I have drawn a lot of inspiration from idle click and space exploration games, and some of these throw away phrases can very easily become revolutionary and cultural transformative things.
Jester is a Desolate One who troubles the World.
A very low key, almost completely unknown branch of the Atlantic Federation central government
Thirty Scepters, some of them items of great magical powers, others mere symbols of office, and one or two that are more a bane then a boon to their owners.
The remains of the druids in the Stolen World
Even dreams can be deadly
The flow of magic in the Stolen World and some of it's Direct Manefestions
Two related 100 word subs for double the fun
Not every sword robbed from a tomb, picked up on the battlefield or brought in some out of the way shop is going to be a Master Sword of wonder. Far from it....Here are thirty or more swords that lack that certain something...Some have problems with them in combat, others are good weapons but cause other problems, legal or otherwise, for their owners.
If a society has adventuring as a career path long enough, some unusual subtypes will emerge
Youth passes quickly for this race of elves, though middle age lingers for millennia. They have no love for the forests or other natural places, preferring their carefully crafted and tended walled cities.
Far over the misty mountains cold, To dungeons deep and caverns old,
We must away ere break of day, to find our long forgotten gold
This is to be my model sub going forward here. Please take a little extra time in your comments. I especially want to hear the negatives.
The countryside of the Stolen World is littered with very unusual urban dwellings, here are 7.(fixed typo in summary, lol , bad start)
Because the world can never have too many magical swords.
An enchanted spell book in a walking stick, originally created by a blind mage. It allows a wizard to secretly prepare spells in plain sight.
Also known as EDS, a pervasive disorder where patients suffer from emotional instability, marked by self destructive behavior, violent outbursts, and other emotional disturbances.
Also a completely made up disorder.
If it is stupid, this is where it goes!
The cutting edge of sleep technology
A disposable heavy weapon for a battlemech
The powerful barbaric spawn of The Panther God
Freetext Friday barbarian (but mostly because I can't sleep)
SeaClans: The six seaclans are Dolphin, Gull, Ray, Kraken, Shark, and SeaDragon. These totem animals serve as mascots rather than any deep symbol of the clan. These seafaring organizations are filled with land based saliors and fishermen. They ply the seas and deeper waterways. They function like guilds for ocean sailors
The clans have their own homeland. These people live on large floating rafts- human made islands, as well as vessels of all varieties docked to it. These wetfoots never set foot on land (or only do it for a few hours at most).
Rat Clan: This guild is nominally related to the seaclans. The Rats ply the rivers and marshes of the world, as well as do longshoreman work. The seaclans hold the self proclaimed "rat clan" in contempt and the officials see them as just a Guild of River saliors and longshoremen with a funny name. The Rats hold their title with pride and will take it out on anyone who gives them grief about it.