Muse is both a common term for a handheld Cognet linking device, and also a specific brand of said CogLink device. Functionally the Cosmic Era version of a smartphone
When you live at the bottom, the only thing you have is to look up. If you're lucky you can see the lights of the great towers and the stars. If you're like most people, you just look at concrete. But the stars and lights are still up there.
30 plug and play angels, devis, yami, muses and avatars for the tech savvy player
Can you beat the swamp witch at her own game? Voodoo Reinforcement Learning is an interactive puzzle that will set your party on edge.
The combat catalog of Cyberdyne Systems, the primary defense contractor of Cascadia.
Observation and scanning technologies for the Cosmic Era
The humble scarf can be used for a large number of things, some legal,others not
Imperfect simulacra, ever attempting to improve themselves, to make themselves better
A female specific armor manufactured in the New Themyscira, and readily available through most of the civilized world.
Thirty more nasty, notorious Necromancers to disturb the eternal rest of the Dead.
A primer on guarded doors, honest and dishonest sentries, and tricky questions.
Also known as a pillow droid
After rolling stats, Bleakwood characters are given certain perks. They get 4 ability points, plus another 2 if they choose to have a dark side.
This submission covers special abilities (including psionics), special backgrounds, special items and dark sides.
The Bastard Axe is a common weapon of the warriors of Vikingheim, a sturdy weapon that can be used with one or two hands, or simply thrown at an enemy
A relatively common magical item from the city of Lionguard
"There are some mages who can travel to the Nine Hells and back, and others still who can create their own planes of existence. But these stones... these so-called Peresallapides Stones... If one were to obtain one of these... Well, that would be entirely different. That person would be able to traverse reality as a whole, albeit against their will, as if it were naught but our own Material Plane. They would be able to explore other multiverses entirely, where there is no concept of good or evil, or perhaps where only one of the two has simply always existed without the other holding it back. Perhaps some realities do not even contain a speck of arcane or divine energy. What a dull reality indeed. I can only imagine that a world like that would be quite unstable, prone to racial infighting and disease, among many other things, considering there would be absolutely no magic to assist in the resolving of these issues."
A companion piece to my 30 Pocket Dimensions
After the horrors of the Scranja war, Humanity found itself in a predicament that it had not faced since well before the birth of civilization. Scattered to the solar winds, and very nearly the victim of genocide, many of the isolated pockets of mankind faced population bottlenecks, and the possibility of failure from inbreeding. The Synthmen were a part of the solution.
Direct Neural Programming had been the dream of many education "reformists" and technocrats. The perfect way to teach skills, divorced almost completely from the requirement that human teach human. One single avatar of a skill could be used to propagate that skill until it became obsolete. Billions were poured into its development and marketing, thirsted for by corporations, the military, and politicians, each group wanting the surface and the sinister. But it was not to be.
Confronting the men who were about to break into his flat, Kevin hopes for answers. Instead, he finds more unanswered questions.
Rather than making a baddy impossible to hit, consider giving it mega-hit points.
Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between.
Your mileage may vary