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Moonlake
November 23, 2014
Hits: 535
Comments: 4
Ideas: 0
Votes: 3 / 5.000000
30 Chinese Archaic Names    Articles  (Resource)   (Gaming - In General)

An companion to my 101 Chinese Modern Names sub, but for an ancient setting. This is an etymology centred piece with more extended entries compared to the earlier one which is in list form. Spelling is based on Mandarin unless otherwise indicated (the other variation offered is Cantonese which is easier to pronounce given that it is spelt from the English alphabet, at least the HK version that I’m using, rather than the Chinese pinyin)

SplatterBox
November 22, 2014
Hits: 581
Comments: 12
Ideas: 2
Votes: 4 / 2.000000
Attack on Titan/Tales of Symphonia Campaign Hybrid    Plots  (Hired)   (Single-Storyline)

People live inside a series of walls. Outside the walls, there are Titans (giants, unless you actually want to use the Titan, which are fetching powerful). There's a spell that needs breaking to return everything to normal size. That can only be done by collecting the elemental devil arms. Hot dang.

Scrasamax
November 19, 2014
Hits: 529
Comments: 2
Ideas: 1
Votes: 2 / 4.000000
Inemuri Salon    Locations  (Establishment)   (CyberSpace)

One of the most common and well recognized SimSense parlors of the Cosmic Era

Arracor
November 17, 2014
Hits: 530
Comments: 2
Ideas: 0
Votes: 1 / 4.500000
History of the Materium, Part 2: Formation of the Three Great Nations    Locations  (World)   (Any)

A record of the origin of the Realm, the gods who've played the biggest role in its development, and the mortals and immortals who have lived there. Part of my main setting, first introduced in Primal Essence, Primals, and the Creation of the Realms.

(Fair warning, this is a longer one. For your convenience I've divided it into 2 parts. Here's the second.)

Arracor
November 17, 2014
Hits: 581
Comments: 4
Ideas: 0
Votes: 1 / 4.000000
History of the Materium, Part 1: Rise and Fall of the First Mortal Empire    Locations  (World)   (Any)

A record of the origin of the Realm, the gods who've played the biggest role in its development, and the mortals and immortals who have lived there. Part of my main setting, first introduced in Primal Essence, Primals, and the Creation of the Realms.

(Fair warning, this is a longer one. For your convenience I've divided it into 2 parts. Here's the first.)

Arracor
November 17, 2014
Hits: 689
Comments: 5
Ideas: 0
Votes: 2 / 4.500000
Divinity, Faith, and the Divine Significance of the Materium    Systems  (Divine/ Spirit)   (Defining)

An explanation of gods; what they are, where they come from, how their power works, how they affect mortal life. Part of my main setting, first introduced in Primal Essence, Primals, and the Creation of the Realms.

Tusserk
November 17, 2014
Hits: 410
Comments: 6
Ideas: 0
Votes: 3 / 3.166667
The Sundered Fields    Locations  (Other)   (Plains)

A desolated blight on the face of the plains, and home to the Silvered Fang Tribe.

axlerowes
November 16, 2014
Hits: 371
Comments: 2
Ideas: 0
Votes: 1 / 3.500000
'Cooked Barbarians' or 'By The Sword or By The Coin'    Articles  (Fiction)   (Players)

On his thirty-fifth birthday Akribus paid a wealth of coin for the greatest weapon ever forged by men or Gods.

Scrasamax
November 15, 2014
Hits: 490
Comments: 9
Ideas: 0
Votes: 7 / 4.000000
Myzrym    NPCs  (Major)   (Knowledge/Lore)

The fearsome horror of the Drow-Beholder-Liche!

Arracor
November 15, 2014
Hits: 585
Comments: 5
Ideas: 0
Votes: 2 / 3.750000
The Aetherium and the Nature of the Soul    Locations  (TransWorld)   (Other)

An explanation of souls, spirits, and what happens after death. Part of my main setting, first introduced in Primal Essence, Primals, and the Creation of the Realms.

Arracor
November 14, 2014
Hits: 640
Comments: 6
Ideas: 0
Votes: 3 / 4.500000
Primal Essence, Primals, and the Creation of the Realms    Locations  (TransWorld)   (Other)

An origin story for the main setting I build in. There are aspects missing, and certain things need proper names. In addition, there are related topics I'll write about in other, related submissions, and the whole setting has a 'phase 2' (or sequel setting) in a hypothetical future where certain, massively world-changing events take place. I'll list related submissions at the bottom, as clickable links.

Tusserk
November 13, 2014
Hits: 410
Comments: 10
Ideas: 0
Votes: 7 / 4.000000
Halimath the Wanderer    NPCs  (Mythic/ Historical)   (Mystical)

"Would you prefer I run my sword through your spine and leave you laying here for the wolves to gnaw upon or to just burn you alive with my magic? I would prefer to collect what I am after without the use of violence, but make no mistake I will kill you to remove this trinket from the hands of humanity."

~Halimath the Wanderer~

Scrasamax
November 11, 2014
Hits: 398
Comments: 2
Ideas: 0
Votes: 1 / 4.500000
The Totem of Nahual    Items  (Wand/Staff/ Arcane)   (Cursed)

The Totem of Nehual is something of a Maltese Falcon. Many have spent long periods of their life searching for it, spending vast sums of money, and in the end never finding it, or only finding it long enough to lose it.

Moonlake
November 10, 2014
Hits: 1067
Comments: 10
Ideas: 0
Votes: 2 / 4.000000
101 Chinese Modern names    Articles  (Resource)   (Gaming - In General)

A list of 101 Chinese names in Modern day setting (mostly), with meanings provided. All spellings are based on Mandarin (minus inflections). The contents here have been converted into a Chinese Name generator.

valadaar
November 10, 2014
Hits: 543
Comments: 9
Ideas: 0
Votes: 8 / 4.000000
Hammer Of Spirit Binding    Items  (Tools)   (Magical)

Just the thing for making your demon-infested two-handed sword from Hell!

Scrasamax
November 10, 2014
Hits: 745
Comments: 5
Ideas: 0
Votes: 3 / 4.333333
Plutopolis    Locations  (City)   (Any)

A city of immense wealth, stark poverty, violent crime, and cyclopean architecture

Moonlake
November 4, 2014
Hits: 561
Comments: 4
Ideas: 0
Votes: 1 / 4.500000
Trash and Treasure of Ideas    Articles  (Resource)   (Gaming - In General)

Random passages coming from my less than daily attempts at writing exercises. In particular, some of them came about since I had come across what is known as the S+7 game where you replace all the nouns/adjectives/verbs with another word of the corresponding class that is the first one encountered counting 7 or more spaces in a dictionary. Mine this trove of trash or treasure of ideas at your pleasure.

Silveressa
November 3, 2014
Hits: 905
Comments: 12
Ideas: 1
Votes: 8 / 4.375000
A Summers Freeze    Plots  (Crisis)   (Side-Quest)

In the middle of summer a small town is beset by a blizzard that enshrouds it in a blanket of snow.­ The cause is unknown and all contact with the town is lost.­ The player characters are hired to investigate the town and put a stop to the blizzard if at all possible.

(An adventure written in the more rigid and hand holding "old school" style and quality level of original fantasy adventure modules from the early to mid 1980's)

Pariah
November 3, 2014
Hits: 434
Comments: 0
Ideas: 0
No votes
Propulsion and Station Keeping    Articles  (Setting Building)   (Gaming - In General)
stuff
Ted
November 1, 2014
Hits: 396
Comments: 8
Ideas: 0
Votes: 3 / 4.166667
NPC List For 1640s Demon Hunting    NPCs  (Extras-Horde)   (Combative)
Time for me to give another crack at listing out NPCs for my campaign. A work in progress as the game is ongoing.
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Wet Faeries

       By: Murometz

Sages and naturalists frown at the common name given to these strange creatures by the small folk, but sometimes the silliest nicknames for creatures, places and people persevere in the minds of many. “Purifiers”, “Pond Jellies”, “Breath-Stealers”, “Lung-Ticklers” and “River Butterflies” are much less commonly heard appellations for these life forms. Wet Faeries are basically (and simply) a species of fist-sized, fresh-water jellyfish. Several traits steer them toward the peculiar category however. Firstly, Wet Faeries are nearly invisible in the water, much like their marine cousins but even more so. One can swim in a river swarming with these critters and not even notice their presence. Secondly, they possess the unique ability to clean and purify whatever body of water they inhabit. They do this via some sort of biological filtration process, sucking in all toxins present in the water, and releasing it back in its purest form. Needless to say, they are both a blessing and a curse to whichever folk dwell beside the rivers and lakes Wet Faeries inhabit. On one hand, no purer water can be found anywhere than a Wet Faerie lake or pond, and yet, in “pure” water “life” tends in fact to die out, lacking the needed nutrients to prosper. Thirdly, their “sting” is (unfortunately) virulently poisonous to all mammalians. Wet Faeries are loathe to sting anyone or anything, using their barbed fronds as a last line of defense, but if stung, most swimmers will suffer respiratory arrest, and die within minutes, usually drowning before they can make it back to shore.

Alchemists, druids, and less savory characters have studied these creatures over the years, and have predictably found all the ways Wet Faeries could be exploited. Morbidly humorous, some bards find it, that the Poisoners and Assassins Guilds as well as the Healer’s Union, all prize these creatures. The assassins use the extracted venom in obvious fashion, while the priests and healers use the still-living jelly-fish to sterilize other poison potions and to cure those already poisoned on death’s door.

It is known that a certain Earl Von Trumble keeps his vast castle moat stocked with Wet Faeries, the waters so clear that every bone of every one of his past enemies can be clearly seen on the bottom, twenty two feet below.

Encounter  ( Any ) | June 20, 2014 | View | UpVote 5xp


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