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MoonHunter
November 2, 2005
Hits: 3644
Comments: 5
Ideas: 0
Votes: 5 / 3.800000
Order of Priori Historicus    Society/ Organizations  (Knowledge/Lore)   (World Wide)

The Order is about the past. It is a collection of people who love history, ancient times, and artifacts of the past. Only people who are really interested in past should be members. A passing interest is not enough. One must be dedicated to the past to be invited into this organization.

Scrasamax
November 2, 2005
Hits: 5401
Comments: 5
Ideas: 0
Votes: 4 / 4.125000
Via Humanitae    Society/ Organizations  (Political)   (Regional)

Via Humanitae - For Humans to live and thrive, non humans must be removed.

crazylittleelf
November 2, 2005
Hits: 2804
Comments: 3
Ideas: 0
Votes: 3 / 2.333333
The Liberators of the Coin    Society/ Organizations  (Criminal/Espionage)   (Regional)

The Liberators of the Coin is primarily an organization Halflings devoted to (insert trickster/thieving/Halfling god). They pattern themselves after a myth of the god stealing gold coins from his brother on the evening of his wedding. The stolen gold was a part of the wedding ceremony and its absence meant that the ceremony could not proceed. The theft resulted in the trickster being able to marry his brother’s intended.

Scrasamax
November 2, 2005
Hits: 5735
Comments: 4
Ideas: 0
Votes: 4 / 4.000000
The Upright Society of Civic Wizards    Society/ Organizations  (Political)   (Regional)

This organization began with a simple idea to protect the common people from the danger of magic run amok. Far too many disasters and atrocities were being commited by irresponcibe, evil, or mad wizards with no one to answer to but their own degraded consciences. But like so many things, it started off good and has shifted to the dark side.

manfred
November 2, 2005
Hits: 5051
Comments: 7
Ideas: 0
Votes: 5 / 4.000000
The Painters Guild    Society/ Organizations  (Mystical)   (Regional)

Smeer was dragging a cart full of strings. Another cart of another strings, it was heavy, but probably the best job in these works for a weak boy. He brought it to the machine that weawed the ropes; the hands of older boys powered it. They were paid a few coppers more, but could barely move after a whole day of work. Smeer hoped to get older and stronger one day, to help his family out of poverty. Pulling the cart back through the yard, he suddenly noticed something. Does not that pebble look like… a coin? A glistening silver coin?! That would help for a few days! Looking around, he carefully picked it up, and hurried to work to stay unnoticed.

But something has noticed him.

Shadoweagle
November 2, 2005
Hits: 3809
Comments: 8
Ideas: 0
Votes: 8 / 3.562500
Golem Moss    Lifeforms  (Fauna)   (Any)

The Golem moss is an amazing lifeform, and is able to survive in nearly any environment. Its evolutionary rate is far higher than any other creature on the planet, enabling them to adapt.

manfred
November 2, 2005
Hits: 7979
Comments: 6
Ideas: 5
Votes: 5 / 4.200000
An ecological dungeon 2: The Elements    Dungeons  (Underground)   (Ecology)

Dungeons, should make sense, in an ecological way. However, to have life, you need to have a physical place to use them. This expands upon the ecological dungeon, giving it a framework to exist in.

manfred
November 2, 2005
Hits: 4452
Comments: 9
Ideas: 0
Votes: 8 / 3.937500
Solitaire Spider    Lifeforms  (Fauna)   (Underground)

A very rare spider, combines a certain degree of inteligence and wickedness. Living in underground locales, it can survive for long periods of time without fresh food. Even a rat is good, but it likes bigger prey, even humanoids.

manfred
November 2, 2005
Hits: 4723
Comments: 7
Ideas: 0
Votes: 4 / 3.250000
The horrible and hated Nail Worm    Lifeforms  (Fauna)   (Underground)

The horrible and hated Nail Worm lives in deep caves near the Evil Labyrinth. It is unknown, whether only one monster exists, or there are several. There was at least one guaranteed sighting in the Labyrinth itself.

manfred
November 2, 2005
Hits: 22497
Comments: 13
Ideas: 9
Votes: 5 / 4.000000
An ecological dungeon    Dungeons  (Underground)   (Ecology)

We have all seen articles on how Dungeons don’t work. I’ve seen such articles before. But this time, an idea struck me: Why not do a dungeon that really works? Where creatures live their lives in harmony; just the right ecological way?

Mourngrymn
November 2, 2005
Hits: 4193
Comments: 5
Ideas: 0
Votes: 3 / 3.833333
Shaedra    Locations  (City)   (Mountains)

Located near the lush banks of the River Aloma, it is home to many of the most skills trackers and hunters in the region. This modestly sized town has a rather large standing militia due to the fact is it so close to the mountains and in such a hostile area.

Mourngrymn
November 2, 2005
Hits: 7679
Comments: 11
Ideas: 0
Votes: 7 / 4.214286
Spell Crystals    Systems  (Mystical)   (Defining)

Millenia ago the Gods changed how the mystical forces on the world were governed and used. No longer were the mortals able to pluck the power from the very air and use it. So they altered it, thinking the mortals were not clever enough to find a way to use it again. The God’s crystalized the magic and placed the power in the four elements of the world. Now mortals did indeed determine a way to use magic again, albeit at a much lower proficiency. Magic users now require a focus staff made of the very essence of magic. These crystal staves store the mystical energies required to cast spells, needing to be recharged over time. The magic users scribe, etch, or carve the spells symbols directly on the staves and focus the energy through the symbols.

MoonHunter
October 31, 2005
Hits: 6670
Comments: 10
Ideas: 0
Votes: 3 / 3.833333
Green Dragon Crescent Moon Swords    Items  (Melee Weapons)   (Non-Magical)

This weapons has been made popular by several heroic and near mythical adventuring types that have served the Empire over the last three centuries. They are large, powerful weapons, with a distinctive look to them, suitable for Heroes and those who think they are heroes.

Strolen
October 30, 2005
Hits: 13750
Comments: 10
Ideas: 0
Votes: 4 / 4.250000
Roman Legion Ranks    Systems  (Combat/ Warfare)   (Historical)

Rome. It was defined by its Glories and its Horrors. What were its military’s ranks.

Strolen
October 30, 2005
Hits: 24129
Comments: 8
Ideas: 2
Votes: 4 / 4.000000
Rank Systems    Systems  (Societal/ Cultural)   (General)

I am always looking for rank structures to use in games. It is my hope that you will share some of your historical knowledge or ranks and/or reveal to us the hierarchy of ranks in the games that you play.

MoonHunter
October 30, 2005
Hits: 39806
Comments: 10
Ideas: 4
Votes: 4 / 3.875000
Culture and Food    Systems  (Societal/ Cultural)   (General)

Food is Life. Food, what is eaten, when it is eaten, and how it is eaten, says a great deal about a culture.

MoonHunter
October 30, 2005
Hits: 7662
Comments: 11
Ideas: 13
Votes: 5 / 4.100000
The Breakfast of Champions    Systems  (Societal/ Cultural)   (General)

Every culture has a different idea of what constitute’s breakfast. Even regions inside the same culture can vary quite a bit (like grits with hot sauce in Texas or Fishcake mix in omelets in New Hampshire). What do they consider “food” first thing in the morning in your space?

CaptainPenguin
October 30, 2005
Hits: 4045
Comments: 3
Ideas: 0
Votes: 2 / 4.000000
The School of Jundera    Systems  (Mystical)   (Specific)

The School of Jundera is the most ancient school of Amandaeanic magic. Few know it’s history.

manfred
October 30, 2005
Hits: 4146
Comments: 5
Ideas: 0
Votes: 4 / 3.250000
Path of the Days Gone By    Systems  (Mystical)   (Defining)

Do you Remember?

MoonHunter
October 30, 2005
Hits: 3933
Comments: 4
Ideas: 0
Votes: 3 / 3.333333
The Guild of Magic    Society/ Organizations  (Mystical)   (World Wide)

The Magic Guild is one of the first Humanti Guilds, one of the first organizations that crossed clan bloodlines. It has become one of the most powerful, having a prestigeous place in history and becoming the “official” judges of way and order/chaos.

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       By: Strolen

People that live in cities no longer have any contact with the gods. There was a pact between the gods, humans, and animals. We could talk to the gods and the trees were the witness' to the pact. When the trees started getting cut down to make cities the pact was broken by the destruction of the witness'. So now only those that live with nature can speak to the gods and/or animals. Some trees grow tall creating darkness that scares men and they are not able to go near them. If they could they could again speak to the gods.

Ideas  ( System ) | December 31, 2001 | View | UpVote 1xp


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