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CaptainPenguin
October 28, 2005
Hits: 4525
Comments: 11
Ideas: 0
Votes: 7 / 3.714286
Marongghovec aka Ale-Ox    Lifeforms  (Fauna)   (Tundra/ Arctic)

the Marongghovec, or Ale-Ox, is a large, yak-like animal native to northern Ageratos. To keep its belligerent, stubborn, and generally annoying personality in check requires an interesting ingredient.

Agar
October 28, 2005
Hits: 4298
Comments: 10
Ideas: 1
Votes: 10 / 3.800000
Maternity Blossom    Lifeforms  (Flora)   (Forest/ Jungle)

This herb is given to the father of a baby upon conception. Nine months later, the father will have an experience that will instill life long respect in the mother of his child.

Agar
October 28, 2005
Hits: 4632
Comments: 7
Ideas: 0
Votes: 7 / 3.785714
Golden Cherry    Lifeforms  (Flora)   (Forest/ Jungle)

The result of an unexpected side effect of magical research. The cherries help to light up the dark in a unique way.

Agar
October 28, 2005
Hits: 3669
Comments: 4
Ideas: 0
Votes: 4 / 2.625000
Glow Leach    Lifeforms  (Fauna)   (Underground)

A life form that emits bright light while feeding.

MoonHunter
October 28, 2005
Hits: 3509
Comments: 5
Ideas: 0
Votes: 3 / 3.333333
Wumpus    Lifeforms  (Fauna)   (Underground)

This ferocious creature has plagued adventurers that enter it’s cave for hundreds of years. No one knows what it gaurds in it’s lair, but rumors of vast wealth continue to draw adventurers to it.

Ancient Gamer
October 28, 2005
Hits: 6450
Comments: 19
Ideas: 1
Votes: 8 / 4.062500
Teleportation and Translocation    Systems  (Transportation)   (General)

Throughout creation there are locations which serve as nexuses of sorts; conduits between one place and another. Such are the rules of translocation that only areas that border each other can be traversed by physical or magical means.

Ancient Gamer
October 28, 2005
Hits: 5355
Comments: 6
Ideas: 0
Votes: 6 / 4.666667
Of Spirits    Systems  (Divine/ Spirit)   (Specific)

When the Gods forged Creation they imbued everything with a spirit of its own, a soul so to speak. The trees, the bushes, serpents and birds, everything was imbued with a soul. Even the very earth and the mountains got spirits of their own, as did the winds, the rain and the storms.

Ancient Gamer
October 28, 2005
Hits: 29652
Comments: 8
Ideas: 0
Votes: 5 / 4.200000
Of Saints    Systems  (Divine/ Spirit)   (General)

Saints and Sainthood: The inside story on the ascended

Ancient Gamer
October 28, 2005
Hits: 5416
Comments: 8
Ideas: 0
Votes: 5 / 4.400000
Necromancy: The Three Paths of Undeath    Systems  (Mystical)   (General)

Necromancy: By some it is considered as nefarious black arts and by others a vault of opportunities, the very key to the secrets of life. A substantial part of the necromancer’s practice is devoted to undeath; a state in which one is neither alive nor dead. Unbeknownst to the general populace there are three ways in which undeath can provoked, and the curse of unlife bestowed upon the recipient.

Ancient Gamer
October 28, 2005
Hits: 7348
Comments: 8
Ideas: 0
Votes: 5 / 5.000000
Of The Eternals    Lifeforms  (Unique)   (Mountains)

The Eternals are one of the few races who survived the awakening of the Gods and the fall of Prime Creation. They were solitary, but powerful, weavers of essence and were locked in a bloody war with the Other Ones, another race which survived the Gods.

Ancient Gamer
October 28, 2005
Hits: 14395
Comments: 9
Ideas: 0
Votes: 7 / 4.357143
Of Angels    Systems  (Divine/ Spirit)   (Specific)

Angels are the guardians of Order, the forces that oversee that the purpose of existence is indeed fulfilled.

Ancient Gamer
October 28, 2005
Hits: 6571
Comments: 13
Ideas: 0
Votes: 8 / 4.625000
Of Dreams    Systems  (Divine/ Spirit)   (General)

“Dreams are the only reality” suggests some of the ancient manuscripts. Dreams and the dreamers often reveal secrets long forgotten, or dreams can hide the truth only to make it resurface decades or even centuries later

Ancient Gamer
October 28, 2005
Hits: 6862
Comments: 8
Ideas: 0
Votes: 5 / 4.800000
Of Demons    Systems  (Divine/ Spirit)   (Specific)

Demons are the darker emotions, the destructive forces of creation. In primeval times the demons awoke alongside the gods and the angels, and were herded by the greater powers, chased into hell, even as the angels were led into heaven.

Ancient Gamer
October 28, 2005
Hits: 17308
Comments: 12
Ideas: 1
Votes: 3 / 4.500000
The Prophecies of Hope    Plots  (Travel)   (Campaign)

When the world is changing and madness descends, can a group of stalwart villagers save a bastard newborn from the clutches of an unknown enemy?

This campaign follows the group on their desperate flight from hostile forces, both covert and overt. This Campaign centre around their perilous journey through the highlands, the lowlands and within the cities of men. Will they survive long enough to reach the relative safety of the sacred Ulukhan? And how will they react to the hidden truths and internal strife they encounter on their journey?

This is a fully fledged campaign. One that will span many, many table top sessions.

Chaosmark
October 28, 2005
Hits: 4349
Comments: 7
Ideas: 0
Votes: 5 / 3.200000
Scroll Golem    Lifeforms  (Constructed)   (Any)

A scroll golem is a variable sized construct that looks exactly like what you’d think: a collection of magical scrolls twisted and connected into the shape of a humanoid creature.

Ancient Gamer
October 28, 2005
Hits: 3411
Comments: 7
Ideas: 0
Votes: 6 / 4.000000
Kathyrrian Zombie    Lifeforms  (Constructed)   (Any)

The Kathyrrian Zombie is a special kind of Zombie created by the Kathyrrian Cabal, an exotic group of spellcasters based in the Acaians.

Ancient Gamer
October 28, 2005
Hits: 5270
Comments: 9
Ideas: 0
Votes: 7 / 4.214286
Barrow Dragon    Lifeforms  (Intelligent Species)   (Underground)

Barrow Dragons is a race of lesser dragons, nearly as small as wyverns or about the size of two oxen, that most often make their abode within dark and dry subterranean lairs.

Ancient Gamer
October 28, 2005
Hits: 4771
Comments: 12
Ideas: 0
Votes: 8 / 4.312500
Aoktholian Swarm    Lifeforms  (Fauna)   (Any)

An Aoktholian Swarm is a huge swarm of screeching, red and black feathered crows. The Aoktholian does normally not exist, but when there is a drought, these desperate crows change.

Ancient Gamer
October 28, 2005
Hits: 4175
Comments: 8
Ideas: 0
Votes: 6 / 3.250000
The Murdered Young    Lifeforms  (Ethereal)   (Any)

The Murdered Young are the vengeful ghosts of infants who died before they were baptized.

MoonHunter
October 28, 2005
Hits: 4158
Comments: 4
Ideas: 0
Votes: 2 / 4.000000
Arkths aka Ravagers    Lifeforms  (Fauna)   (Any)

Arkths are dangerous creatures: as large as a grizzly bear, armored like an organic tank, strong like a wyvrn, and an attitude that makes them take out anything that gets between them and their “food”. These creatures are destructive to everything around them. That is why they are known more commonly as Ravagers.

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       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp


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