A traveling group of misfit performers that hire our brave adventures for protection.
Even dreams can be deadly
Presented in the Person/Machine/Moment format
Goldenrod Autonics, formerly Host Cybernetics and Robotics, is a well known and respected boutique auton manufacturer in the Cosmic Era. Their high end machines are easily recognized for their metallic gold exteriors and stylized features.
Performance art in Refuge Beneath the Waves
A 100 word sub-culture/cult for Refuge Beneath the Waves
A 100ish word musical styling sub-culture in Refuge Beneath the Waves
"Machine is all
Machine is Mother
Machine is Father
Machine is God'
"Few left know these Secrets. And those who do must Be careful. Those in Power will Silence Us if They knew!"
First Keeper Solaron Calo
Among the ranks of the white wastes and the endless seas of Plincy roam the hovercraft of the infamous religious mercenaries, Isbjörnarna. The side of each craft is emblazoned with the logo of a striking polar bear: claws extended and fangs bared.
Are you sick and tired of coming up short in your interactions with another fellow human being? Always getting pushed around?
Are you a loser?
Then you need an A.D.T. Change your life today!
Details A.D.T.s, BT Industries and U.H.A.T.
Messes cleaned, maintenance conducted, problems fixed.
Aditi Telecom: They know what you want, and buy, and live...
A forerunner in Black Datastream content, ACEG is known around the world for hosting and broadcasting some of the most violent, gore and fanaticism filled spectacles of human carnage.
The Bank with its own state
The bringers of light and life for a fee
Worshippers of Josslander take no small actions
Inanna's Silver Tongues are one of the most unpopular of all cults, hated by all other cults and criminal organizations and thought to be somewhat unpleasant even by those in law enforcment who make the most use of them. What they are renowned for, is the art of informing.
"If you take out all the bullshit about the machines and the crappy prophecy, The Matrix was pretty close to the truth. Just think about it for awhile and you'll see how much sense it makes. And really, if you were trapped in a game and couldn't wake up, wouldn't you want to know the truth? So you could do something about it?"
" . . . Still haven't convinced you, huh? Here, tell you what: I'll give you my card. Whenever you feel like learning the real truth of this world, give me a call. I'll show you the ropes."
The Newarks are a familiar and influential family in the Commonwealth of New England
A little way up the narrow valley, before they reach the woods, the PCs notice the squat, tumbledown buildings by the riverside. They are hardly big enough for a human to stand in, and the complex cogs and shafts that occupy the central cavity of one of the buildings are perplexing. What were these buildings? And how safe are they to explore?
Alternatively a desolate place is the perfect setting for a derelict chapel or croft. There needn't be any actual physical encounter involved, but it adds atmosphere to a place to see its dead history. For instance, in the Outer Hebrides there are whole deserted villages which were razed to the ground by the English during the Clearances. Such stories give a setting authenticity and character.