   (Magical)

Needing to speed up magical item creation, Phillip Thornblood made this staff to glue, bind, weld, melt, or even smash things together.

Scrasamax
March 28, 2005
Hits: 3177
Comments: 4
Ideas: 0
Votes: 6 / 4.083333
Sitri Andromalion    NPCs  (Minor)   (Natural)

Sitri Andromalion has been the local druid of the Vepar Valley as long as anyone can remember. The local populace, long used to the wisdom and experience of the old druid are concerned as his health is failing…

Anteaus
March 25, 2005
Hits: 4236
Comments: 10
Ideas: 0
Votes: 5 / 2.400000
Phillip Thornblood    NPCs  (Minor)   (Mystical)

A suspicious mage with a taste for making things.

Scrasamax
March 25, 2005
Hits: 5451
Comments: 10
Ideas: 0
Votes: 11 / 4.818182
The Pillars of the Alchemist    Items  (Home/ Personal)   (Magical)

Good luck, and good fortune favors those who possess the Pillars of the Alchemist.

Scrasamax
March 24, 2005
Hits: 10761
Comments: 27
Ideas: 0
Votes: 9 / 4.388889
Malhonne Tranchan    NPCs  (Minor)   (Criminal/Espionage)

Dark eyed and sultry voiced, few men can ignore the words that spill from Malhonne’s full lips. Fewer ever notice their valuables stolen as she whispers obscenity and sweetness in their ears.

Scrasamax
March 24, 2005
Hits: 7029
Comments: 20
Ideas: 0
Votes: 17 / 4.323529
The Hell of Dry Bones    Locations  (Desert)   (Other)

The earth is bleached white, and brittle underfoot. Ribs and vertebrae litter the ground like driftwood and in the distance, colossal bones of slain giants rise like hungry fingers clawing at the iron grey sky. The wind rises, howling through the empty eye sockets of hollow skulls. A rain of hail begins, pelting the ground with fingerbones and teeth.

Welcome, ye miserly sinners. Welcome to Hell.

Dragoon God
March 22, 2005
Hits: 3685
Comments: 7
Ideas: 0
Votes: 12 / 2.791667
Dreon    NPCs  (Major)   (Combative)

Created in a time of need, he was cast from the pride he was made to obtain, he is a warrior, and a leader.

Dragon Lord
March 22, 2005
Hits: 8406
Comments: 8
Ideas: 0
Votes: 7 / 4.071429
The Ruin    Plots  (Discovery)   (Single-Storyline)

An ancient ruin, a pair of boastful teenagers, and a bunch of indifferent gargoyles - but who let the demonic spirit out

Maggot
March 21, 2005
Hits: 6858
Comments: 8
Ideas: 0
Votes: 7 / 4.142857
Lucah the Handsome    NPCs  (Major)   (Political)

Over the primitive tribe of the Powi,Lucah the Handsome rules, his beauty and generosity dazzling the tribals that venerate him as a living god. But there are those dark ones who see his worship as blasphemy to the true demon lords…

Scrasamax
March 16, 2005
Hits: 5575
Comments: 9
Ideas: 0
Votes: 8 / 4.625000
Clef Cramoisi    NPCs  (Scenario Based)   (Mystical)

Clef was a regular gnome, just like all of the other gnomes. It just happened that his area of interest was not so agreeable to the other gnomes…

Pieh
March 15, 2005
Hits: 4517
Comments: 9
Ideas: 0
Votes: 8 / 2.000000
Hucken Fyreb'lls    NPCs  (Minor)   (Technical)

An quirky Gnome with little patience and much skill with a flame.

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Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp


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