As an R34 (remora) Col. Inoue leads mecha into battle. She does this without the benefit of a mecha of her own, instead relying on her own feet and a high power rifle.
Immortality can be achieved in many ways, freetext Friday "robot"
A leader in cybernetic and genetic augmentation, it is little surprise that most nations have adopted the Nipponese scale for grading the abilities of augmented human operatives.
Cosmic Era: Yuna of Final Fantasy X
30 comic book inspired residents, honorary or otherwise of New Themyscira
A bunker to hold NPCs in the process of having the serial numbers filed off and their programming reset
Places to go in the Cosmic Era solar system
Not to be confused with autons, auxons are small machines, 1 to 3 inches in length, that are used for large scale, long term, resource extraction.
The Cosmic Era starts now, in the era of fossil fuels.
You were gone, like dead. I had to work with what I had. But the good news, you look great, and you're still alive!
This... this isn't my hand...
WHAT HAVE YOU DONE TO ME!
Once a arcoban (arco-urban) chinpira, now a parapsychic burner under the influence of the Neogenecists
Formerly a mercenary lurking around the Silk Road, now the victim of the Neogenecists
The not quite secret factions within the Anunnaki
While not the largest, most profitable, or most cutting edge robotics corp, Trojan has the distinction of being one of the most influential.
The secret horrors of food in the Cosmic Era
The Xan-Axe is said to be a wonderful weapon-those who wield this battle axe seemingly fell no fear. Until, that is, they put it down, if only for a short time.
The basic economy of the Atlantic Federation
A conventional war drum, or is it?
A very useful tool for a worker of magic.
Are your players running roughshod over your monsters and ransacking your dungeons? Are they disrespecting you as a Dungeon Keeper?
DungeonCo here to help, with the handy dandy Wings of Wondrous Power
The old clock tower stands tall, but the bulk of the uppermost storey is crumbling and unsafe, with gaping cracks in the walls. The metal struts and girders supporting the great bronze bells are still intact, though, and the bells survive. The grotesque gargoyles and arabesques which decorated the original design have either fallen into the street (once or twice a year more bricks fall from the tower, prompting calls for its demolition) or have been defaced, but the main doors to the clock tower are still intact and show signs of being kept in working order. This is the home of The Captains, clad in raggedy clothes, with sooty faces, and perpetually runny noses. But behind each set of eyes is the look of a survivor. They live to stick together and make it through each day. Older than their years in many ways, the friendship they share with each other and Wims ghost keeps the core of a childs innocence and hope alive in each. But they are still very suspicious of outsiders. They are a group of street children who live in the clock tower. Some are orphans, some runaways, and some nomads who occasionally return to their homes. But they’re all poor, dirty and perpetually hungry, as well as being wily, unscrupulous and mischievous in a fairly brutal way. Enough of them have suffered at the hands of adults for all of them to be wary of any grown-ups, particularly ones who ask too many questions, although with hard work and a lot of food it might be possible to win the confidence or even the trust of a few of them.