Hall of Honour Featured

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Cherry
June 14, 2016
Hits: 624
Comments: 5
Ideas: 0
Votes: 1 / 2.000000
Neko    Lifeforms  (Intelligent Species)   (City/ Ruin)

The Neko, or Cat-Girl; as they are also known as.

The name was chosen, in order to disassociate from the cosplay Cat Girl of Batman.

Cherry
June 14, 2016
Hits: 707
Comments: 3
Ideas: 0
Votes: 1 / 1.500000
Scratcher Girl    NPCs  (Minor)   (Artistic/Performance)

Commonly an Inn worker, serving and entertaining at the Inn.

Cherry
June 14, 2016
Hits: 603
Comments: 4
Ideas: 0
Votes: 2 / 2.500000
Pain Technician    NPCs  (Mythic/ Historical)   (Technical)

Member of the Pain Technicians' Guild, originally created by the ruler of the old Empire.

Cherry
June 13, 2016
Hits: 598
Comments: 6
Ideas: 0
Votes: 2 / 2.000000
Changeling    Lifeforms  (Intelligent Species)   (City/ Ruin)

With no given form, she can take on the persona of choice at will.

Cherry
June 13, 2016
Hits: 616
Comments: 12
Ideas: 0
Votes: 3 / 3.166667
Collection of Daggers 2    Items  (Melee Weapons)   (Villanous)

The dark selection of Daggers

Cherry
June 13, 2016
Hits: 625
Comments: 4
Ideas: 1
Votes: 1 / 2.500000
Collection of Daggers 1    Items  (Melee Weapons)   (Heroic)

Collection of guild daggers.

Cheka Man
June 8, 2016
Hits: 742
Comments: 2
Ideas: 0
Votes: 2 / 3.750000
7 Violent Vigilante Gangs    Society/ Organizations  (Criminal/Espionage)   (Regional)

Where the rule of law is seen as being absent, weak, or too oppressive to want, and crime of all kinds flourishes, sooner or later people will take the law into their own hands and become vigilantes. Here are seven such gangs.

Scrasamax
June 8, 2016
Hits: 465
Comments: 5
Ideas: 0
Votes: 3 / 4.166667
CQC in the Cosmic Era    Items  (Equipment Listing)   (Campaign Defining)

The weapons and methodology of close quarters combat in an era of spaceships, giant robots, and parapsychic powers.

shoehat101
June 8, 2016
Hits: 448
Comments: 6
Ideas: 0
Votes: 6 / 3.416667
Twin Eye Spectacles    Items  (Other)   (Magical)

Ever wanted to see through someone else's eyes. Well now you can!

Scrasamax
June 2, 2016
Hits: 684
Comments: 5
Ideas: 0
Votes: 4 / 4.750000
Life in this So Called Cosmic Era    Articles  (Resource)   (Gaming - Genre)

From the cradle to the grave, the small things that define every human life.

Cheka Man
June 1, 2016
Hits: 816
Comments: 5
Ideas: 2
Votes: 4 / 4.375000
30 Annoying Or Dangerous Flaws in Suits of Armour    Items  (Armor)   (Campaign Defining)

Not all armour works as it should do, and these thirty suits of armour all have something wrong with them. (Until I can get it fixed somehow, only the main page link to this submission is working.)

Scrasamax
June 1, 2016
Hits: 456
Comments: 2
Ideas: 1
Votes: 2 / 3.500000
Ludicrous Gats: Guns for the Cosmic Era    Items  (Ranged Weapons)   (Combat)

Lifting the more impressive, absurd, and ridiculous weapons from games and movies.

Cheka Man
May 31, 2016
Hits: 1045
Comments: 5
Ideas: 0
Votes: 4 / 4.875000
30 Books    Items  (Books and Scrolls)   (Campaign Defining)

Thirty books, some the kind you could pick up in your local library, others that are carefully hidden away from the general public for good reasons.

Cheka Man
May 31, 2016
Hits: 573
Comments: 3
Ideas: 0
Votes: 3 / 4.166667
The LifeStealer    Lifeforms  (Ethereal)   (City/ Ruin)

The Regal Tombs of Orbis were the place where the richest of the rich were buried, and Bert was sure that if he could break in to a recent two-month old burial he would be wealthy for at least the rest of the year. Since tomb-robbing could get somebody the gibbet, he had gone alone, and now he cursed as he fought hand to hand with the bulbous, distended, decomposing corpse that had leapt up when he tried to steal the grave goods and now beat and clawed at him and swiped at him with a rapier. Every wound it inflicted on his body, he got a little weaker and to his horror, it grew a little stronger and a little less rotten. Not long afterwards, a seemingly living man left the tomb, leaving the body of a grave robber behind. A body that would soon rise...and walk...

Mageek
May 30, 2016
Hits: 1279
Comments: 7
Ideas: 1
Votes: 7 / 4.000000
Secret Wizard Bases with Your Peace of Mind in Mind    Dungeons  (Underground)   (Rooms/ Halls)

You, a wizard, have a secret wizard base. Pesky adventurers and who knows what else would simply love to find it and loot all of your precious stuff. Here are some things to consider during construction.

Scrasamax
May 29, 2016
Hits: 1602
Comments: 10
Ideas: 1
Votes: 7 / 4.071429
25 Things to Find in a Nook, Alcove, or Grotto    Dungeons  (Underground)   (Traps)

That looks interesting, I make a search check for loot.

Wait... what comes at me?

VWolfdog
May 24, 2016
Hits: 521
Comments: 3
Ideas: 0
Votes: 3 / 3.833333
Ring of Beast Shapes    Items  (Jewelry)   (Cursed)

Ever wanted to simply mess with your players? Here's an item that will have them looking every gift horse in the mouth from now on.

Scrasamax
May 17, 2016
Hits: 712
Comments: 4
Ideas: 0
Votes: 4 / 4.125000
Caught in the Vortex    Articles  (Fiction)   (Gaming - Genre)

Hello? Is there anybody out there, can anybody hear me?

Longspeak
May 13, 2016
Hits: 658
Comments: 3
Ideas: 0
Votes: 2 / 5.000000
Jacob 'Polaris' Richter    NPCs  (Minor)   (Political)

Guiding Star: Profiling Jacob ‘Polaris’ Richter
--by Jamie Easton, New York Times

Everyone knows his name. Everyone knows his legend. Congressman Jacob Richter has spent the past two decades trying to distance himself from the name Polaris and much of what the name represents. To many, the name is a sign of respect, and gratitude. To Jacob, it's a reminder of unreasonable expectations and a life he did not choose. But in my latest profile of prominent members of the Delta Community, I learned there is more Polaris in Jacob Richter than he’d like to admit.

Scrasamax
May 7, 2016
Hits: 842
Comments: 5
Ideas: 0
Votes: 4 / 4.750000
Anthropotronics    Systems  (Societal/ Cultural)   (Specific)

The study and application of technology and human activity

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Random Idea Seed View All Idea Seeds

       By: manfred

As the PCs travel the road, right after a bend they hear a sharp whistle and call: "Heeey, not so lazy, move your asses!" It is a large man that calls, and there are unwilling workers that listen. A small company, 10-15 men work on the road, push boulders aside, dig up roots from under the road, etc. The large man that shouted turns to you, smiles fast and mutters something under his breath, sounds like cursing some lazy worker. "Where does the road bring you from, travellers?" And does a little small-talk.

And what is really happening? A group of bandits is 'adapting' the road for shady purposes. The road will not be wider, but tighter, with enough cover around (and a few traps perhaps), and will become an ideal spot for ambushing travellers or entire caravans. The bandit leader wants them all to appear harmless. The 'lazy worker' he cursed was actually a guard that should give warning before any travellers come around (fallen asleep). Not surprisingly, the boss may decide for an ambush even now.

Encounter  ( Locations ) | April 28, 2004 | View | UpVote 1xp


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