Hall of Honour Featured

  • You are challenged to go find a Society/ Organization worthy of a Hall of Honour Vote!

Random Gold Golden

Random

Society/ OrganizationsView GoldenView HoHNorm

Aramax
February 11, 2017
Hits: 674
Comments: 5
Ideas: 1
Votes: 4 / 3.875000
Avacyia, Bishop of Time, The Stolen World    Society/ Organizations  (Religious)   (Area)

Some mighty strange things happen on The Stolen World..........

EDIT CLEANED THIS UP A LOT!!!!!!!!!

freetext Friday: Bishop

Scrasamax
February 11, 2017
Hits: 523
Comments: 2
Ideas: 0
Votes: 2 / 4.000000
Intelligence Ops in the Cosmic Era    Society/ Organizations  (Knowledge/Lore)   (Trans World)

Doing my homework for spy ops, psy ops, and intel gathering

Scrasamax
February 11, 2017
Hits: 601
Comments: 2
Ideas: 0
Votes: 2 / 3.500000
Inappropriate Tech    Articles  (Humor/ Editorial)   (Gaming - Genre)

Squishy tech for the Cosmic Era's behind closed doors

Scrasamax
February 11, 2017
Hits: 627
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
Codex of Cosmic Era Ideas and Seeds    Articles  (Resource)   (Gaming - Genre)

I have drawn a lot of inspiration from idle click and space exploration games, and some of these throw away phrases can very easily become revolutionary and cultural transformative things.

Scrasamax
February 11, 2017
Hits: 564
Comments: 2
Ideas: 0
Votes: 2 / 4.750000
Jester    NPCs  (Major)   (Mystical)

Jester is a Desolate One who troubles the World.

Scrasamax
February 11, 2017
Hits: 718
Comments: 2
Ideas: 0
Votes: 1 / 5.000000
The Andromeda Council    Society/ Organizations  (Technical)   (Trans World)

A very low key, almost completely unknown branch of the Atlantic Federation central government

Cheka Man
February 11, 2017
Hits: 674
Comments: 3
Ideas: 1
Votes: 3 / 4.166667
30 Sceptres    Items  (Wand/Staff/ Arcane)   (Magical)

Thirty Scepters, some of them items of great magical powers, others mere symbols of office, and one or two that are more a bane then a boon to their owners.

Aramax
February 10, 2017
Hits: 414
Comments: 0
Ideas: 0
No votes
Child of Thorns, The Stolen World    Lifeforms  (Intelligent Species)   (Forest/ Jungle)

The remains of the druids in the Stolen World

Aramax
February 10, 2017
Hits: 449
Comments: 2
Ideas: 0
Votes: 1 / 4.500000
Phantom Warriors of The Stolen World    Society/ Organizations  (Combative)   (World Wide)

Even dreams can be deadly

Aramax
February 10, 2017
Hits: 620
Comments: 2
Ideas: 0
Votes: 1 / 4.000000
The Wake, The Remnants of the ley lines of The Stolen World and some of it's Direct Manifestations    Articles  (Campaign)   (Gaming - Genre)

The flow of magic in the Stolen World and some of it's Direct Manefestions

Aramax
February 9, 2017
Hits: 534
Comments: 4
Ideas: 1
Votes: 3 / 3.000000
Enriching your Game with Magic: The Gathering Cards BONUS A SANE way to play once you've got them    Articles  (Setting Building)   (Citadel Help)

Two related 100 word subs for double the fun

Cheka Man
February 8, 2017
Hits: 725
Comments: 8
Ideas: 0
Votes: 3 / 3.000000
30 or more Inferior Swords    Items  (Melee Weapons)   (Combat)

Not every sword robbed from a tomb, picked up on the battlefield or brought in some out of the way shop is going to be a Master Sword of wonder. Far from it....Here are thirty or more swords that lack that certain something...Some have problems with them in combat, others are good weapons but cause other problems, legal or otherwise, for their owners.

Aramax
February 7, 2017
Hits: 624
Comments: 3
Ideas: 0
Votes: 3 / 4.000000
Adventuring Butlers of The Sundered Worlds    Systems  (Technical/ Mechanical)   (Specific)

If a society has adventuring as a career path long enough, some unusual subtypes will emerge

valadaar
February 7, 2017
Hits: 646
Comments: 10
Ideas: 0
Votes: 6 / 3.833333
Asthedrir    Lifeforms  (Intelligent Species)   (City/ Ruin)

Youth passes quickly for this race of elves, though middle age lingers for millennia. They have no love for the forests or other natural places, preferring their carefully crafted and tended walled cities.

Cheka Man
February 6, 2017
Hits: 784
Comments: 6
Ideas: 0
Votes: 5 / 4.000000
30 Mountain Encounters    Locations  (Continent)   (Mountains)

Far over the misty mountains cold, To dungeons deep and caverns old,

We must away ere break of day, to find our long forgotten gold

Aramax
February 6, 2017
Hits: 850
Comments: 6
Ideas: 0
Votes: 4 / 3.875000
7 Very Unusual Towns and Villages of The Stolen World    Locations  (Other)   (Any)

This is to be my model sub going forward here. Please take a little extra time in your comments. I especially want to hear the negatives.

The countryside of the Stolen World is littered with very unusual urban dwellings, here are 7.(fixed typo in summary, lol , bad start)

Cheka Man
February 5, 2017
Hits: 737
Comments: 4
Ideas: 0
Votes: 3 / 3.666667
Yet More Magic Swords    Items  (Melee Weapons)   (Magical)

Because the world can never have too many magical swords.

Joshua_Lazarus
February 5, 2017
Hits: 700
Comments: 10
Ideas: 0
Votes: 9 / 4.111111
Dolen Luth    Items  (Books and Scrolls)   (Magical)

An enchanted spell book in a walking stick, originally created by a blind mage. It allows a wizard to secretly prepare spells in plain sight.

Scrasamax
February 5, 2017
Hits: 834
Comments: 2
Ideas: 0
Votes: 2 / 4.750000
Emotional Disruption Syndrome    Plots  (Coincidence)   (Single-Storyline)

Also known as EDS, a pervasive disorder where patients suffer from emotional instability, marked by self destructive behavior, violent outbursts, and other emotional disturbances.

Also a completely made up disorder.

Scrasamax
February 5, 2017
Hits: 417
Comments: 0
Ideas: 1
No votes
Ridonculous Mecha Weapons    Items  (Equipment Listing)   (Combat)

If it is stupid, this is where it goes!


‹ First  < 8 9 10 11 12 13 14 15 16 17 18 >  Last ›
Reset Sorting
Total for selections: (6749)
Sort By:







Random Idea Seed View All Idea Seeds

       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.4210