A desolated blight on the face of the plains, and home to the Silvered Fang Tribe.
On his thirty-fifth birthday Akribus paid a wealth of coin for the greatest weapon ever forged by men or Gods.
The fearsome horror of the Drow-Beholder-Liche!
An explanation of souls, spirits, and what happens after death. Part of my main setting, first introduced in Primal Essence, Primals, and the Creation of the Realms.
An origin story for the main setting I build in. There are aspects missing, and certain things need proper names. In addition, there are related topics I'll write about in other, related submissions, and the whole setting has a 'phase 2' (or sequel setting) in a hypothetical future where certain, massively world-changing events take place. I'll list related submissions at the bottom, as clickable links.
"Would you prefer I run my sword through your spine and leave you laying here for the wolves to gnaw upon or to just burn you alive with my magic? I would prefer to collect what I am after without the use of violence, but make no mistake I will kill you to remove this trinket from the hands of humanity."
~Halimath the Wanderer~
The Totem of Nehual is something of a Maltese Falcon. Many have spent long periods of their life searching for it, spending vast sums of money, and in the end never finding it, or only finding it long enough to lose it.
A list of 101 Chinese names in Modern day setting (mostly), with meanings provided. All spellings are based on Mandarin (minus inflections). The contents here have been converted into a Chinese Name generator.
Just the thing for making your demon-infested two-handed sword from Hell!
A city of immense wealth, stark poverty, violent crime, and cyclopean architecture
Random passages coming from my less than daily attempts at writing exercises. In particular, some of them came about since I had come across what is known as the S+7 game where you replace all the nouns/adjectives/verbs with another word of the corresponding class that is the first one encountered counting 7 or more spaces in a dictionary. Mine this trove of trash or treasure of ideas at your pleasure.
In the middle of summer a small town is beset by a blizzard that enshrouds it in a blanket of snow. The cause is unknown and all contact with the town is lost. The player characters are hired to investigate the town and put a stop to the blizzard if at all possible.
(An adventure written in the more rigid and hand holding "old school" style and quality level of original fantasy adventure modules from the early to mid 1980's)
Some field notes on Trolls, courtesy of T.H.I.S.
Roaming the back roads, ever searching for his lost head. Beware the Headless Motorcycle Man.
An addition for the Whimsical Flora Codex (based on my Crunalan society in my Dragon Empire setting)
Ex-daughter of wealthy corporate execs and former leader of The Rust Scopions turned information broker and mercenary, suitable for sci-fi/cyberpunk games
A weapon cleverly disguised as a wrapped drinking straw.
Marked One, a tattooed warrior who is more than he seems...
Arkths or Ravagers: These are large landbound crablike creatures about the size of Grizzly Bears. They live partially in the astreal plane. Their food is magic. They can sense it at huge distances. Since spells and such are hard to eat (being in motion) and magical places are the equivalent of a sea of krill to them, they are looking for magic stashed in concrete places. Their primary food source is magic items, alchemical potions, and enchantments. They do a pretty good job of mangling/ eating the physical aspect of said items in the process of chowing down. These things will be the bane of dungeons everywhere, as they will slowly eat away much of the treasure (and the magical traps... so it can be advantagous to follow these things). Note: They will attack people with highly magical natures (i.e. high magic powers). They will probably kill the person in the process of sucking out the power.