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Ancient Gamer
November 25, 2005
Hits: 8940
Comments: 16
Ideas: 0
Votes: 9 / 4.888889
Memories of the Asdarien    Plots  (Travel)   (Single-Storyline)

On one of the adventurers’ many journeys through the lands, they one day enter a very strange village surrounded by a palisade. Therein all villagers seem to be sleeping, their hair long and flowing and their nails ever growing. Snow has settled on the land and the few found outdoors are covered in a thin layer of powdery white snow. Nothing can be done to awaken these mysterious sleepers and there seems to be no escaping this village either.

Then the night falls…

Siren no Orakio
November 25, 2005
Hits: 6363
Comments: 6
Ideas: 0
Votes: 6 / 4.166667
Jada's Journey    Plots  (Hired)   (Side-Quest)

The nobleman’s daughter must be escorted from place to place, but her addiction may make the journey far harder than it need be..,

MoonHunter
November 25, 2005
Hits: 7515
Comments: 16
Ideas: 0
Votes: 7 / 3.642857
Everything I Learned About Raising Children I Learned From Gaming    Articles  (Humor/ Editorial)   (Game Mastering)

When my first born came into the world, my gaming life skidded to a halt. However, in a strange way, my gaming life continued.

MoonHunter
November 25, 2005
Hits: 5622
Comments: 13
Ideas: 0
Votes: 6 / 4.333333
The Crawl, Doing It the Cinematic Way    Articles  (Rules and Advice)   (Game Mastering)

I am not a normal fantasy GM. If a player is delving through a dark tomb searching for loot in my campaign, he is probably on a fruitless quest. I dislike the dungeon crawl. I have since the earliest years of DnD. I mean where in Tolkein did they really crawl through a dungeon or other tomb/ place of mystery?

MoonHunter
November 25, 2005
Hits: 18378
Comments: 22
Ideas: 2
Votes: 9 / 4.666667
Gamer's Dictionary of Measurements    Articles  (Resource)   (Game Mastering)

The world is full of different measurement systems. Some are old, some new, some obvious, some obscure. Each one is important enough to some group of people to be codified and passed down through the years. These are the ones that might be useful for gamers.

CaptainPenguin
November 25, 2005
Hits: 4819
Comments: 4
Ideas: 0
Votes: 3 / 2.666667
Mysian Lengths    Systems  (Transportation)   (General)

All Agera work with a base-8 system (though of course, in GMing, for simplicity, I don’t). Accordingly, the Mysian system of measuring is based on 8s. From dolon to dolmelphion, the system is fairly straightforward, but, traditionally, after dolmelphion, it becomes a touch more complicated.

ephemeralstability
November 25, 2005
Hits: 6787
Comments: 10
Ideas: 0
Votes: 8 / 4.000000
Trollish Measurements    Systems  (Technical/ Mechanical)   (General)

Hathalfar holds the writhing troll down with his gloved fist and sword. The beast squirms at the touch of metal. “How far is Kolm?” he demands for the third time. “I said! A long way away,” replies the troll.

MoonHunter
November 25, 2005
Hits: 3735
Comments: 7
Ideas: 0
Votes: 6 / 2.916667
Known World Measurements    Systems  (Technical/ Mechanical)   (General)

The measurements on Arth center around The Emperor and the Imperium.  The Imperium imposes certain standards upon its subjects to make communication and trade between areas easier.  Some of the most important was how much each coin was worth (and its basic size), the common language (imperial-low and high), and a system of measures.

Iain
November 25, 2005
Hits: 19336
Comments: 14
Ideas: 6
Votes: 7 / 4.214286
Systems of Measurement    Articles  (Resource)   (Game Mastering)

Systems of measurement might not sound like the most interesting of things, but they can be used to good effect in a role play campaign. There are three main ways I can think of: 1) Adding colour; 2) Culture shock and 3) Archaic systems.

CaptainPenguin
November 24, 2005
Hits: 3572
Comments: 5
Ideas: 0
Votes: 5 / 4.500000
The Subeya    Items  (Books and Scrolls)   (Non-Magical)

“When I was ten-and-eight years old, I went south to the land of Emhutz, which is near the Holy Land, and I went before the wisest of all God’s creatures but the Prophet, Najaug, all-knowing, all-seeing, all-wise, who in this time did dwell there, and him I asked five-score questions.”
-The Subeya, “First Song: Going Before the Prophet”

Michael Jotne Slayer
November 24, 2005
Hits: 8347
Comments: 12
Ideas: 0
Votes: 6 / 4.750000
Ankorill natives    Society/ Organizations  (Ethnic/Cultural)   (Area)

In the vast Sun-Ocean lies spots of perfect green. The Ankorillian Islands. The “Jewels of the Blue”.
The natives there are strange and wild looking.
Here is the only existing work on how they live, their customs, beliefs and rituals.

MoonHunter
November 23, 2005
Hits: 5192
Comments: 4
Ideas: 0
Votes: 2 / 4.000000
The Followers of The Book and The Word    Society/ Organizations  (Religious)   (Regional)

The Followers of The Book and The Word believe in the strict adherence to the Law and The Word.

MoonHunter
November 23, 2005
Hits: 4953
Comments: 2
Ideas: 0
Votes: 1 / 4.500000
Church of The Message    Society/ Organizations  (Religious)   (Regional)

The Church of the Message was built upon the ruins of the various churches that fell once their clerical powers were lost.

MoonHunter
November 23, 2005
Hits: 4977
Comments: 7
Ideas: 0
Votes: 4 / 3.875000
The Worship of Mothon    Society/ Organizations  (Religious)   (World Wide)

The True Deity’s worship is kept quiet and out of the public eye. Public Religions persecute Mothon worshipers and their strange powers.

MoonHunter
November 23, 2005
Hits: 4641
Comments: 4
Ideas: 0
Votes: 2 / 4.000000
The Vicean Church    Society/ Organizations  (Religious)   (World Wide)

The Vicean Church is one that expresses the mysteries of existence and explains the process of life and death and life beyond. While other churches have "aims" and "goals", the Vicean church focuses on the soul and faith of its members (and all peoples) and the health of the community and its church. After a few religious conflicts or magical pogroms, the Vicean Church becomes very popular with people and governments, as they avoid such things.

Cheka Man
November 23, 2005
Hits: 5429
Comments: 8
Ideas: 0
Votes: 4 / 3.750000
The Priests of Mammon    Society/ Organizations  (Religious)   (Regional)

Many priests take a vow of poverty-but not the priests and priestesses of Mammon. But that is to be expected.

MoonHunter
November 23, 2005
Hits: 4950
Comments: 4
Ideas: 0
Votes: 1 / 4.000000
Church of The One    Society/ Organizations  (Religious)   (Regional)

The Priests of The One are shaman scholars, showing the way of The Spirit, The One to the people. They do not like being called a church, as history has shown that all churches eventually become organizations and dominant ones.

MoonHunter
November 23, 2005
Hits: 27532
Comments: 4
Ideas: 0
Votes: 3 / 3.500000
and These Are Our Churches    Society/ Organizations  (Religious)   (World Wide)

We have your gods, but only the merest mention of worship, priests, and temples. This thread is the correction for that oversight

MoonHunter
November 23, 2005
Hits: 3784
Comments: 2
Ideas: 0
Votes: 2 / 3.500000
Helion    Systems  (Divine/ Spirit)   (General)

In the begining there was a great Darkness. Then there was light. It was Helion.

MoonHunter
November 23, 2005
Hits: 4105
Comments: 3
Ideas: 0
Votes: 1 / 4.000000
The Divine Lord- The Adoni    Systems  (Divine/ Spirit)   (General)

The Adoni is celebrated in several regions of the world, sometimes under a different name. Some of the details are different, but it is basically the same myth.

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the dead mechent of death

       By: celticring

To Dougles Nye money is power, a powerful wizard only newly into lich-hood

Originally the son of servants to a noble family, yet he found that life humiliating. "How could anyone stand to serve another?" he often wondered. His father, was a greedy man who offered an explanation one day “It’s all for the coin, every demanding, humiliating thing. It’s for the coin, boy."

So when Dougles began developing the potential for magic, he found a way out of a life of servitude. Learning magic though stolen books, he made his escape. Taking the all the possessions of the lord’s vaults with him. He set out to gain as much money as possible.

His gifts for magic allowed him many advantages other merchants could only dream of. Capitalized on the use of deviation magic, allowing him to always having what the city he is in needs most, whether that is wheat or weapons, poison or drug doesn’t matter to him.

Some would say he follows war, disease, famine, and political strife like a vulture looking for a nice carcass to claim. What they don’t know is he has a hand in the conflict he supposedly follows. Assassinating ruler to incite wars, casting spells that decimating crops, acting as an information broker to both sides in a conflict. Dougles is known as a man who can get what you need to some, to other a monster who capitalizes on the suffering of others.

The lich know as Dougles Nye, prefers the title ”The Merchant of Death” for that shows just how much power money has earned him.

Ideas  ( NPCs ) | January 7, 2010 | View | UpVote 5xp


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